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Old December 21st, 2008, 09:09 PM   #1
aternox
 
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Smile Ryzom post on Massive. com

Thought anyone that doesnt read em, (Or is to busy digging )

http://www.massively.com/2008/12/21/...look-at-ryzom/
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Old December 21st, 2008, 10:23 PM   #2
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Re: Ryzom post on Massive. com

sweet, sounds rather positive
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Old December 22nd, 2008, 02:04 AM   #3
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Re: Ryzom post on Massive. com

http://www.eurogamer.net/articles/ryzom-article?page=1

Another article, in fact THE article that was mentionned in the first link. Fair review, methinks. *nods*
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Old December 22nd, 2008, 02:50 PM   #4
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Re: Ryzom post on Massive. com

Quote:
Originally Posted by kalindra
http://www.eurogamer.net/articles/ryzom-article?page=1

Another article, in fact THE article that was mentionned in the first link. Fair review, methinks. *nods*

Yes, would have to agree.. States some obvious pros and cons many of us see and understand. Too bad this person either did not receive information, or did not have time to go into detail, on the depth of the craft system. Which for me has become the biggest source of frustration and enjoyment, both at the same time . Good find...
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Old December 22nd, 2008, 03:05 PM   #5
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Re: Ryzom post on Massive. com

They really should streamline the crafting, make the armour trees one unit instead of a tree for each piece, just a tree for each style (MA HA LA), maybe with quests every certain number of levels (or something), same for jewels and 1 hand 2 hand weapons.

I know some people love the depth, but IMO it turns off the new players, lets face it, MMO's have moved on and streamlined does not mean dumbed down, I'm sure alot of new players think the craft system as it currently exists, is petty dumb and ask themselves, why should they play a MMO with such an ungainly craft system.

It had its place before WoW, but I think its commercial suicide to retain it in this day and age.
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Old December 22nd, 2008, 08:59 PM   #6
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Re: Ryzom post on Massive. com

Yeah, screwing the lid of an imaginary bottle to craft anything and finding random metal turds in the scenery, is sooo much more imaginative and fun. -.-

Gimme a gun to hold to my head before that.
Unimaginative doesn´t mean cool.

But nice article nonetheless.
Love this guys sense of humor
Even if he spells bad

CU
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Last edited by acridiel : December 22nd, 2008 at 10:48 PM.
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Old December 23rd, 2008, 12:11 AM   #7
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Re: Ryzom post on Massive. com

I have to agree with Acridiel, here. Maybe the system is newbie unfriendly, but who said it was aimed towards newbies ?

Anybody can craft "good" stuff , but only a few can craft the very best items. It rewards the most dedicated crafters, the true masters. I don't even consider myself a good crafter, but I surely do appreciate the mystery of our very rich and complex crafting system. Especially after seeing some of the dumb recipe-book based systems out there, where everybody and their mother can craft the same very identical stuff as you do with the same recipe that is available to everyone. (It really made me want to shoot myself.) The hidden secret recipes that can only be gained from experimenting or teachings of another homin... makes this system unique and awesome.

I'm never playing that kind of game again. And, really, if you put all the LA branches into one, you might run out of crafting SP with the current cost of plans, especially IF they introduce new designs... if you want to make crafting faster, change the XP modifiers, not the system.
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Old December 23rd, 2008, 12:25 AM   #8
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Re: Ryzom post on Massive. com

Quote:
Originally Posted by kalindra
http://www.eurogamer.net/articles/ryzom-article?page=1

Another article, in fact THE article that was mentionned in the first link. Fair review, methinks. *nods*
Lol, article misspells Yubo.
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Old December 23rd, 2008, 01:38 AM   #9
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Re: Ryzom post on Massive. com

Yabos... lol. No wonder he had to kill all the witnesses. If they knew he was also butchering their name, they'd REALLY be scarred.
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Old December 23rd, 2008, 01:42 AM   #10
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Re: Ryzom post on Massive. com

Quote:
Originally Posted by kalindra
, but who said it was aimed towards newbies ?

.


Me

Because I would like the game to attract new players
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