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October 23rd, 2006, 02:50 PM | #1 |
Join Date: Jan 2005
Location: demons lap WL2 4FD
Posts: 1,767
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landscape and furniture
ok had a mess about with ring last night and was mildly overawed by all the stuff (kinkoo vs kara = kinkoo win btw)
one of the reasons I scrapped my semi hard work was it basically looked a little iffy, I tried to fence off an area near a hill and a total lack of the ability to angle the fences mean it just got buried in the scenery. for all purposes it would have acted as a barrier I know, but it still looked crap I will play about some more when I am bored, |
October 23rd, 2006, 02:56 PM | #2 | |
Join Date: Sep 2004
Posts: 2,786
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Re: landscape and furniture
Quote:
Kami/Kara fences are a bit better for fencing off areas. One problem, though, is that 'bad guys' can run straight through terrain blockages and player's can't |
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October 23rd, 2006, 06:59 PM | #3 |
Join Date: Jan 2005
Location: demons lap WL2 4FD
Posts: 1,767
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Re: landscape and furniture
was using them kami/kara fence
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October 23rd, 2006, 07:30 PM | #4 |
Join Date: Jan 2005
Posts: 610
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Re: landscape and furniture
Jacko = Ringnoob!!11
There's a button to change the angle on the top row (2nd from the left) of buttons you have for basic commands. Also, you can click the right mouse button on a scenery object, select properties, and adjust the angle with a convenient slider. In case that wasn't the question and I misunderstood, please ignore it. Main advice would be, if you really want to block things, is to use a map which lends itself well to that purpose, has narrow corridors and the likes. The landslides may come in handy perhaps as well; they cover more length than a Kami or Karavan fence. And then there's clusters of trees, buildings, but ofcourse that all depends on what you're planning the map to represent. |
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