October 19th, 2005, 07:33 PM | #1 | |
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Patch Tomorrow, Oct 20th 2005
We'll be applying a patch tomorrow (Thursday) morning, in order to fine-tune some of the Ep2-related elements. The changes:
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October 19th, 2005, 07:48 PM | #2 |
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Re: Patch Tomorrow, Oct 20th 2005
First the content patch, then the corrective patch.
I've been here since launch now and nothing has changed. <sigh> And still I like this game. |
October 19th, 2005, 07:51 PM | #3 |
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Re: Patch Tomorrow, Oct 20th 2005
Excellent bunch of fixes, delivered nice and quick.
Could you please also fix the following: > Team icons on map often not correct, perhaps due to deaths. > Faction colours on radar; sometimes enemies start off blue at range. Thanks |
October 19th, 2005, 07:53 PM | #4 |
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Re: Patch Tomorrow, Oct 20th 2005
Wow, that was soon, my hat off to the devs for the fast work.
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October 19th, 2005, 08:07 PM | #5 |
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Re: Patch Tomorrow, Oct 20th 2005
Of course, not for tomorrow, but for the next patch:
* The craft missions are tedious. A click fest to be told at the end "sorry no mats" is annoying. Give us some indication (like grayed missions) of what we can craft and not. thanks
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October 19th, 2005, 08:08 PM | #6 | |
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Re: Patch Tomorrow, Oct 20th 2005
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So in which terrain branch would someone playing the game get XP in? Example for illistration: A lvl235 Lake digger would be digging in desert in which they have a skill of only 55. restarted question: Does the XP go to the lake branch or the desert branch? Does this not now swing the balance in the other direction? How much XP do you get for digging ql250 mats in the desert with a 'actual level' of 55? |
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October 19th, 2005, 08:09 PM | #7 | |
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Re: Patch Tomorrow, Oct 20th 2005
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October 19th, 2005, 08:30 PM | #8 |
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Re: Patch Tomorrow, Oct 20th 2005
How does this tackle the fps style deathmatching to earn a place on the killboard that's been going on?
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October 19th, 2005, 08:36 PM | #9 |
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Re: Patch Tomorrow, Oct 20th 2005
Now if only they would fix the new jewels so that they actually provide protection against the attacks of creatures as advertised. Its too bad they are not as prompt on other known bugs.
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October 19th, 2005, 09:01 PM | #10 |
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Re: Patch Tomorrow, Oct 20th 2005
thanks nevrax! nice work =D
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