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#1 |
Join Date: May 2005
Posts: 2
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![]() Hi all
First of all i really enjoy Ryzom, its a lot of fun, ive tried a lot of skills and love the variety of the skill tree, but i can see the inevitable grind on the horizon to progress further. I would appreciate some info from the more veteran players on what i can expect from ryzom at higher levels so i can tell if there is any point continuing. I Havnt been playing very long and info on these forums tends to be a bit thin, so any feedback would be appreciated. So far from what ive seen there seems to be simply a progression of harder mobs and bosses in harder zones(ive been to all races continents and prime roots so far), but surely there must be somthing else to the game? can anyone answer this? Are there raid situations that take an organised raid force through a set of trials to an end goal? (and i dont mean a big group of people gathering in some meaningless location to nuke a storyless mob standing pointlessly in a clearing) Are there any epic type quests that lead to accesing new areas or facing godlike creatures? Ive had a look at some of the encyclopedia quests, but to be blunt they severely lack imagination. I guess after playing Everquest for so long i kind of got used to there always being a multitude of difficult and interesting quests and goals(some of which seemed impossible at first) which made the grinding worthwhile, please tell me there is some content worth pursuing as id really like to keep playing, but without some goals i will inevitable get bored and move on in a short time. Thanks in advance. Torim (Phaedrea's Tears) 132 Digger 103 Melee 85 Healer 51 Nuker 40 Gunner Heavy Armorer, Jewel Crafter, Sword maker, Arms Dealer |
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#2 |
Join Date: Nov 2004
Posts: 1,312
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Re: RYZOM END GAME??
short answer?
not. yet. |
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#3 |
Join Date: Sep 2004
Posts: 2,786
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Re: RYZOM END GAME??
What is an 'end game'?
I honestly don't understand the concept or idea. |
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#4 |
Join Date: Feb 2005
Location: Yrkanis
Posts: 1,184
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Re: RYZOM END GAME??
I imagine it's something only the highest level players can participate in, and actually requires them to be that high.
Sounds like something they just posted in "The Saga" for Zorai ![]() Edit: http://www.ryzom.com/forum/showthread.php?t=16082 |
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#5 | ||||
Join Date: Sep 2004
Posts: 1,573
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Re: RYZOM END GAME??
Quote:
I consider myself quite a veteran player, and I'll try to give an honest (although subjective) opinion. I will comment on two aspects: the game as it is now, and what seems to be coming. From a "leveler" point of view, the game as it is now, has no end game. If you only consider skills, levels, xp, etc, the game 'skill-wise' ends at 150: that is, starting from that point, you become a more powerful copy of yourself. At high levels, you can get what some players call the "high level blues", feeling like there is nothing to do: the 'grind' aspect of the game is there. In other words, you may want to not hurry to get higher levels, and enjoy the game as it is. If you only look at this aspect of the game, yes, there is mob 'foobing' x , level l, adapted to teams of max level y, who use a skill z, so they can get to level y+1 to kill mob 'baring' x, lvl l+1, adapted to teams of max level y+1, who use a skill z+1, after having bought gear of quality q+10... etc. So the 'leveling'/'grinding' aspect of the game is there, which is just one aspect of the game. Nevertheless, things are happening (or seem to happen) at a faster pace recently. Payer and GM events are taking place, giving you a nice framework for role playing. Next chapter introduces outposts, which may add some meaning to the grind. Creative Director, Communiy Liasons, Executive Producers etc, are giving overviews of incoming features and where the game is heading to.... Quote:
Quote:
In general, the history and the lore, are quite "decoupled" from the game itself, so hunts are still unrelated to the lore, have little impact on game, etc. but there was a week-long invasion, with exactly what you ask for: an organized team work with an end goal, to get rid of the invasion and the kitin bosses Quote:
There are boss mobs -- I guess you already know--, which are basically the 'uber' version of the mob, adapted to the zone where they reside., an event allowed players to open a new spawn point and connexion between fyros and zorai... Soooo... in short words.... what you seem to ask/want is what to some extent we all want. I still have hope ![]() |
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#6 | |
Join Date: Feb 2005
Posts: 54
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Re: RYZOM END GAME??
