CurrentState

Version 162 (webshinra, 07/19/2010 02:53 pm)

1 1 vl
h1. CurrentState
2 1 vl
3 1 vl
This page list the current state of all members of the community.
4 1 vl
5 1 vl
Please edit and update this page to add your profile and your current state.
6 1 vl
7 117 Cyberj
{{>toc}}
8 117 Cyberj
9 3 vl
h2. vl/ace
10 1 vl
11 73 vl
* server compiled & run on ubuntu_x86 & debian_x86 (using build system in static)
12 73 vl
* client compiled & run on windows 7 x86 (vc express 2008 sp1)
13 73 vl
* tools compiled & run on windows 7 x86 (vc express 2008 sp1 + MFC)
14 73 vl
* client compiled on ubuntu 9.10 x86 (using build system in static)
15 1 vl
16 4 bdh
h2. bdh
17 4 bdh
18 4 bdh
* server compiled windows 7 x64
19 5 kerozcak
20 16 grego
h2. grego
21 16 grego
22 50 grego
* server compiled & running under ubuntu 10.04 i386
23 32 grego
* server paritally compiled under debian lenny i386
24 96 grego
* server compiled & run win 7 x86 (VC++ 2008 SP1)
25 96 grego
* client compiled & run win 7 x86 (VC++ 2008 SP1)
26 96 grego
* tools compiled & run win 7 x86
27 52 grego
* connected to my local shard and created account, logged in and am cruising around!
28 96 grego
* opened firewall to allow remote clients to connect to the world @ ryzom.oberfield.me - feel free
29 16 grego
30 5 kerozcak
h2. kerozcak
31 5 kerozcak
32 25 kerozcak
* server compiled, running and working on gentoo Linux 2.6 x86
33 26 kerozcak
* Windows Ryzom Core Client  connects to the server, creats character and logs in the game testing area
34 1 vl
* Apache/php configured
35 19 kerozcak
* http://localhost:40916/login/r2_login.php working
36 25 kerozcak
* http://localhost/admin/index.php working
37 144 kerozcak
* Client compiled on Windows 7 32bit using Visual C++ 2008 Express Edition
38 6 Kane
39 87 Kane
h2. *Kane Hart*
40 1 vl
41 87 Kane
* Client compiled under & run on Windows 7 Ultimate Edition 64Bit but running under 32Bit Application.
42 87 Kane
* Nel compiled as 32Bit under Windows 7 Ultimate Edition 64Bit.
43 87 Kane
* Server compiled on Windows 7 Ultimate Edition 64Bit.
44 87 Kane
* Server Running under Windows 2008 R2 Enterprise Edition 64Bit. 
45 87 Kane
* Connected Client to Server on separate networks fine.
46 87 Kane
* *Current Status:* Trying to make a patch?
47 7 ratmice
48 7 ratmice
h2. ratmice
49 7 ratmice
50 7 ratmice
* nel with cmake & client with cmake, on x86_64/fedora 12 (patches in tracker, does not run yet)
51 8 kervala
52 8 kervala
h2. kervala
53 8 kervala
54 118 kervala
* client (32 and 64 bits) and server (32 and 64 bits) compiled and run on Windows 7 64 bits
