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October 31st, 2006, 09:35 AM | #11 | ||
Join Date: Mar 2005
Posts: 216
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Re: Does anyone else get tired of Ryzom's 1 dimensional combat system?
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I used slow attack back when we could work fame on temple guards. Was awesome. I still use them both. they have their uses. Quote:
I've been able to save teammates by rooting zatchel. 3 people, all in focus gear, OA can help out tons! |
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October 31st, 2006, 09:39 AM | #12 | |
Join Date: Sep 2006
Posts: 6
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Re: Does anyone else get tired of Ryzom's 1 dimensional combat system?
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May I please have examples? Also I would like to clarify, I don't think anything is broken or wrong, just a few little tweaks, to make them useful. |
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October 31st, 2006, 09:45 AM | #13 |
Join Date: Oct 2006
Posts: 47
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Re: Does anyone else get tired of Ryzom's 1 dimensional combat system?
Madness is awesome on those bugging Voraxes
And i wont need a tank when root/stun/sleep the mobs either |
October 31st, 2006, 09:46 AM | #14 | |
Join Date: Sep 2006
Posts: 6
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Re: Does anyone else get tired of Ryzom's 1 dimensional combat system?
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and since I have no plan to lvl that far, guess I'm in a pickle. |
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October 31st, 2006, 09:48 AM | #15 | |
Join Date: Sep 2006
Posts: 6
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Re: Does anyone else get tired of Ryzom's 1 dimensional combat system?
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ok ok fair enough, I'll hold my current opinion, and go back to testing. |
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October 31st, 2006, 10:27 AM | #16 |
Join Date: Dec 2004
Posts: 891
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Re: Does anyone else get tired of Ryzom's 1 dimensional combat system?
Hmm 1 affliction cast has saved more teams than a nuke ever has imo.
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October 31st, 2006, 11:52 AM | #17 | |
Join Date: May 2006
Posts: 665
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Re: Does anyone else get tired of Ryzom's 1 dimensional combat system?
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*Mugendo takes a break from modifying his combat stanza and notices a single figure in the meadow* |
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October 31st, 2006, 12:12 PM | #18 | |
Join Date: Sep 2004
Posts: 1,975
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Re: Does anyone else get tired of Ryzom's 1 dimensional combat system?
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Stun teh healer ftw! |
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October 31st, 2006, 12:20 PM | #19 |
Join Date: Dec 2004
Posts: 1,326
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Re: Does anyone else get tired of Ryzom's 1 dimensional combat system?
just put fear enchant to your amp and tell it's not useful ;-)
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October 31st, 2006, 12:33 PM | #20 |
Join Date: Oct 2004
Posts: 967
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Re: Does anyone else get tired of Ryzom's 1 dimensional combat system?
you have to know what your doing, with afflictions.
Its a waste of time using Madness on a non aggro mob, they dont do enough damage themselves.. but it rapes cuttlers and kizoars, and does a respectable amount of damage to kinchers Nothing nicer than watching some 5* purple mob do its special attack, see the 2 or 3 thousand damage points float up the screen, and realise they hit themselves with it Madness, stun fear, even sleep, all useful in PvP.. I was trying to find a spot on my handbar for Root or Slow during the last OP battle Stun and Madness are great for Boss hunts, Stun is more practical, but Madness is just so much FUN.. Staring into the eyeball on a level 270 mob as it tries to kill you.. I guess the entire point of my post, is that afflicting is more fun. Nuking and melee does get to be a drag. Healing can be a challenge.. not so much from the mobs as the party members doing stupid stuff Melee has room for improvement, 1 hand melee is just not effective compared to 2 hand. They really need to activate the 1h weapon stats. and Ranged... doesnt need any comments here. |
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