CurrentState

Version 175 (ChrisNewman, 08/19/2010 04:59 am)

1 1 vl
h1. CurrentState
2 1 vl
3 1 vl
This page list the current state of all members of the community.
4 1 vl
5 1 vl
Please edit and update this page to add your profile and your current state.
6 1 vl
7 117 Cyberj
{{>toc}}
8 117 Cyberj
9 3 vl
h2. vl/ace
10 1 vl
11 73 vl
* server compiled & run on ubuntu_x86 & debian_x86 (using build system in static)
12 73 vl
* client compiled & run on windows 7 x86 (vc express 2008 sp1)
13 1 vl
* tools compiled & run on windows 7 x86 (vc express 2008 sp1 + MFC)
14 1 vl
* client compiled on ubuntu 9.10 x86 (using build system in static)
15 1 vl
16 1 vl
h2. bdh
17 1 vl
18 1 vl
* server compiled windows 7 x64
19 175 ChrisNewman
20 175 ChrisNewman
h2. Chris Newman
21 175 ChrisNewman
22 175 ChrisNewman
* server compiled & run on Vista (VC 2008 pro)
23 175 ChrisNewman
* client compiled & run on Vista (VC 2008 pro)
24 175 ChrisNewman
* all 3 tools projects compiled & run on Vista (VC 2008 pro) 
25 5 kerozcak
26 16 grego
h2. grego
27 16 grego
28 50 grego
* server compiled & running under ubuntu 10.04 i386
29 32 grego
* server paritally compiled under debian lenny i386
30 96 grego
* server compiled & run win 7 x86 (VC++ 2008 SP1)
31 96 grego
* client compiled & run win 7 x86 (VC++ 2008 SP1)
32 96 grego
* tools compiled & run win 7 x86
33 52 grego
* connected to my local shard and created account, logged in and am cruising around!
34 96 grego
* opened firewall to allow remote clients to connect to the world @ ryzom.oberfield.me - feel free
35 16 grego
36 5 kerozcak
h2. kerozcak
37 5 kerozcak
38 25 kerozcak
* server compiled, running and working on gentoo Linux 2.6 x86
39 26 kerozcak
* Windows Ryzom Core Client  connects to the server, creats character and logs in the game testing area
40 1 vl
* Apache/php configured
41 19 kerozcak
* http://localhost:40916/login/r2_login.php working
42 25 kerozcak
* http://localhost/admin/index.php working
43 144 kerozcak
* Client compiled on Windows 7 32bit using Visual C++ 2008 Express Edition
44 6 Kane
45 87 Kane
h2. *Kane Hart*
46 1 vl
47 87 Kane
* Client compiled under & run on Windows 7 Ultimate Edition 64Bit but running under 32Bit Application.
48 87 Kane
* Nel compiled as 32Bit under Windows 7 Ultimate Edition 64Bit.
49 87 Kane
* Server compiled on Windows 7 Ultimate Edition 64Bit.
50 87 Kane
* Server Running under Windows 2008 R2 Enterprise Edition 64Bit. 
51 87 Kane
* Connected Client to Server on separate networks fine.
52 87 Kane
* *Current Status:* Trying to make a patch?
53 7 ratmice
54 7 ratmice
h2. ratmice
55 7 ratmice
56 7 ratmice
* nel with cmake & client with cmake, on x86_64/fedora 12 (patches in tracker, does not run yet)
57 8 kervala
58 8 kervala
h2. kervala
59 8 kervala
60 118 kervala
* client (32 and 64 bits) and server (32 and 64 bits) compiled and run on Windows 7 64 bits
