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#1 |
Join Date: Nov 2005
Posts: 132
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Faction Nerfs...
We get all those tasty PR teleports, with no kitin patrols
![]() Can't we have some consideration for us factioned players? Please?? We want kitin patrols back in Pr, it's just slow and dull without em ... |
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#2 |
Join Date: Sep 2004
Location: Making use of the ignore list
Posts: 3,165
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Re: Faction Nerfs...
2nd
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#3 | |
Join Date: Oct 2004
Location: Atys
Posts: 481
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Re: Faction Nerfs...
Quote:
If they were to come back Neutrals would need to be able to buy tps in pr again. Its hard enough getting to pr at the moment, if you are neutral. Adding Kitin Patrols will just make the journey too hard. If the tps came back though then everyone would be on the same footing as far as that was concerned. So yea, All for it if neutral tps in pr are brought back.
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#4 | |
Join Date: Sep 2004
Location: Making use of the ignore list
Posts: 3,165
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Re: Faction Nerfs...
Quote:
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#5 | |
Join Date: Oct 2004
Location: Atys
Posts: 481
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Re: Faction Nerfs...
Quote:
Yes, it is supposed to be hard for neutrals, but not so hard that it becomes nearly impossible to do it. It is not fun to go up against impossible odds.
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#6 | |
Join Date: Sep 2004
Location: Making use of the ignore list
Posts: 3,165
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Re: Faction Nerfs...
Quote:
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#7 | |
Join Date: Oct 2004
Location: Atys
Posts: 481
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Re: Faction Nerfs...
Quote:
They got them back in a time when tps were available to everyone. It was easy to arrange a group to help people get tps. It won't be easy to arrange a group just because you want to go digging. This is another case of wanting to force players to choose a faction, and not even considering neutrals as a faction of their own.
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#8 |
Join Date: May 2005
Location: Wandering
Posts: 414
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Re: Faction Nerfs...
IMO PR should be nearly impossible for everybody. PR is far too easy nowadays, too many noobs with high PR levels getting sup mats (yes, that includes me *grin*). Bring back KPs and PR has some of it's former glory restored. Besides, it won't actually make it much harder on you neutrals, at least not by an order greater than it affects us factioned players.
Bring back KPs. Double the amount of Vorax guarding the SNs so the diggers need lots of guards to protect them. Make PR difficult again, make it a skill limited to the few that really have a ridiculous amount of patience and a guild to back them up and help them dig there (including grinding). Halve the amount of supreme mats found in a regular node, and slightly increase the amount of excellent mats. I feel there are too many supreme items in the game, they seem to be the standard. It shouldn't be like this if you ask me. I'd be much happier if excellent was the standard, and supremes were actually a lot rarer and more 'uber'. Meh. Rant over. Morning, btw ![]() |
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#9 |
Join Date: Sep 2004
Posts: 2,786
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Re: Faction Nerfs...
Removes everyone's PR tps and put the kitin patrols back in.
There, sorted :P |
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#10 |
Join Date: Jan 2005
Location: Forbidden Depths
Posts: 257
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Re: Faction Nerfs...
/remove famesystem
/add kirostapatrols ![]() |
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