55 91 kervala
* client (64 bits) compiled with CMake and run on Ubuntu 10.4 64 bits
56 160 kervala
* currently working on OpenGL driver and Linux client
57 9 vinnie
58 17 Krolock
h2. Krolock
59 14 ulukyn
60 106 Krolock
* Windows XP + Visual Studio 2008 SP1
61 106 Krolock
** client and server compiled successfully
62 106 Krolock
** NeL and Ryzom tools compiled
63 106 Krolock
** connected with client to open.ryzom.com and the local server
64 106 Krolock
** char creation and connection fine
65 109 Krolock
** admin web interface works as supposed to be
66 122 Krolock
** Implementing a new NPC and a test armor went smooth
67 1 vl
* OpenSuse 11.2 32 bit
68 122 Krolock
** successfully compiled the client with cmake.
69 122 Krolock
** server doesn't work with cmake yet. Trying to compile in the classical way
70 106 Krolock
* OpenSuse 11.2 64 bit
71 106 Krolock
** Failed complete because of typecast errors
72 106 Krolock
73 17 Krolock
74 14 ulukyn
h2. Ulukyn
75 14 ulukyn
76 14 ulukyn
* client (32 and 64 bits) and server (32 bits) compiled and run on Windows 7 64 bits
77 14 ulukyn
* client and server (32 bits) compiled on debian 32 bits
78 14 ulukyn
79 101 aquatic
80 101 aquatic
h2. aquatic
81 101 aquatic
82 101 aquatic
* client (32 and 64 bits) compiled and run on Windows 7 64 bits
83 101 aquatic
* client (32 bits) compiled and run on Windows XP 64 bits
84 101 aquatic
* client (64 bits) compiled with CMake and run on Ubuntu 10.4 64 bits
85 101 aquatic
86 27 kaetemi
h2. Kaetemi
87 27 kaetemi
88 45 kaetemi
* _Windows 7 x64 *VS2008* without SP1 without STLport compile for x86 on desktop_
89 27 kaetemi
** *Compile Success*: NeL, NeL Tools, NeL 3ds Max Plugins, NeLNS, Ryzom Client, Ryzom Tools
90 27 kaetemi
** *Compile Failed*: Ryzom Server: A missing hash_map operator gives compile errors
91 45 kaetemi
* _Windows 7 x64 *VS2008* without SP1 with *STLport* compile for x86 on desktop_
92 27 kaetemi
** *Compile Success*: NeL, NeL Tools, NeLNS, Ryzom Client, Ryzom Tools, Ryzom Server
93 1 vl
** *Compile Failed*: NeL 3ds Max Plugins: 3ds Max SDK define kills STLport during compile
94 45 kaetemi
* _Windows 7 x64 *VS2008* with *SP1* without STLport compile for x86 on laptop_
95 1 vl
** *Compile Success*: NeL, NeL Tools, NeL 3ds Max Plugins, NeLNS, Ryzom Tools, Ryzom Client, Ryzom Server
96 45 kaetemi
** *Run OK*: NeL Tools, NeL 3ds Max Plugins, NeLNS, Ryzom Tools, *Ryzom Client, Ryzom Server* :)
97 45 kaetemi
* _WampServer 2.0 with *Apache 2.2.11*, *PHP 5.2.10*, and *MySQL 5.1.33*_
98 45 kaetemi
** *Script OK*: Login
99 45 kaetemi
** *Script Fail*: Admin: Shard does not show up, cannot add anything either.
100 27 kaetemi
101 9 vinnie
h2. Vinnie
102 9 vinnie
103 85 vinnie
* Windows 7 Pro x64, VS2008 SP1, compiled 32b
104 85 vinnie
** server compiled & running
105 85 vinnie
** client compiled & running
106 85 vinnie
** tools compiled
107 72 vinnie
108 85 vinnie
* Windows 7 Pro x64, VS2008 SP1, compiled x64
109 89 vinnie
** server compiled entities_game_service crashes when starting all services
110 85 vinnie
** client compiled
111 85 vinnie
** tools gave errors
112 10 vikarti
113 10 vikarti
h2. vikarti
114 11 vikarti
115 30 vikarti
* Visual Studio 2008 SP1,STLPort,Windows 7 Ultimate 64 bit(but all was build as 32 bit)
116 30 vikarti
* Apache: Apache/2.2.14 (Win32)
117 30 vikarti
* PHP 5.2.13 (built: Feb 24 2010 14:32:32) (used as mod_php)
118 30 vikarti
* MySQL Server:Ver 5.1.46-community for Win32 on ia32 
119 30 vikarti
* Client compiled and runs correctly (with open.ryzom.com)
120 30 vikarti
* NeL & server compiled correctly
121 1 vl
* Apache/php configured
122 30 vikarti
* Server modules appears to be running in sync
123 18 kaetemi
* http://localhost:40916/login/r2_login.php appears correctly
124 30 vikarti
* current state:client does not connect with error code 4(manually asking same url via Firefox - returns expected results,apache 2.2 logs looks fine),admin web interface allows to login(after manual db modifications),sees that there is a shard but don't see running services as on open.ryzom.com
125 30 vikarti
* [Vikarti_Problems_encountered_so_far]
126 18 kaetemi
127 18 kaetemi
h2. sorlok_reaves
128 18 kaetemi
129 18 kaetemi
* Windows Vista Business, 32-bit, VC++ Express 2008:
