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Old September 20th, 2006, 07:00 PM   #1
raynes
 
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Dialog and Storyline Design Guidelines Document

Last night I was playing with the ring and Kami NPC's. I went to enter some dialog and it occurred to me that I can't really accurately write believable dialog because I wasn’t really sure how they talk. So can we have some sort of document that explains how to write dialog for the various groups so it sounds authentic?
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Old September 20th, 2006, 07:25 PM   #2
thurgond
 
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Re: Dialog and Storyline Design Guidelines Document

I'm not sure about the Karavan, but I've always thought that the Kami speak a variant of Yodaese.

"Kitin morsels, bring me you will."
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Old September 20th, 2006, 07:54 PM   #3
kibsword
 
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Re: Dialog and Storyline Design Guidelines Document

If you talk with the Kami on Silan, they will talk to you a little like the following:

Kami like Kibs, Kibs do good, Kami ask Kibs hug Raynes

etc.

They speak only the words they need to, a very base form of "English" although its more Common Atys speak I guess, but a basic one. They use the minimal words to communicate, and describe themselves in the 3rd person, calling themselves Kami, not individual names.

As for the other groups, I'm not sure
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Old September 20th, 2006, 08:08 PM   #4
raynes
 
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Re: Dialog and Storyline Design Guidelines Document

Quote:
Originally Posted by kibsword
If you talk with the Kami on Silan, they will talk to you a little like the following:

Kami like Kibs, Kibs do good, Kami ask Kibs hug Raynes

etc.

They speak only the words they need to, a very base form of "English" although its more Common Atys speak I guess, but a basic one. They use the minimal words to communicate, and describe themselves in the 3rd person, calling themselves Kami, not individual names.

As for the other groups, I'm not sure

So if a kami were telling a player to speak to another kami or saying telling another kami to continue a ritual, how would they say it?
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Old September 20th, 2006, 09:10 PM   #5
truce1
 
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Re: Dialog and Storyline Design Guidelines Document

Quote:
Originally Posted by raynes
So if a kami were telling a player to speak to another kami or saying telling another kami to continue a ritual, how would they say it?

With a discriptive name?

Like

"swamp" kami.

"Bad" kami.

"Eldar" kami.

"Stinky" kami.

"Evil" kami.
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Old September 20th, 2006, 09:18 PM   #6
kibsword
 
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Re: Dialog and Storyline Design Guidelines Document

Or Kami by lake, Kami in Fairhaven
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Old September 23rd, 2006, 09:25 AM   #7
meloner
 
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Re: Dialog and Storyline Design Guidelines Document

Quote:
Originally Posted by raynes
So if a kami were telling a player to speak to another kami or saying telling another kami to continue a ritual, how would they say it?

Kami has thing to say to Kami ! Go ask Kami if Kami is available to talk ! If Kami is talking to Kami, then Kami wait for Kami to finish so he talk to Kami about Kami who....
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Old September 20th, 2006, 07:54 PM   #8
raynes
 
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Re: Dialog and Storyline Design Guidelines Document

I would also help if the personality of each Kami and Karavan type was explained.
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Old September 21st, 2006, 03:10 AM   #9
swater
 
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Re: Dialog and Storyline Design Guidelines Document

U could? create a scenario invite some players...take control of the major NCP players..and jot down what comes to mind when u interact with players...

Of course u would have to dream up some sort of storyline initially to set the mood.


btw WB

Zigy
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