61 91 kervala
* client (64 bits) compiled with CMake and run on Ubuntu 10.4 64 bits
62 169 kervala
* currently working on OpenGL driver, OpenAL driver and Linux client
63 9 vinnie
64 17 Krolock
h2. Krolock
65 14 ulukyn
66 106 Krolock
* Windows XP + Visual Studio 2008 SP1
67 106 Krolock
** client and server compiled successfully
68 106 Krolock
** NeL and Ryzom tools compiled
69 106 Krolock
** connected with client to open.ryzom.com and the local server
70 106 Krolock
** char creation and connection fine
71 109 Krolock
** admin web interface works as supposed to be
72 122 Krolock
** Implementing a new NPC and a test armor went smooth
73 1 vl
* OpenSuse 11.2 32 bit
74 122 Krolock
** successfully compiled the client with cmake.
75 122 Krolock
** server doesn't work with cmake yet. Trying to compile in the classical way
76 106 Krolock
* OpenSuse 11.2 64 bit
77 106 Krolock
** Failed complete because of typecast errors
78 106 Krolock
79 17 Krolock
80 14 ulukyn
h2. Ulukyn
81 14 ulukyn
82 14 ulukyn
* client (32 and 64 bits) and server (32 bits) compiled and run on Windows 7 64 bits
83 14 ulukyn
* client and server (32 bits) compiled on debian 32 bits
84 14 ulukyn
85 101 aquatic
86 101 aquatic
h2. aquatic
87 101 aquatic
88 101 aquatic
* client (32 and 64 bits) compiled and run on Windows 7 64 bits
89 101 aquatic
* client (32 bits) compiled and run on Windows XP 64 bits
90 101 aquatic
* client (64 bits) compiled with CMake and run on Ubuntu 10.4 64 bits
91 101 aquatic
92 27 kaetemi
h2. Kaetemi
93 27 kaetemi
94 45 kaetemi
* _Windows 7 x64 *VS2008* without SP1 without STLport compile for x86 on desktop_
95 27 kaetemi
** *Compile Success*: NeL, NeL Tools, NeL 3ds Max Plugins, NeLNS, Ryzom Client, Ryzom Tools
96 27 kaetemi
** *Compile Failed*: Ryzom Server: A missing hash_map operator gives compile errors
97 45 kaetemi
* _Windows 7 x64 *VS2008* without SP1 with *STLport* compile for x86 on desktop_
98 27 kaetemi
** *Compile Success*: NeL, NeL Tools, NeLNS, Ryzom Client, Ryzom Tools, Ryzom Server
99 1 vl
** *Compile Failed*: NeL 3ds Max Plugins: 3ds Max SDK define kills STLport during compile
100 45 kaetemi
* _Windows 7 x64 *VS2008* with *SP1* without STLport compile for x86 on laptop_
101 1 vl
** *Compile Success*: NeL, NeL Tools, NeL 3ds Max Plugins, NeLNS, Ryzom Tools, Ryzom Client, Ryzom Server
102 45 kaetemi
** *Run OK*: NeL Tools, NeL 3ds Max Plugins, NeLNS, Ryzom Tools, *Ryzom Client, Ryzom Server* :)
103 45 kaetemi
* _WampServer 2.0 with *Apache 2.2.11*, *PHP 5.2.10*, and *MySQL 5.1.33*_
104 45 kaetemi
** *Script OK*: Login
105 45 kaetemi
** *Script Fail*: Admin: Shard does not show up, cannot add anything either.
106 27 kaetemi
107 9 vinnie
h2. Vinnie
108 9 vinnie
109 85 vinnie
* Windows 7 Pro x64, VS2008 SP1, compiled 32b
110 85 vinnie
** server compiled & running
111 85 vinnie
** client compiled & running
112 85 vinnie
** tools compiled
113 72 vinnie
114 85 vinnie
* Windows 7 Pro x64, VS2008 SP1, compiled x64
115 89 vinnie
** server compiled entities_game_service crashes when starting all services
116 85 vinnie
** client compiled
117 85 vinnie
** tools gave errors
118 10 vikarti
119 10 vikarti
h2. vikarti
120 11 vikarti
121 30 vikarti
* Visual Studio 2008 SP1,STLPort,Windows 7 Ultimate 64 bit(but all was build as 32 bit)
122 30 vikarti
* Apache: Apache/2.2.14 (Win32)
123 30 vikarti
* PHP 5.2.13 (built: Feb 24 2010 14:32:32) (used as mod_php)
124 30 vikarti
* MySQL Server:Ver 5.1.46-community for Win32 on ia32 
125 30 vikarti
* Client compiled and runs correctly (with open.ryzom.com)
126 30 vikarti
* NeL & server compiled correctly
127 1 vl
* Apache/php configured
128 30 vikarti
* Server modules appears to be running in sync
129 18 kaetemi
* http://localhost:40916/login/r2_login.php appears correctly
130 30 vikarti
* current state:client does not connect with error code 4(manually asking same url via Firefox - returns expected results,apache 2.2 logs looks fine),admin web interface allows to login(after manual db modifications),sees that there is a shard but don't see running services as on open.ryzom.com
131 30 vikarti
* [Vikarti_Problems_encountered_so_far]
132 18 kaetemi
133 18 kaetemi
h2. sorlok_reaves
134 18 kaetemi
135 18 kaetemi
* Windows Vista Business, 32-bit, VC++ Express 2008:
