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Old September 23rd, 2008, 12:23 AM   #31
muadhib
 
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Re: [UNOFFICIAL] Rystore - Ryzom launch pad and configuration backup / restore

Quote:
Originally Posted by katore
I downloaded the "light" version as I already have .Net running - I think it's 3.5. I put Rystore.exe in the Ryzom folder, created a shortcut to the desktop, but no character appears. Start, re-start, nothing.

I run 64 bit Vista. I'm wondering if this is because I don't have a "My Documents" folder - or at least a folder with that name. Or if the Net Framework version differences are to blame.

Hm... strange. I will look into it on my Vista 64 box when I find time this week.

Cheers,
Fand
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Old September 25th, 2008, 04:09 AM   #32
katore
 
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Re: [UNOFFICIAL] Rystore - Ryzom launch pad and configuration backup / restore

Great. Thank you!

I looked in my c:\ Program Files (x86) \ Ryzom \ Save folder and there's only 1 file there "string_client.pack". I'm wondering where the save file would be in case I want to try to manually back up the bookmarks.

Do you think I should put the Ryzom folder inside my user folder?

Thanks!

Katore
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Old September 25th, 2008, 07:08 PM   #33
muadhib
 
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Re: [UNOFFICIAL] Rystore - Ryzom launch pad and configuration backup / restore

Quote:
Originally Posted by katore
Great. Thank you!

I looked in my c:\ Program Files (x86) \ Ryzom \ Save folder and there's only 1 file there "string_client.pack". I'm wondering where the save file would be in case I want to try to manually back up the bookmarks.

Do you think I should put the Ryzom folder inside my user folder?

Thanks!

Katore

Hm... actually your save files should be exactly where you looked, in your ...\Ryzom\Save folder. If they aren't there, even after running the game and exiting it normally, it means the game didn't manage to successfully save into the save folder. Make sure

A) your Ryzom AND Save folders have write access
B) you run Ryzom with Administrator rights

If you still don't get any save files, you don't need to bother with Rystore, because then it means Rystore will never get any files to backup from running the game.

Cheers,
Fand
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Old September 25th, 2008, 11:50 PM   #34
katore
 
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Re: [UNOFFICIAL] Rystore - Ryzom launch pad and configuration backup / restore

Aha! That was the problem. My Ryzom folder didn't have write permissions and I wasn't running Ryzom with Admin rights.

When I changed both, my character name showed up inside Rystore and I'm able to save the configs.

Thank you so much for helping me with this!

Katore
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Old September 28th, 2008, 01:21 PM   #35
khyle
 
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Re: Rystore - Ryzom launch pad and configuration backup / restore

Quote:
Originally Posted by kaetemi
You can easily decompile CIL executables using the .NET Reflector.
Provided of course the (closed source) .NET Reflector is only what it pretends to be
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Old September 29th, 2008, 08:30 PM   #36
muadhib
 
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Re: Rystore - Ryzom launch pad and configuration backup / restore

Khyle, I followed your suggestion and put a link to the zipped source code in the original post. With that, I think we don't need to discuss what the .NET Reflector is or isn't.

Cheers,
Fand
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Old September 29th, 2008, 10:25 PM   #37
khyle
 
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Re: Rystore - Ryzom launch pad and configuration backup / restore

Quote:
Originally Posted by muadhib
Khyle, I followed your suggestion and put a link to the zipped source code in the original post. With that, I think we don't need to discuss what the .NET Reflector is or isn't.

Cheers,
Fand
Great decision, much obliged!
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Old September 30th, 2008, 10:50 AM   #38
kiakaha
 
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Re: [UNOFFICIAL] Rystore - Ryzom launch pad and configuration backup / restore

Yes, thank you for posting the source. Now I can change the destination directory myself

./wave
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Old October 31st, 2008, 08:57 PM   #39
danebramage
 
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Re: [UNOFFICIAL] Rystore - Ryzom launch pad and configuration backup / restore

Can you write a Linux version of Rystore? Wine doesn't emulate the .NET framework, I can't get authentic Microsoft .NET to install in Linux, and it's still up in the air whether I'm going to be able to get Mono loaded in order to defeat the problem that way. A Linux version would be sooooo much simpler...

I'm not a programmer or I'd do it myself, as it sounds like all you're doing is copying files and launching the program.

Please? Pretty please?
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