January 11th, 2010, 03:09 PM | #41 | |
Join Date: May 2007
Posts: 2
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Re: Let us share items between characters on the same account and attach items in mail
Quote:
Okay, even if mouse look does work I don't want to create a second account and pay a second monthly subscription fee just to be able to swap stuff between characters. That's ridiculous. Most MMO's at least have a bank that is shared by characters on the same account. |
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January 11th, 2010, 07:49 PM | #42 |
Join Date: Sep 2004
Posts: 280
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Re: Share your ideas for Ryzom
not all games have shared banks
There is a game I play occasionally and you have to mail stuff to your other character. Also everyone has separate vaults you can't get into another character that you have. so ok, I will give you that to mail to another character would be nice. but even mailing requires money and depending on size how much. So yes later on it would be nice to have that capability. But I can wait.
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January 11th, 2010, 10:48 PM | #43 |
Join Date: Jul 2006
Location: Germany
Posts: 271
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Re: Share your ideas for Ryzom
Why sub another? Create a free account, leave Silan, problem solved. Or ask a guildie / good friend...
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January 12th, 2010, 04:01 AM | #44 |
Join Date: Jan 2007
Location: Austin, Texas, baby!!
Posts: 611
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Re: Share your ideas for Ryzom
I like the idea of sending a package to someone, and I think it should cost according to weight and bulk.
Maybe a post office NPC in capital cities. That's one of the basic services of government in most places, why not Atys? Maybe a player or guild could start a service... hmmm. |
January 12th, 2010, 08:21 AM | #45 | |
Join Date: Feb 2007
Location: #202, Coriolis Circus, Pyr
Posts: 252
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Re: Share your ideas for Ryzom
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I nominate Sasi :P |
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January 12th, 2010, 05:02 PM | #46 | |
Join Date: Jan 2007
Location: Austin, Texas, baby!!
Posts: 611
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Re: Share your ideas for Ryzom
Quote:
"With SasiPost, your package will be delivered sometime next week or so, maybe even to the right person, if I get a chance. And if the doggies don't eat my packer. Or your money back." |
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January 12th, 2010, 05:28 PM | #47 |
Join Date: Jan 2005
Location: England, UK
Posts: 2,318
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Re: Share your ideas for Ryzom
Actually I have thought for a long time it'd be cool to have some kind of NPCs representing the actual mail mechanics. From an RP/immersion perspective it'd be pretty cool to see mail convoys(wagons?) trundling across the landscape between towns, etc. They could even be integrated in to some new missions or some such for the ML... Escort the King's special delivery to Fairhaven and protect it from marauder attack, anyone? =)
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January 12th, 2010, 06:56 PM | #48 |
Join Date: Jan 2007
Location: Austin, Texas, baby!!
Posts: 611
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Re: Share your ideas for Ryzom
My next thought is that perhaps our civilizations aren't quite ready to provide parcel post services, but you could still leave a package for someone with the stable boy, or the bartender. With a suitable tip, of course.
Some mechanics to be worked out, but I think that would meet some needs and stay in character. |
January 13th, 2010, 03:35 AM | #49 | |
Join Date: May 2005
Location: UTC-8: Oregon, USA
Posts: 2,476
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Re: Share your ideas for Ryzom
Quote:
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Jelathnia, Kasarinia, KianShi, Maethro, ShuaLi, and OPaxie (Arispotle) TeiJeng (Leanon) ï = ALT+0239 | advice for mission design | Zoraï masks long-distance communication | some foods and drinks | Zoraï pictograms "Ryzom: We dare to be different. Do you dare to adapt?" - Acridiel |
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January 13th, 2010, 04:07 PM | #50 |
Join Date: Sep 2004
Posts: 8
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Re: Share your ideas for Ryzom
outpost idea:
the outpost materials will be available only after will be transported by a special caravan in the guild-house... the journey the convoy could be attacked and if you kill the caranvs they lose up to a maximum of 30% of the materials transported. i know it's a bad english i hope you can understand cyaz |
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