136 18 kaetemi
** NeL and server compiled
137 18 kaetemi
** Client compiled
138 18 kaetemi
** Several tools (non-MFC ones) compiled 
139 18 kaetemi
** *Current state:* Trying to find my old MFC (VS) license to compile tools, etc.
140 22 Andrew
141 22 Andrew
h2. Andrew
142 22 Andrew
143 120 Andrew
* Compiled linux server on debian, installed and started server
144 120 Andrew
* Compiled windoes client
145 120 Andrew
* Compiled client with server
146 120 Andrew
* Built 2 small test regions in World Editor
147 120 Andrew
* No idea how to transfer region from World Editor to server and client so it's playable. It seems nobody have info how to do it.
148 29 feendrache
149 29 feendrache
h2. feendrache
150 29 feendrache
151 57 feendrache
* Server Compiled for Linux / Ubuntu
152 57 feendrache
* Client Compiled with Vc++ Express for Vista
153 67 feendrache
* Client connecting to server
154 67 feendrache
155 67 feendrache
* _Currently working on setting up my own world_
156 31 Phaelae
157 31 Phaelae
h2. Phaelae
158 31 Phaelae
159 31 Phaelae
* Using: Windows 7 (x86) with Visual C++ 2008
160 31 Phaelae
161 31 Phaelae
* NeL - Compiled
162 31 Phaelae
* Client - Compiled
163 31 Phaelae
* Server - Compiled
164 31 Phaelae
* Tools - Compiled
165 81 Phaelae
* Apache, MySQL, PHP - Installed and configured with shard administration website working.
166 31 Phaelae
167 31 Phaelae
* _Currently trying to get server running and client to connect_
168 44 SpynalTom
169 44 SpynalTom
h2. SpynalTom
170 44 SpynalTom
171 44 SpynalTom
* Compiled on Ubuntu 9.10 (x86)
172 130 SpynalTom
* Compiled on Debian 5.0 Lenny (x86)
173 48 Mankar
174 48 Mankar
h2. Mankar
175 48 Mankar
176 48 Mankar
* Compiled on Windows 7 using Vc++ Express 2008 (x86 and 64-bit)
177 48 Mankar
* Compiled NeL, NeLNS, and Snowballs on OSX 10.6 using g++ (x86)
178 48 Mankar
* Successfully run and connect to server on Windows 7.
179 51 mitharus
180 51 mitharus
h2. Mitharus
181 51 mitharus
182 51 mitharus
* Compiled/running server on Slackware 13.0 (x86)
183 51 mitharus
** GCC 4.3.3
184 51 mitharus
** Apache 2.2.13 - PHP 5.2.11
185 55 webshinra
186 55 webshinra
h2. webshinra
187 58 sorlok_reaves
188 55 webshinra
* partially compiled on Ubuntu x64
189 68 webshinra
* compiled using a chroot 32 bit
190 162 webshinra
* compiled & run on archlinux i686.
