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#6 |
Join Date: Oct 2006
Posts: 136
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Re: Tips and Tricks
Avoiding players restarting each others' dialogs
Something that is not very obvious while developing/soloing a Ring scenario is that players can restart a dialog that another player is reading. I'm refering specifically to dialogs broken up with {break}, started by targetting an NPC, rather than "looping chatter" type dialogs. e.g.
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