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View Poll Results: what should GF do with outposts
keep outposts 55 68.75%
disable outposts 25 31.25%
Voters: 80. You may not vote on this poll

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Old August 31st, 2007, 11:27 PM   #1
viper579
 
Join Date: Jun 2007
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ops vote

in uni myself and another player agreed the best thing GF could do for the continuation of the game would be disable op battles.

i didnt put any options about changing how op battles are as in gvg etc, because history shows GF isnt that interested in ryzom.

i also didnt put any options in about kitin invasions etc as those are unlikely as well.
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Old August 31st, 2007, 11:28 PM   #2
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Re: ops vote

Quote:
Originally Posted by viper579
in uni myself and another player agreed the best thing GF could do for the continuation of the game would be disable op battles.

cats as a reward for PvP has always and always will be a stupid idea, the idea of flowers suck too, if a guild own an OP which gives 250 extra focus all the members shud have it all the time, flowers just suck.

You own a magic pole give a 5% bonus to all magic, give new craft plans ect.

SOOOO much could be done with outpost rewards but they just give double exp which ruins so much of the game imo

PS- that said nothing will change, how long ago was spires, kitin land, ranged and 1h revamp mentioned and like everything else it slowly disapears.
For me taking cats out of game and doing bug fixes is most important, i am a patient peson and wud rather see quality content 6 months late than half arsed buggy content we see at the moment.
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Old August 31st, 2007, 11:30 PM   #3
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Re: ops vote

Even less content? Great idea.

Improve or preferably add, not remove.
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Old August 31st, 2007, 11:31 PM   #4
wakatack69
 
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Talking Re: ops vote

Voted yes, but like what Yaffle said in your non-pol post....

Outposts need to give better / different rewards and reduce / remove CATs
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Old August 31st, 2007, 11:32 PM   #5
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Re: ops vote

Bloody hell, which thread are we going with?

Even less content? Great idea.
Improve or preferably add, not remove.
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Old August 31st, 2007, 11:39 PM   #6
sehracii
 
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Re: ops vote

I'd be willing to discuss a change in the rewards.

But removing outposts completely gets a big fat 'no' from me.
The battles can be extremely fun- like the recent showdowns at Woodburn Stronghold. I'm not much interested in leveling lately, but fights like that always get me to log on.
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Old August 31st, 2007, 11:41 PM   #7
kay22626
 
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Re: ops vote

Personally i dont care about OP battles but i dont see how removing them would help the community. If nothing else they keep the hi level players busy, yes they do generate some tensions and bickering but i dont see it as being that bad.
I think you blowing the whole brave thing out of proportion, its getting a bit ridiculous. Lay it to rest for crying out loud.
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Old August 31st, 2007, 11:43 PM   #8
viper579
 
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Re: ops vote

Quote:
Originally Posted by kay22626
Personally i dont care about OP battles but i dont see how removing them would help the community. If nothing else they keep the hi level players busy, yes they do generate some tensions and bickering but i dont see it as being that bad.
I think you blowing the whole brave thing out of proportion, its getting a bit ridiculous. Lay it to rest for crying out loud.

i just wonder in general, as its all ive heard about since i joined. no one talks about lore. its all outposts.
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Old August 31st, 2007, 11:45 PM   #9
cielchan
 
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Re: ops vote

Remove the OPs, what main content does Ryzom leave for high level players? Yep. Exactly.
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Old August 31st, 2007, 11:47 PM   #10
boroshi
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Re: ops vote

Threads merged. It was probably a mistake, but please try not to make multiple copies of the same thread

Thanks,
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