Bug #901

nlstop() broken

Added by jayme over 8 years ago. Updated about 8 years ago.

Status:Closed Start date:05/14/2010
Priority:Normal Due date:
Assignee:vl % Done:

100%

Category:Services: General
Target version:Version 0.8.0

Description

When building the server (with cmake) with CMAKE_BUILD_TYPE:STRING="Debug" some (maybe all) nlstop() calls trow an " error: expected ‘;’ before ‘(’ token"-error.

e.g. code/ryzom/server/src/entities_game_service/creature_manager/creature.h:209:

        virtual void setMode( MBEHAV::TMode mode )
        {
                nlwarning("setting mode %s for a creature !!! Forbidden", mode.toString().c_str());
#ifdef NL_DEBUG
                nlstop("set mode %s for creature", mode.toString().c_str());
#endif
        }

nlstop_nlstopex.patch (546 Bytes) Magnifier jayme, 05/17/2010 10:31 am

History

#1 Updated by vl over 8 years ago

  • Category set to Services: General
  • Status changed from New to Assigned
  • Assignee set to vl

#2 Updated by vl over 8 years ago

  • Status changed from Assigned to Resolved
  • % Done changed from 0 to 100

Applied in changeset r167.

#3 Updated by jayme over 8 years ago

Here is another occurrence

#4 Updated by vl over 8 years ago

  • Target version set to Version 0.8.0

#5 Updated by vl about 8 years ago

  • Status changed from Resolved to Closed

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