Technical Docs Needed
Added by praveingk almost 5 years ago
Hi All,
Can anyone point me to the technical docs/ wiki of ryzom, for understanding the code.
Thanks,
Pravein.
Replies (4)
RE: Technical Docs Needed - Added by vl almost 5 years ago
Hello,
Did you try the "Wiki" link on the top menu?
RE: Technical Docs Needed - Added by praveingk almost 5 years ago
I tried, but couldnt find any doc suggesting the design and how the code is structured in ryzom. This doc would be very helpful in understanding the code.
Can you provide pointers to it.
Thanks,
Pravein.
RE: Technical Docs Needed - Added by molator almost 5 years ago
There's about nothing more than the wikis.
Many people are working on writing the missing docs.
Fot the design, you can't start with the following wikis:
http://dev.ryzom.com/wiki/ryzom/RebuildingTheNewbieLandWith_TheBuildPipeline
http://dev.ryzom.com/wiki/ryzom/AddingANewContinent
http://dev.ryzom.com/wiki/ryzom/InstallingMaxPlugins
http://dev.ryzom.com/wiki/ryzom/ImportingMaxAssets
http://dev.ryzom.com/wiki/ryzom/UsingMaxAssets
http://dev.ryzom.com/wiki/ryzom/LandscapeTextureConstraints
http://dev.ryzom.com/wiki/ryzom/AnatomyOfATree
Kaetemi is working on cleaning and simplifying the pipeline.
For the code:
http://dev.ryzom.com/wiki/ryzom/ProjectStructureOverview
http://dev.ryzom.com/wiki/ryzom/ServiceArchitecture
Some wikis are not finished.
You can find some more here, but beware some might be outdated:
http://www.opennel.org/
RE: Technical Docs Needed - Added by kervala almost 5 years ago
I suggest you to begin by low-level with NeL: http://dev.ryzom.com/wiki/ryzom/NeL
NeL is used everwhere in Ryzom, if you don't understand its concepts/classes/etc... you won't be able to understand Ryzom code.
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