130 18 kaetemi
** NeL and server compiled
131 18 kaetemi
** Client compiled
132 18 kaetemi
** Several tools (non-MFC ones) compiled 
133 18 kaetemi
** *Current state:* Trying to find my old MFC (VS) license to compile tools, etc.
134 22 Andrew
135 22 Andrew
h2. Andrew
136 22 Andrew
137 120 Andrew
* Compiled linux server on debian, installed and started server
138 120 Andrew
* Compiled windoes client
139 120 Andrew
* Compiled client with server
140 120 Andrew
* Built 2 small test regions in World Editor
141 120 Andrew
* No idea how to transfer region from World Editor to server and client so it's playable. It seems nobody have info how to do it.
142 29 feendrache
143 29 feendrache
h2. feendrache
144 29 feendrache
145 57 feendrache
* Server Compiled for Linux / Ubuntu
146 57 feendrache
* Client Compiled with Vc++ Express for Vista
147 67 feendrache
* Client connecting to server
148 67 feendrache
149 67 feendrache
* _Currently working on setting up my own world_
150 31 Phaelae
151 31 Phaelae
h2. Phaelae
152 31 Phaelae
153 31 Phaelae
* Using: Windows 7 (x86) with Visual C++ 2008
154 31 Phaelae
155 31 Phaelae
* NeL - Compiled
156 31 Phaelae
* Client - Compiled
157 31 Phaelae
* Server - Compiled
158 31 Phaelae
* Tools - Compiled
159 81 Phaelae
* Apache, MySQL, PHP - Installed and configured with shard administration website working.
160 31 Phaelae
161 31 Phaelae
* _Currently trying to get server running and client to connect_
162 44 SpynalTom
163 44 SpynalTom
h2. SpynalTom
164 44 SpynalTom
165 44 SpynalTom
* Compiled on Ubuntu 9.10 (x86)
166 130 SpynalTom
* Compiled on Debian 5.0 Lenny (x86)
167 48 Mankar
168 48 Mankar
h2. Mankar
169 48 Mankar
170 48 Mankar
* Compiled on Windows 7 using Vc++ Express 2008 (x86 and 64-bit)
171 48 Mankar
* Compiled NeL, NeLNS, and Snowballs on OSX 10.6 using g++ (x86)
172 48 Mankar
* Successfully run and connect to server on Windows 7.
173 51 mitharus
174 51 mitharus
h2. Mitharus
175 51 mitharus
176 51 mitharus
* Compiled/running server on Slackware 13.0 (x86)
177 51 mitharus
** GCC 4.3.3
178 51 mitharus
** Apache 2.2.13 - PHP 5.2.11
179 55 webshinra
180 55 webshinra
h2. webshinra
181 58 sorlok_reaves
182 55 webshinra
* partially compiled on Ubuntu x64
183 68 webshinra
* compiled using a chroot 32 bit
184 162 webshinra
* compiled & run on archlinux i686.