191 56 jayme
192 56 jayme
h2. vhelsing
193 58 sorlok_reaves
194 56 jayme
* Debian sid, x86
195 56 jayme
** nel with cmake
196 100 jayme
** client with cmake [lua5.1]
197 60 Kristaba
198 60 Kristaba
h2. Kristaba
199 61 Kristaba
200 60 Kristaba
* Ubuntu 10.04 i386
201 60 Kristaba
** Compiled NeL, NeLNS, Ryzom Server
202 60 Kristaba
* Windows XP (x86) using VC++ Express 2008
203 60 Kristaba
** Compiled NeL, NeLNS, Ryzom Server, Ryzom Client
204 62 rc
205 62 rc
h2. rc
206 62 rc
207 79 rc
* +Windows Server 2003 (x86)+
208 78 rc
** Successfully compiled everything using VS2008 Pro SP1 (Commitment: 82)
209 78 rc
*** Modified configuration files.
210 78 rc
*** Set up mysql, imported stucture and data.
211 1 vl
** Successfully compiled everything using VS2008 Pro SP1 (Commitment: 102)
212 79 rc
*** Fixed internal assert error.
213 86 rc
*** Modified configuration files.
214 86 rc
*** All services running
215 86 rc
*** Web working
216 86 rc
*** Able to join server, tested with three people online, running smooth.
217 64 invaders
218 64 invaders
h2. invaders
219 64 invaders
220 66 invaders
* Server compiled on ubuntu_x86
221 145 invaders
* Client compiled on ubuntu x86
222 69 narfman0
223 69 narfman0
h2. narfman0
224 69 narfman0
225 70 narfman0
* Server compiled on Ubuntu 9.10 x86, Fedora 12 x64_86
226 74 rti
227 74 rti
h2. rti
228 74 rti
229 104 rti
* nel, nelns, ryzom client built on Mac OS X 10.6 for x86_64 using [[BuildForMacCmake]]
230 112 rti
* client running with some minor hacks [[MacClientState]]
231 104 rti
* nel, nelns, ryzom services compiled on ubuntu 10.4 32bit using [[BuildForLinux]]
232 108 rti
* services running with a customized yubo count :)
233 82 Priato
234 82 Priato
h2. Priato
235 82 Priato
236 105 Priato
* compiled and running server/client for windows 7 x86 using Vc++ Express 2008
237 163 Priato
* compiled server for Ubuntu 10.04
238 163 Priato
* client connect to server
239 163 Priato
* Added new NPC with new quest
240 84 Rawfox
241 84 Rawfox
h2. rawfox
242 84 Rawfox
243 119 Rawfox
* +Windows 7 Ultimate 64bit+
244 119 Rawfox
*** compiled client in 32bit and 64bit, both versions tested and running nice
245 119 Rawfox
*** compiled server in 32bit, tested and running
246 119 Rawfox
*** configured the server and logins are possible local. I killed my fist yubo :D
247 88 Dishwasha
248 88 Dishwasha
h2. Dishwasha
249 88 Dishwasha
250 88 Dishwasha
* compiled and running server on Ubuntu 9.10 x86
251 88 Dishwasha
* compiled and running x64 client using Visual Studio 2008 Team Edition on Windows 7 x64
252 88 Dishwasha
* compiled and running NeL WorldEditor with shard monitor plugin
253 93 BlueSteel
254 93 BlueSteel
h2. BlueSteel
255 93 BlueSteel
256 94 BlueSteel
* Successfully compiled R130 on win7 x86 ultimate using VC++ Express 2008 All compiled with no errors 
257 93 BlueSteel
(using instructions found in forum, including getting VC++ 2008 express to use MFC)
258 95 Fishi
259 95 Fishi
h2. Fishi
260 95 Fishi
261 95 Fishi
* Arch Linux x64
262 95 Fishi
** compiled nel with cmake
263 95 Fishi
** compiled client [lua5.1] with cmake
264 95 Fishi
** successfully connected with client to open.ryzom.com
265 97 Sywindt
266 97 Sywindt
h2. Sywindt
267 97 Sywindt
268 97 Sywindt
* tools and client compiled on ubuntu 10.4 x86 using make_all
269 97 Sywindt
* server compiled and run on ubuntu 10.4 x86 using make_all
270 97 Sywindt
* client and tools compiled & run on windows 7 x64 (built x86, VS 2008 SP1)
271 97 Sywindt
* server compiled on Win7 x64 (built x86, VS 2008 SP1)
272 97 Sywindt
* successfully connected to server from built client.
