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#31 | |
Join Date: Jul 2005
Location: West end of the Great Pond
Posts: 949
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Re: Z Axis - i am really sad
Quote:
Down girl! ... this thread's a joke isnt it? soemone tell me we're just joking to confuse ol' Nightblade? .. you mean people will actually NOT play a game because they can't hop around like frogs? ... days like this i remember why i call Ryzom home *sighs* all the more reason to stick around :P *wriggles some more and digs a deeper trench for himself*
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________________ Nightblade ________________ |
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#32 |
Join Date: Jan 2005
Location: England, UK
Posts: 2,318
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Re: Z Axis - i am really sad
*huggers NB*
I wanted to lay a big shite on it soon as I saw it, but thought I'd behave... OOPS! Oh well, I lasted several days
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#33 | |
Join Date: Sep 2004
Posts: 3,407
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Re: Z Axis - i am really sad
Quote:
over 200 players doing pvp in the same place without lag! if that is not worth it over jumping to someone, then that someone shouldn't be playing ryzom either ways. |
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#34 | |
Join Date: Sep 2004
Posts: 545
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Re: Z Axis - i am really sad
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jup, works for me. ![]() |
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#35 | |
Join Date: Nov 2004
Posts: 272
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Re: Z Axis - i am really sad
Quote:
I read EXACTLY what you wrote and you're wrong. In outlands (shadowmoon valley to be exact) there are winged creatures that fly from above and DO swoop down to attack you. They're not just at head height...they're actually high above....you can't see them unless you're looking upwards (if you play like me and you tend to be viewing everything at around head height). I'm not arguing Ryzom should have this at all. I prefer Sehraci's post about making it only activated when needed (dammit, I hate walking all the way around a fence to get into yrk. ![]() |
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#36 |
Join Date: May 2005
Posts: 18
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Re: Z Axis - i am really sad
I like the idea of jumping, but only if it is linked to permadeath for anyone stupid enough to jump off the cliffs around Matis, or the canyons in Fyros, or any similar high terrain features like Great Boulder lookout or the roots in Darkmoor.
On second thought, save a lot of programing time and just link the Jump action straight to permadeath. |
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#37 | |
Join Date: May 2005
Location: UTC-8: Oregon, USA
Posts: 2,476
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Re: Z Axis - i am really sad
Quote:
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Jelathnia, Kasarinia, KianShi, Maethro, ShuaLi, and OPaxie (Arispotle) TeiJeng (Leanon) ï = ALT+0239 | advice for mission design | Zoraï masks long-distance communication | some foods and drinks | Zoraï pictograms "Ryzom: We dare to be different. Do you dare to adapt?" - Acridiel |
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#38 | |
Join Date: Aug 2006
Location: Madrid
Posts: 351
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Re: Z Axis - i am really sad
Quote:
Just make it consuming a lot of stamina (Specially in Heavy armour, witch is logical), and you'll see how at the third gingo killing him they stop the jump... But, valithan, it's true that could be a cool feature.... I can't stoop thinking that it's a coolest feature the fact of stop coming jumpers* to this game, but... I see your point. My point is thet there is a lot of thing before the Z-Axis in my personal list (Like Economy, Ranged, Enciclopaedia, new lands, etc...) _________ *This is, if someone don't want this game because lack of jumping, better don't have him here LOL |
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#39 | ||
Join Date: May 2006
Posts: 665
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Re: Z Axis - i am really sad
Quote:
Ryzom is the PvP Utopia for people who want to take part in the Outpost battles, it is rare for any game to have so many players involved in mass battles. Quote:
Maybe in the future we will have ...etc...etc...etc.... The simple answer is clear, anybody who want to play Ryzom has to accept there are limitations , the strengths of Ryzom are more than the limitations. Of course I want to jump, build my own house, participate in an economy, train pets..... But I see around me the dynamic world that evolves, predators hunting their prey, the herds of creatures actually interacting with the environment, the weather effecting the whole ecology from migrating creatures to digging success. There is the Stanza system that allows me to develop and change my skills to match exactly the action I want to perform, there is the treks that allow people to travel into new lands that really are scary places to a new player, learning the secrets of crafting through trial and error.....sometimes I just sit and talk with who I come across, I have the option to follow a diety and ally with the Kami or Karavan gods, these prevent me from concentrating on the 'missing' aspects I would Like to see ingame. Tell your friends that they can find fault in anything, Anybody can......... It's discovering the small details of Ryzom that reveals the true pleasure Atys has to offer. |
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#40 |
Join Date: Dec 2004
Location: In Otaku Land
Posts: 1,145
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Re: Z Axis - i am really sad
If this Z Axis stuff your talking about will cause more lag, I'm 100% against. I was already 98% against it (the other 2% being my amusement as I watch everyone jump off the cliff near the Kami teleport in Yrkanis).
I like my Outpost Battles relatively lag free. I can do outpost battles, run around there, and all that nice stuff and I'm on dial up. Dont even think about messin' that up for me! I'll come beat you up! |
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