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#2 |
Join Date: Aug 2006
Posts: 223
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Re: Creative ways to limit number of players
This doesn't completly solve the problem, but what I intend to do is break it up into acts. I will have them go do this then next act..yadayada. I will have a couple timer triggers to return to act 1 and go to another 'waiting room' act.
So basically, I will divide my scenerio to restart every half hour (pending on how long it takes). I will have a 'waiting room' act that will be up the first 10 minutes of the hour (or half). After that I will run the scenerio for 20 minute before another timmer trigger returns it to the waiting room act. The waiting room act will basically just have nothing, maybe a couple guards to stop people from exploring the place to early. So I other words, I won't have a limit to the number of people who come, I will have timer triggers to restart it. Also, I will open it on start of an hour so that if you see it up, then you can plan when to come on as it will be timed to run exactly a half hour before resetting, so as it won't get all messed up with the times. |
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