273 107 Sywindt
* admin site working (except LAS)
274 99 droidix
275 99 droidix
h2. droidix
276 99 droidix
277 99 droidix
* compiled client (Win32 Debug) with Visual C++ *2010* on Windows 7 x64
278 99 droidix
** created my own build of stlport since the one in externals uses the VC++2008 runtime
279 99 droidix
** had to comment out a line in ctrl_text_button.cpp due to an internal compiler error
280 99 droidix
** 2010 has per project directories so you have to set the include/lib locations on each project (tip: you can select multiple projects at once)
281 99 droidix
* successfully connected to and explored the open shard
282 102 brocifer
283 102 brocifer
h2. brocifer
284 103 brocifer
285 103 brocifer
* Server compiled in CentOS 5.4 x86 working on config
286 110 Korath
287 110 Korath
h2. Korath
288 110 Korath
289 110 Korath
* Windows 7 64 Home Premium 
290 110 Korath
* compiled server and client 32 bit and 64 bit (64 bit with thousands of warnings)
291 110 Korath
* 32 bit versions running fine
292 110 Korath
* 64 bit services crashing (most of them)
293 124 Enoril
* successfully connected on localhost
294 124 Enoril
* installed server on another machine (XP SP2)successfully connected from win7 machine
295 110 Korath
* did some changes to world to get a hang on it
296 110 Korath
* admin tool not proper working till now
297 111 Enoril
298 111 Enoril
299 111 Enoril
h2. Enoril
300 1 vl
301 128 Enoril
** *Windows 7 x64 Home Premium*
302 128 Enoril
303 124 Enoril
* Using Microsoft Visual C++ 2008 
304 124 Enoril
* Using revision 236
305 124 Enoril
> x86
306 1 vl
> * Server & Client compiled without problem
307 124 Enoril
> * Client & Server run perfectly
308 128 Enoril
> * Connected on localhost server, web admin tool
309 124 Enoril
310 124 Enoril
> x64
311 124 Enoril
> * Server & Client compiled without problem
312 124 Enoril
> * Client run perfectly
313 1 vl
> * Some server services crashing on loading without log 
314 1 vl
315 129 Enoril
** *Ubuntu 10.04 x86*
316 128 Enoril
317 128 Enoril
* Using CMake
318 128 Enoril
* Using revision 283
319 128 Enoril
> * Nel, Nels, Server & Client compiled without problem
320 128 Enoril
> * Client run perfectly under Ubuntu
321 124 Enoril
322 113 MMOInteractive
323 113 MMOInteractive
h2. MMO Interactive
324 113 MMOInteractive
325 113 MMOInteractive
* Windows Vista 32bit 
326 113 MMOInteractive
* Using Microsoft Visual C++ 2008
327 113 MMOInteractive
* Not sure which rev # but it was code from Saturday May 15th 2010
328 113 MMOInteractive
* Got everything compiled just fine
329 113 MMOInteractive
* Servers work with some errors but prob. just an issue with my config. The errors don't prevent the servers from working.
330 113 MMOInteractive
* Client is able to connect no problems. I do get a lua error every once in a while but nothing that prevents the client from working.
331 113 MMOInteractive
* After recreating the pack sheets all the player characters have lost their heads. I am guessing the files for the character heads are missing so those will have to be recreated or put back into the server source files.
332 116 Cyberj
333 116 Cyberj
h2. Cyberj
334 116 Cyberj
335 116 Cyberj
* Debian sid 64
336 116 Cyberj
* Compiled nel with cmake
337 116 Cyberj
* Compiled client [lua5.1] with cmake
338 116 Cyberj
* Successfully connected with client to open.ryzom.com
339 116 Cyberj
* Fail to compile server with cmake
340 123 khelkun
341 123 khelkun
h2. Khelkun
342 123 khelkun
343 131 khelkun
* Compiled Ryzom server & client.
344 132 khelkun
* Ran client & a local game shard.
345 133 khelkun
* Ran a local ring (R2) shard and use it from client.
346 132 khelkun
* Platform concerned by previous achievements:
347 1 vl
** Windows XP Professional SP3 32 bits / VC++ 2008 SP1 
348 131 khelkun
** Windows Vista 64 bits Ultimate / VC++ 2008 SP1 (x86 compilation - Failed to compile a x64 version)
349 133 khelkun
n.b: in client scenario editor choose land type and season then press enter key. Thanks to _vl_ for submitting DSS config files.
350 1 vl
351 125 vbmithr
h2. vbmithr
352 126 vbmithr
353 126 vbmithr
* Failed to compile the server on archlinux 64 — linking problems with NeLLIGO
354 127 khelkun
* Successfully compiled client with cmake
355 134 Nerocon
356 134 Nerocon
h2. Nerocon
357 134 Nerocon
358 143 Nerocon
* Win7 64bit, compiled 32bit everything with VS 08 following the [[EverythingWindows]] guide.
359 134 Nerocon
* Was able to run the client and connect to the local DB and server. The web portion for admining is however broken for me passing syntax errors.
360 1 vl
* I think it was a directory structure error on my part that is not allowing the web based portion to function.
361 1 vl
* Worldedit appears to function well, had no issues or crashes after compile, but did not dig deep.
362 143 Nerocon
* Compiled with zero errors ubuntu 10.04 32bit [[Buildforlinux]], server fired up and runs great. Again issues with the admin web portal but turns out I had some permission set funny.
