August 23rd, 2005, 06:23 PM | #1 | |
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[DEV] New Ryzom Ring Article on R˛ Services
From Nevrax:
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August 23rd, 2005, 07:31 PM | #2 |
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Re: [DEV] New Ryzom Ring Article on R˛ Services
All I can say is....
Hot stuff!
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Master of Illusion and Torment "True power is not destruction, but control" Karavaneer - Arispotle Reapers of the Dark |
August 23rd, 2005, 07:36 PM | #3 |
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Re: [DEV] New Ryzom Ring Article on R˛ Services
I am very pleased with what i read Editing and mastering in team is more then i hoped. That we will be able to set a number of participnats is cool. We are able to exchange builded object on the server ? Damn cool i d say
Nearly cant wait until i can play around with it. |
August 23rd, 2005, 07:47 PM | #4 |
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Re: [DEV] New Ryzom Ring Article on R˛ Services
oooh oooh so cool so cool
Keep up the good work! |
August 23rd, 2005, 07:53 PM | #5 |
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Re: [DEV] New Ryzom Ring Article on R˛ Services
Can't say I understood more than the bare basics of the article at first read, but it looks interesting so far.
Tests begin in November, didn't Jessica M. say that? |
August 23rd, 2005, 08:02 PM | #6 | |
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Re: [DEV] New Ryzom Ring Article on R˛ Services
With regard to the "rare content":
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Other than that, it all sounds great I can't wait till beta begins |
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August 23rd, 2005, 08:06 PM | #7 | |
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Re: [DEV] New Ryzom Ring Article on R˛ Services
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They've hinted at both those being viable means. If you're good, get it for free. If not, buy it. Of course an updated official word would be great
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Sehraci Antodera [NEW Medium Armor Boutique]
Master of Illusion and Torment "True power is not destruction, but control" Karavaneer - Arispotle Reapers of the Dark |
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August 23rd, 2005, 09:59 PM | #8 | |
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Re: [DEV] New Ryzom Ring Article on R˛ Services
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August 24th, 2005, 02:55 AM | #9 | |
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Re: [DEV] New Ryzom Ring Article on R˛ Services
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There is that issue. For the Ring to be really successful, it should offer methods of advancement. Distributing player crafted items isn't really advancment, it is more of a transfer of something to another person, it doesn't add to the total. I understand completly the need to guard against explotation, but the ability to leave Ring modules with more than you went in there with is going to be neccisary. Still, it would be something other than the grind, and I am all for that. |
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August 24th, 2005, 03:35 PM | #10 |
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Re: [DEV] New Ryzom Ring Article on R˛ Services
I love the bit about Olivier controlling the Gingo boss and his minions. I didn't think that such a level of precise control would be possible. Very exciting stuff!
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