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#1 |
Join Date: Mar 2006
Posts: 156
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Yay KP is back \o/
Now please dont remove it again, PR is now as it should of been
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#2 |
Join Date: Jul 2006
Location: Germany
Posts: 271
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Re: Yay KP is back \o/
Agreed 100%. Pr belongs to the kitins, we been spoiled all the time.
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#3 |
Join Date: May 2005
Location: UTC-8: Oregon, USA
Posts: 2,476
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Re: Yay KP is back \o/
Yay!!! ^_^
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#4 |
Join Date: Jan 2005
Location: demons lap WL2 4FD
Posts: 1,767
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Re: Yay KP is back \o/
excellent
*wonders how much dp been dished out today* |
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#5 | |
Join Date: Dec 2004
Posts: 452
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Re: Yay KP is back \o/
Quote:
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#6 |
Join Date: Sep 2004
Posts: 528
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Re: Yay KP is back \o/
Definatly a step in the right direction
*watches Xyclone run up and hug them all* I`ve not logged in yet, 'hope 100% of the patrols havn`t been restored immediatly, could scare some people off. liking the patches, great stuff for the newcomers and mid-high range players also. keep 'em coming |
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#7 |
Join Date: Dec 2004
Location: Virginia Falls, Hidden Source
Posts: 441
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Re: Yay KP is back \o/
YESS, finally patrols back!!
Also, the event was generally much better than the previous.... they improved a lot. Good job, devs and event team... |
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#8 |
Join Date: Jan 2005
Location: from the exotic lands of Myst, Aquaria, Ryzom, and Phantasy Star
Posts: 117
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Re: Yay KP is back \o/
I don't think I was playing when KPs were OFF, but I also didn't do much PR digging to really remember how it effected things. Are there still some relatively safe digging newbie spots? Do KPs vary in how often they repeat?
Hmmm... curious if anyone maps out the patrols. :> |
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#9 |
Join Date: May 2007
Location: Québec, Canada
Posts: 951
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Re: Yay KP is back \o/
They JUST came back ! How in hell are we supposed to know their paths already ? That will take days and millions of DP. I still haven't finished digging off the ones I got from today's event...
I think there won't be new PR master foragers this week. Nor the next week. How can you progress if you spend your time digging off DP ? It's a good thing I never really intended to dig PR in the first place. I have another excuse not to : it's even scarier than it was ! ![]()
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#10 | ||
Join Date: Dec 2004
Posts: 1,326
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Re: Yay KP is back \o/
Quote:
it would be fine for 100m aggro range if it would be based Line-Of-Sight, but it's not. no view distance helps here nor watching compass as a hawk (too much static mobs*). so, only thing left is to spam /tar "great kirosta" and run to safe-spot if one gets in range. Quote:
* they should cut PR mob population half or more and make the 'hunt/rest' (r2 terms) a lot bigger (and seasonal)... half zone maybe so no static safe routes/spots. patrols could keep their 100m non-los aggro too because they would be visible on radar. |
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