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#121 | |
Join Date: May 2005
Location: Fairhaven
Posts: 1,239
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Re: New server?
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I think he wanted you to reflect on the meaning of aggression in chess. For instance, was Kasparov's style more aggressive than Bobby Fischer's? Was Deep Blue or Kasparov more aggressive? Was Deeper Blue more aggressive than Deep Blue? Was it bluer? ![]() |
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#122 | |
Join Date: Nov 2004
Location: If you need to, you know where to find me.
Posts: 1,154
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Re: New server?
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I think the server Population is quite high actually, the difficulty is that the starter island is not it's own shard, but in fact is part of each shard. |
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#123 | |
Community Liaison
Join Date: Nov 2005
Location: Paris
Posts: 490
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Re: New server?
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#124 | |
Join Date: Sep 2004
Posts: 1,573
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Re: New server?
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Marjo, Nevrax, Thank you very much for this answer. I appreciate that you have considered our feedback and concerns and acted accordingly. |
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#125 | |
Join Date: Jul 2006
Posts: 90
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Re: New server?
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Let them get stuffed, then add a new one lol. /hides worked for WoW. /runs.... |
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#126 | |
Join Date: Dec 2004
Location: Avendale
Posts: 634
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Re: New server?
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Thank you for the reply. |
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#127 | ||
Join Date: Aug 2006
Location: New England, USA
Posts: 575
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Re: New server?
Thank you for your replies Marjo, it's very nice to know what's happening from an official point of view.
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#128 |
Join Date: Sep 2004
Location: lala land
Posts: 1,887
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Re: New server?
Well it’s an interesting problem that arisen now… (and all comments on Cho are of course speculation but its good to consider nasty ‘what if’ scenario’s)
On one hand we have exchanges of items available in the ring. Taken in isolation this is a very good thing, in it’s simplest form allows creators to reward participants in their scenarios. A slightly more exotic (and questionable) use has already sprung up with an inter-shard market, and finally we have the theoretical transfer to and from a new shard. The second two seem to be not so great, it makes progress and long term actions meaningless if equipment, items, OP rewards can be moved around between independent universes without control. I suppose a short term solution is only to allow exchanges amongst players on the same shard. It’s not very elegant and a bit insular though, but off the top of my head I can’t think what else they can do. It’s been suggested that banning transfer’s to and from Cho for a period of months to allow it to settle down and get established would work but I don’t think it will. When that time period is up its markets will be full of high level equipment from established players on other shards, making its own inhabitants endeavours if not worthless then much less valued. |
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#129 | |
Join Date: Aug 2006
Location: New England, USA
Posts: 575
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Re: New server?
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I hadn't thought of this aspect yet... what would the point in crafting on Cho be if items and equipment can be purchased cross-server? I, for one, am glad Nevrax is reviewing their options in this matter. |
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#130 | |
Join Date: Sep 2004
Posts: 2,007
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Re: New server?
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Wow, you have some huge expectations. I hope they come true, but somehow I don't think they will. |
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