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September 20th, 2006, 07:00 PM | #1 |
Join Date: Sep 2004
Posts: 2,007
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Dialog and Storyline Design Guidelines Document
Last night I was playing with the ring and Kami NPC's. I went to enter some dialog and it occurred to me that I can't really accurately write believable dialog because I wasn’t really sure how they talk. So can we have some sort of document that explains how to write dialog for the various groups so it sounds authentic?
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September 20th, 2006, 07:25 PM | #2 |
Join Date: Sep 2004
Posts: 159
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Re: Dialog and Storyline Design Guidelines Document
I'm not sure about the Karavan, but I've always thought that the Kami speak a variant of Yodaese.
"Kitin morsels, bring me you will." |
September 20th, 2006, 07:54 PM | #3 |
Join Date: Sep 2004
Location: Northumberland, UK
Posts: 1,536
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Re: Dialog and Storyline Design Guidelines Document
If you talk with the Kami on Silan, they will talk to you a little like the following:
Kami like Kibs, Kibs do good, Kami ask Kibs hug Raynes etc. They speak only the words they need to, a very base form of "English" although its more Common Atys speak I guess, but a basic one. They use the minimal words to communicate, and describe themselves in the 3rd person, calling themselves Kami, not individual names. As for the other groups, I'm not sure |
September 20th, 2006, 08:08 PM | #4 | |
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Posts: 2,007
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Re: Dialog and Storyline Design Guidelines Document
Quote:
So if a kami were telling a player to speak to another kami or saying telling another kami to continue a ritual, how would they say it? |
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September 20th, 2006, 09:10 PM | #5 | |
Join Date: Jul 2006
Posts: 90
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Re: Dialog and Storyline Design Guidelines Document
Quote:
With a discriptive name? Like "swamp" kami. "Bad" kami. "Eldar" kami. "Stinky" kami. "Evil" kami. |
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September 20th, 2006, 09:18 PM | #6 |
Join Date: Sep 2004
Location: Northumberland, UK
Posts: 1,536
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Re: Dialog and Storyline Design Guidelines Document
Or Kami by lake, Kami in Fairhaven
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September 23rd, 2006, 09:25 AM | #7 | |
Join Date: Jan 2005
Posts: 575
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Re: Dialog and Storyline Design Guidelines Document
Quote:
Kami has thing to say to Kami ! Go ask Kami if Kami is available to talk ! If Kami is talking to Kami, then Kami wait for Kami to finish so he talk to Kami about Kami who.... |
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September 20th, 2006, 07:54 PM | #8 |
Join Date: Sep 2004
Posts: 2,007
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Re: Dialog and Storyline Design Guidelines Document
I would also help if the personality of each Kami and Karavan type was explained.
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September 21st, 2006, 03:10 AM | #9 |
Join Date: Sep 2004
Posts: 10
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Re: Dialog and Storyline Design Guidelines Document
U could? create a scenario invite some players...take control of the major NCP players..and jot down what comes to mind when u interact with players...
Of course u would have to dream up some sort of storyline initially to set the mood. btw WB Zigy |
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