363 143 Nerocon
* On to world editing! 
364 135 icepick
365 135 icepick
h2. icepick
366 135 icepick
367 139 icepick
* Server compiled and running on Fedora 11, 12, 13 x86 (BuildForLinux)
368 139 icepick
* Server compiled and running on Ubuntu 10.04 (BuildForLinux)
369 140 icepick
* Client and Tools compiled and working on Windows 7 Ultimate x64 (32bit) and Windows XP 32bit with VS 2008 SP1
370 138 icepick
* Everything connects and runs as advertised with some minor file locating and shuffling :)
371 135 icepick
372 141 Phormagos
h2. Phormagos
373 1 vl
374 141 Phormagos
* Client and server compiled on Windows Vista 64
375 142 Phormagos
(Kudos to the creator of Building, Configuring and Running the Ryzom Core for Windows(x86), great job!)
376 141 Phormagos
* Getting a few errors building some of the tools, haven't had a chance to research why yet
377 141 Phormagos
* Vista client connects and runs just great with Vista server on the same system
378 141 Phormagos
* Two remote clients on Windows XP connect and run great with the Vista server
379 141 Phormagos
* Next stop, world editing
380 146 molator
381 146 molator
h2. Molator
382 146 molator
383 173 molator
    * Server compiled and running on Windows XP SP2 x86 (Visual C++  Express 2008 SP1)
384 173 molator
    * Client compiled and running on Windows XP SP2 x86 (Visual C++  Express 2008 SP1)
385 173 molator
    * Tools  compiled on Windows XP SP2 x86 (Visual C++  Express 2008 SP1)
386 173 molator
    * Windows XP SP2 x86 client connects to Windows XP SP2 x86  server (different PCs, same network), characters creation in the testing area
387 173 molator
    * Shard Administration Website working with Xampplite and EasyPHP on Windows XP SP2 x86
388 155 molator
    * Server compiled and running on Ubuntu 10.04 x86 (g++) (cmake for Nel and make_all for server)
389 158 molator
    * Server compiled and running on Debian 5.0.5 x86 (g++) (make_all for Nel and server)
390 173 molator
    * Windows XP SP2 x86 client connects to Debian 5.0.5 x86 server (different PCs, same network), characters creation in the testing area
391 173 molator
    * Windows XP SP2 x86 client connects to Debian 5.0.5 x86 server (different PCs, through Internet), characters creation in the testing area
392 166 molator
    * Shard Administration Website working with Apache2 on Debian 5.0.5 x86
393 151 demarii
394 151 demarii
h2. Demarii
395 151 demarii
396 151 demarii
* Win7 32bit, compiled with VS2008 (SP1) following the [[EverythingWindows]] guide.
397 151 demarii
* Test run of server and client worked fairly well, minimal issues.
398 152 demarii
* Ubuntu 9.10 32bit compiled and running following the Linux guides.
399 152 demarii
* Web Admin site is working with only a few minor issues.
400 151 demarii
* Worldedit working, small graphic glitch on selection box. Needs more documentation.
401 151 demarii
* Time to learn the art of world editing and developing a work flow for content creation.
402 161 Minthos
403 161 Minthos
h2. Minthos
404 161 Minthos
405 161 Minthos
* server compiled & run on ubuntu x86 (combination of make_all and manually calling make)
406 164 Minthos
* server compiled on gentoo x64, 8 out of 14 services don't immediately crash or abort when launched..
407 165 nikska
408 165 nikska
h2. Nikska
409 165 nikska
410 165 nikska
* server compiled & running under ubuntu 10.04 i386
411 165 nikska
* client compiled & running under ubuntu 10.04 i386
412 170 VinnyQ
413 170 VinnyQ
h2. VinnyQ
414 170 VinnyQ
415 170 VinnyQ
* Windows XP SP3, VS2008 SP1, compiled x86
416 170 VinnyQ
* server compiled & running
417 170 VinnyQ
* client compiled & running, tested on open shard (open.ryzom.com)
418 171 VinnyQ
* tools compiled, 4 projects failed;  Loaded world editor for open shard starter area
419 170 VinnyQ
* next step:  figure out how client/server handle key & mouse inputs and running actions
420 172 flocke
421 172 flocke
h2. flocke
422 172 flocke
423 172 flocke
* Client compiled & running (tested on the "official" shared) on Archlinux 64bit