Go Back   Ryzom > English speaking community > The Ryzom Ring > My schedules
Ryzom News FAQ Members List Calendar Search Today's Posts Mark Forums Read

 
 
Thread Tools Search this Thread Display Modes
--> \r\n\r\n \r\n\r\n
\r\n
\r\n
\r\n\r\n
\r\n \r\n\r\n\r\n\r\n\r\n \r\n \r\n \r\n \r\n\r\n\r\n
\r\n \r\n Old\r\n November 5th, 2006, 12:42 PM\r\n \r\n \r\n \r\n  \r\n #1\r\n \r\n
\r\n \r\n
\r\n \r\n grimjim\r\n -->
Prev Previous Post   Next Post Next
Old November 5th, 2006, 04:22 PM   #2
Registered Player
 
clyne's Avatar
 
Join Date: Mar 2005
Location: Asia
Posts: 196
Re: Slaughter Research Centre

Quote:
Originally Posted by grimjim
I'll be hosting it unless some more Exterminator boss hunts happen.
For those who wanted to try and fit Slaughter Week into the Ryzom world.
Completely unofficial, but it works for me :P

Quite nice grimjim, I'll try it out if I get on Ryzom tonight Studies makes it really hard to play *sigh*

You know, personally I thought of a similar idea (but with more spice) but had let it go, I don't think I will launch a scenario until nevrax makes it possible for players to give pre-defined rewards & player crafted Items and not random ones for time spent like they have in planning. You could say I am disappointed with nevrax's approach but yes what we have now is better than nothing...
__________________

Olca
- The Homin of Destiny




Relino
- The Cutest Trykertte


~*~ An adventurer and a melee combatant ~*~


clyne is offline   Reply With Quote
 


Thread Tools Search this Thread
Search this Thread:

Advanced Search
Display Modes

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

vB code is On
Smilies are On
[IMG] code is On
HTML code is Off
Forum Jump


All times are GMT +2. The time now is 04:14 AM.

-->

Powered by vBulletin Version 3.5.4
Copyright ©2000 - 2018, Jelsoft Enterprises Ltd.
Ryzom forums are part of the SoR service and subject to the EULA and Code of Conduct.

MMORPG