185 56 jayme
186 56 jayme
h2. vhelsing
187 58 sorlok_reaves
188 56 jayme
* Debian sid, x86
189 56 jayme
** nel with cmake
190 100 jayme
** client with cmake [lua5.1]
191 60 Kristaba
192 60 Kristaba
h2. Kristaba
193 61 Kristaba
194 60 Kristaba
* Ubuntu 10.04 i386
195 60 Kristaba
** Compiled NeL, NeLNS, Ryzom Server
196 60 Kristaba
* Windows XP (x86) using VC++ Express 2008
197 60 Kristaba
** Compiled NeL, NeLNS, Ryzom Server, Ryzom Client
198 62 rc
199 62 rc
h2. rc
200 62 rc
201 79 rc
* +Windows Server 2003 (x86)+
202 78 rc
** Successfully compiled everything using VS2008 Pro SP1 (Commitment: 82)
203 78 rc
*** Modified configuration files.
204 78 rc
*** Set up mysql, imported stucture and data.
205 1 vl
** Successfully compiled everything using VS2008 Pro SP1 (Commitment: 102)
206 79 rc
*** Fixed internal assert error.
207 86 rc
*** Modified configuration files.
208 86 rc
*** All services running
209 86 rc
*** Web working
210 86 rc
*** Able to join server, tested with three people online, running smooth.
211 64 invaders
212 64 invaders
h2. invaders
213 64 invaders
214 66 invaders
* Server compiled on ubuntu_x86
215 145 invaders
* Client compiled on ubuntu x86
216 69 narfman0
217 69 narfman0
h2. narfman0
218 69 narfman0
219 70 narfman0
* Server compiled on Ubuntu 9.10 x86, Fedora 12 x64_86
220 74 rti
221 74 rti
h2. rti
222 74 rti
223 104 rti
* nel, nelns, ryzom client built on Mac OS X 10.6 for x86_64 using [[BuildForMacCmake]]
224 112 rti
* client running with some minor hacks [[MacClientState]]
225 104 rti
* nel, nelns, ryzom services compiled on ubuntu 10.4 32bit using [[BuildForLinux]]
226 108 rti
* services running with a customized yubo count :)
227 82 Priato
228 82 Priato
h2. Priato
229 82 Priato
230 105 Priato
* compiled and running server/client for windows 7 x86 using Vc++ Express 2008
231 115 Priato
* compiled server for Ubuntu 10.04 (to be continued)
232 84 Rawfox
233 84 Rawfox
h2. rawfox
234 84 Rawfox
235 119 Rawfox
* +Windows 7 Ultimate 64bit+
236 119 Rawfox
*** compiled client in 32bit and 64bit, both versions tested and running nice
237 119 Rawfox
*** compiled server in 32bit, tested and running
238 119 Rawfox
*** configured the server and logins are possible local. I killed my fist yubo :D
239 88 Dishwasha
240 88 Dishwasha
h2. Dishwasha
241 88 Dishwasha
242 88 Dishwasha
* compiled and running server on Ubuntu 9.10 x86
243 88 Dishwasha
* compiled and running x64 client using Visual Studio 2008 Team Edition on Windows 7 x64
244 88 Dishwasha
* compiled and running NeL WorldEditor with shard monitor plugin
245 93 BlueSteel
246 93 BlueSteel
h2. BlueSteel
247 93 BlueSteel
248 94 BlueSteel
* Successfully compiled R130 on win7 x86 ultimate using VC++ Express 2008 All compiled with no errors 
249 93 BlueSteel
(using instructions found in forum, including getting VC++ 2008 express to use MFC)
250 95 Fishi
251 95 Fishi
h2. Fishi
252 95 Fishi
253 95 Fishi
* Arch Linux x64
254 95 Fishi
** compiled nel with cmake
255 95 Fishi
** compiled client [lua5.1] with cmake
256 95 Fishi
** successfully connected with client to open.ryzom.com
257 97 Sywindt
258 97 Sywindt
h2. Sywindt
259 97 Sywindt
260 97 Sywindt
* tools and client compiled on ubuntu 10.4 x86 using make_all
261 97 Sywindt
* server compiled and run on ubuntu 10.4 x86 using make_all
262 97 Sywindt
* client and tools compiled & run on windows 7 x64 (built x86, VS 2008 SP1)
263 97 Sywindt
* server compiled on Win7 x64 (built x86, VS 2008 SP1)
264 97 Sywindt
* successfully connected to server from built client.