Quote:
An End Game is, quite literally, what you do when you've almost 'beaten' the game. You can't beat an MMORPG, but you can hit level 250 (as far as SoR is concerned, anyway) in multiple trees. Then what do you do after that? Sit around and talk? Max your character? No, what is next after that is the 'end game.' Something that keeps players playing after level 250, or a reason to leel to 250. For example: I'm sure many of you have heard of a game called Dark Age of Camelot. For those that haven't, Daoc (Dark Age of Camelot) is an MMORPG in a fantasy setting with 3 realms - Hibernia, Albion, and Midgard. Each realm is separate from the other realm and cannot be accessed by people from other realms. (If your an Alb, from Albion, you can't enter the realm of Hibernia). The max level is 50, and once you hit 50, there are a few things you can do, but not a whole lot of things. However there is one thing you can do, which is the 'end game' of Daoc. This is RvR, which stands for Realm vs Realm. There is an area between the three realms called Frontiers. In Frontiers you can hit anyone from the other 2 realms, but not people from your own realm. You kill other realm people and gain 'realm points.' If you get enough 'realm points' you can buy special skills by spending realm skill points. Why go randomly kill people? Well, besides getting special skills from killing them, you can take and defend keeps. If you get a few specific/strategic keeps in the other realm's lands in Frontiers, you can enter the relic keep. The Relic keep isn't exactly a keep, but it holds relics. There are 6 relics, and each relic adds a bonus. You have your own 2 relics (each realm has 2 relics) and for each other relic you control, you either get +10% melee damage, or +10% magic damage from each relic. If you get all 6 relics, you will have a total bonus of +20% magic damage and +20% melee damage. Phew. That was a longer explanation than I thought, but does that example clear up what an end game is? Heh, I hope so, because I don't have any other good examples ![]() |
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#7 |
Join Date: Nov 2004
Posts: 1,312
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Re: RYZOM END GAME??
oh p.s. At lvl 250 dig, you get a nice musical sound when your prospect
![]() I guess I'll add more productive comment. There's certainly advantages to being high level. Before, when I go anywhere, I always fear for my life. I still remember trying to go from Matis to Tryker with only a handful of low lvl, where the highest skill was about 150 melee. It was a hideaously hard trip, I still have nightmares about it. But now, trekking it's awesome. Me and my guildmates, all pretty high level, would wander EVERYWHERE and not be afraid. It is still hard, but we have more tools at our disposal, e.g. high melee shields, invuln, equipments, speed run, good healing/tank/nuke dynamics, etc, and we always have something we can do as a group. Life is definitely easier at higher level, and more possibilities in where you can play at (e.g. Prime Root) are available to you. I am also guessing the upcoming Outposts will also provide some of these endgames. |
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#8 |
Join Date: Sep 2004
Posts: 2,786
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Re: RYZOM END GAME??
"Then what do you do after that? Sit around and talk? Max your character? No, what is next after that is the 'end game.' Something that keeps players playing after level 250, or a reason to leel to 250."
See, I still don't really get that concept. I play to portray my character, development is nice (and part of the hook of any RPG) but its the events he takes part in, the people he knows, the guild and the roleplay that are the long term interest. I still don't get it, the point of these games is that they're without end :-/ |
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#9 | |
Join Date: Apr 2005
Posts: 246
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Re: RYZOM END GAME??
Quote:
- Sui |
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#10 |
Join Date: Sep 2004
Posts: 859
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Re: RYZOM END GAME??
Well im hoping the 250s will one day be able to leave Atys and goto one on the other worlds thats been talked about. Then start all over again kinda thing lvling on great yubos that hit for 3k dmg just out side the towns and mapping new places to dig ya Q260 mats and such
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