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#11 | ||
Join Date: Mar 2005
Posts: 216
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Re: Does anyone else get tired of Ryzom's 1 dimensional combat system?
Quote:
I used slow attack back when we could work fame on temple guards. Was awesome. I still use them both. they have their uses. Quote:
I've been able to save teammates by rooting zatchel. ![]() |
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#12 | |
Join Date: Sep 2006
Posts: 6
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Re: Does anyone else get tired of Ryzom's 1 dimensional combat system?
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May I please have examples? Also I would like to clarify, I don't think anything is broken or wrong, just a few little tweaks, to make them useful. |
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#13 |
Join Date: Oct 2006
Posts: 47
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Re: Does anyone else get tired of Ryzom's 1 dimensional combat system?
Madness is awesome on those bugging Voraxes
![]() And i wont need a tank when root/stun/sleep the mobs either ![]() |
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#14 | |
Join Date: Sep 2006
Posts: 6
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Re: Does anyone else get tired of Ryzom's 1 dimensional combat system?
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and since I have no plan to lvl that far, guess I'm in a pickle. |
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#15 | |
Join Date: Sep 2006
Posts: 6
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Re: Does anyone else get tired of Ryzom's 1 dimensional combat system?
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ok ok fair enough, I'll hold my current opinion, and go back to testing. |
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#16 |
Join Date: Dec 2004
Posts: 891
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Re: Does anyone else get tired of Ryzom's 1 dimensional combat system?
Hmm 1 affliction cast has saved more teams than a nuke ever has imo.
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#17 | |
Join Date: May 2006
Posts: 665
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Re: Does anyone else get tired of Ryzom's 1 dimensional combat system?
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*Mugendo takes a break from modifying his combat stanza and notices a single figure in the meadow* ![]() |
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#18 | |
Join Date: Sep 2004
Posts: 1,975
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Re: Does anyone else get tired of Ryzom's 1 dimensional combat system?
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Stun teh healer ftw! |
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#19 |
Join Date: Dec 2004
Posts: 1,326
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Re: Does anyone else get tired of Ryzom's 1 dimensional combat system?
just put fear enchant to your amp and tell it's not useful ;-)
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#20 |
Join Date: Oct 2004
Posts: 967
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Re: Does anyone else get tired of Ryzom's 1 dimensional combat system?
you have to know what your doing, with afflictions.
Its a waste of time using Madness on a non aggro mob, they dont do enough damage themselves.. but it rapes cuttlers and kizoars, and does a respectable amount of damage to kinchers ![]() Nothing nicer than watching some 5* purple mob do its special attack, see the 2 or 3 thousand damage points float up the screen, and realise they hit themselves with it ![]() Madness, stun fear, even sleep, all useful in PvP.. I was trying to find a spot on my handbar for Root or Slow during the last OP battle ![]() Stun and Madness are great for Boss hunts, Stun is more practical, but Madness is just so much FUN.. Staring into the eyeball on a level 270 mob as it tries to kill you.. I guess the entire point of my post, is that afflicting is more fun. Nuking and melee does get to be a drag. Healing can be a challenge.. not so much from the mobs as the party members doing stupid stuff ![]() Melee has room for improvement, 1 hand melee is just not effective compared to 2 hand. They really need to activate the 1h weapon stats. and Ranged... doesnt need any comments here. |
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