265 107 Sywindt
* admin site working (except LAS)
266 99 droidix
267 99 droidix
h2. droidix
268 99 droidix
269 99 droidix
* compiled client (Win32 Debug) with Visual C++ *2010* on Windows 7 x64
270 99 droidix
** created my own build of stlport since the one in externals uses the VC++2008 runtime
271 99 droidix
** had to comment out a line in ctrl_text_button.cpp due to an internal compiler error
272 99 droidix
** 2010 has per project directories so you have to set the include/lib locations on each project (tip: you can select multiple projects at once)
273 99 droidix
* successfully connected to and explored the open shard
274 102 brocifer
275 102 brocifer
h2. brocifer
276 103 brocifer
277 103 brocifer
* Server compiled in CentOS 5.4 x86 working on config
278 110 Korath
279 110 Korath
h2. Korath
280 110 Korath
281 110 Korath
* Windows 7 64 Home Premium 
282 110 Korath
* compiled server and client 32 bit and 64 bit (64 bit with thousands of warnings)
283 110 Korath
* 32 bit versions running fine
284 110 Korath
* 64 bit services crashing (most of them)
285 124 Enoril
* successfully connected on localhost
286 124 Enoril
* installed server on another machine (XP SP2)successfully connected from win7 machine
287 110 Korath
* did some changes to world to get a hang on it
288 110 Korath
* admin tool not proper working till now
289 111 Enoril
290 111 Enoril
291 111 Enoril
h2. Enoril
292 1 vl
293 128 Enoril
** *Windows 7 x64 Home Premium*
294 128 Enoril
295 124 Enoril
* Using Microsoft Visual C++ 2008 
296 124 Enoril
* Using revision 236
297 124 Enoril
> x86
298 1 vl
> * Server & Client compiled without problem
299 124 Enoril
> * Client & Server run perfectly
300 128 Enoril
> * Connected on localhost server, web admin tool
301 124 Enoril
302 124 Enoril
> x64
303 124 Enoril
> * Server & Client compiled without problem
304 124 Enoril
> * Client run perfectly
305 1 vl
> * Some server services crashing on loading without log 
306 1 vl
307 129 Enoril
** *Ubuntu 10.04 x86*
308 128 Enoril
309 128 Enoril
* Using CMake
310 128 Enoril
* Using revision 283
311 128 Enoril
> * Nel, Nels, Server & Client compiled without problem
312 128 Enoril
> * Client run perfectly under Ubuntu
313 124 Enoril
314 113 MMOInteractive
315 113 MMOInteractive
h2. MMO Interactive
316 113 MMOInteractive
317 113 MMOInteractive
* Windows Vista 32bit 
318 113 MMOInteractive
* Using Microsoft Visual C++ 2008
319 113 MMOInteractive
* Not sure which rev # but it was code from Saturday May 15th 2010
320 113 MMOInteractive
* Got everything compiled just fine
321 113 MMOInteractive
* Servers work with some errors but prob. just an issue with my config. The errors don't prevent the servers from working.
322 113 MMOInteractive
* Client is able to connect no problems. I do get a lua error every once in a while but nothing that prevents the client from working.
323 113 MMOInteractive
* After recreating the pack sheets all the player characters have lost their heads. I am guessing the files for the character heads are missing so those will have to be recreated or put back into the server source files.
324 116 Cyberj
325 116 Cyberj
h2. Cyberj
326 116 Cyberj
327 116 Cyberj
* Debian sid 64
328 116 Cyberj
* Compiled nel with cmake
329 116 Cyberj
* Compiled client [lua5.1] with cmake
330 116 Cyberj
* Successfully connected with client to open.ryzom.com
331 116 Cyberj
* Fail to compile server with cmake
332 123 khelkun
333 123 khelkun
h2. Khelkun
334 123 khelkun
335 131 khelkun
* Compiled Ryzom server & client.
336 132 khelkun
* Ran client & a local game shard.
337 133 khelkun
* Ran a local ring (R2) shard and use it from client.
338 132 khelkun
* Platform concerned by previous achievements:
339 1 vl
** Windows XP Professional SP3 32 bits / VC++ 2008 SP1 
340 131 khelkun
** Windows Vista 64 bits Ultimate / VC++ 2008 SP1 (x86 compilation - Failed to compile a x64 version)
341 133 khelkun
n.b: in client scenario editor choose land type and season then press enter key. Thanks to _vl_ for submitting DSS config files.
342 1 vl
343 125 vbmithr
h2. vbmithr
344 126 vbmithr
345 126 vbmithr
* Failed to compile the server on archlinux 64 — linking problems with NeLLIGO
346 127 khelkun
* Successfully compiled client with cmake
347 134 Nerocon
348 134 Nerocon
h2. Nerocon
349 134 Nerocon
350 143 Nerocon
* Win7 64bit, compiled 32bit everything with VS 08 following the [[EverythingWindows]] guide.
351 134 Nerocon
* Was able to run the client and connect to the local DB and server. The web portion for admining is however broken for me passing syntax errors.
352 1 vl
* I think it was a directory structure error on my part that is not allowing the web based portion to function.
353 1 vl
* Worldedit appears to function well, had no issues or crashes after compile, but did not dig deep.
354 143 Nerocon
* Compiled with zero errors ubuntu 10.04 32bit [[Buildforlinux]], server fired up and runs great. Again issues with the admin web portal but turns out I had some permission set funny.
355 143 Nerocon
* On to world editing! 
356 135 icepick
357 135 icepick
h2. icepick
358 135 icepick
359 139 icepick
* Server compiled and running on Fedora 11, 12, 13 x86 (BuildForLinux)
360 139 icepick
* Server compiled and running on Ubuntu 10.04 (BuildForLinux)
361 140 icepick
* Client and Tools compiled and working on Windows 7 Ultimate x64 (32bit) and Windows XP 32bit with VS 2008 SP1
362 138 icepick
* Everything connects and runs as advertised with some minor file locating and shuffling :)
363 135 icepick
364 141 Phormagos
h2. Phormagos
365 1 vl
366 141 Phormagos
* Client and server compiled on Windows Vista 64
367 142 Phormagos
(Kudos to the creator of Building, Configuring and Running the Ryzom Core for Windows(x86), great job!)
368 141 Phormagos
* Getting a few errors building some of the tools, haven't had a chance to research why yet
369 141 Phormagos
* Vista client connects and runs just great with Vista server on the same system
370 141 Phormagos
* Two remote clients on Windows XP connect and run great with the Vista server
371 141 Phormagos
* Next stop, world editing
372 146 molator
373 146 molator
h2. Molator
374 146 molator
375 154 molator
    * Server compiled and running on Windows XP x86 (Visual C++  Express 2008 SP1)
376 154 molator
    * Client compiled and running on Windows XP x86 (Visual C++  Express 2008 SP1)
377 157 molator
    * Tools  compiled on Windows XP x86 (Visual C++  Express 2008 SP1)
378 146 molator
    * Windows client connects to Windows server (different PCs, same network), characters creation in the testing area
379 146 molator
    * Shard Administration Website working with Xampplite and EasyPHP
380 155 molator
    * Server compiled and running on Ubuntu 10.04 x86 (g++) (cmake for Nel and make_all for server)
381 158 molator
    * Server compiled and running on Debian 5.0.5 x86 (g++) (make_all for Nel and server)
382 158 molator
    * Windows client connects to Debian server (different PCs, same network), characters creation in the testing area
383 159 molator
    * Windows client connects to Debian server (different PCs, through Internet), characters creation in the testing area
384 158 molator
    * Shard Administration Website working with Apache2 on Debian
385 151 demarii
386 151 demarii
h2. Demarii
387 151 demarii
388 151 demarii
* Win7 32bit, compiled with VS2008 (SP1) following the [[EverythingWindows]] guide.
389 151 demarii
* Test run of server and client worked fairly well, minimal issues.
390 152 demarii
* Ubuntu 9.10 32bit compiled and running following the Linux guides.
391 152 demarii
* Web Admin site is working with only a few minor issues.
392 151 demarii
* Worldedit working, small graphic glitch on selection box. Needs more documentation.
393 151 demarii
* Time to learn the art of world editing and developing a work flow for content creation.
394 161 Minthos
395 161 Minthos
h2. Minthos
396 161 Minthos
397 161 Minthos
* server compiled & run on ubuntu x86 (combination of make_all and manually calling make)
398 161 Minthos
* server NOT compiled on gentoo x64 (after considerable struggling)