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jfnullsum, 05/09/2010 09:10 am
CurrentState¶
This page list the current state of all members of the community.
Please edit and update this page to add your profile and your current state.
vl/ace¶
- server compiled & run on ubuntu_x86 & debian_x86
- client compiled & run on windows 7 x86
- tools compiled & run on windows 7 x86
bdh¶
- server compiled windows 7 x64
grego¶
- server compiled under ubuntu 10.04 i386
- server paritally compiled under debian lenny i386
- got web live admin tools working
kerozcak¶
- server compiled, running and working on gentoo Linux 2.6 x86
- Windows Ryzom Core Client connects to the server, creats character and logs in the game testing area
- Apache/php configured
- http://localhost:40916/login/r2_login.php working
- http://localhost/admin/index.php working
Kane Hart¶
- Client compiled under & run on Windows 7 Ultimate 64Bit but running under 32Bit Application.
- Nel compiled as 32Bit under Windows 7 Ultimate 64Bit.
- Server compiled on Windows 7 Ultimate 64Bit.
- Current Status: Setting up config files for the server.
ratmice¶
- nel with cmake & client with cmake, on x86_64/fedora 12 (patches in tracker, does not run yet)
kervala¶
- client (32 and 64 bits) and server (32 bits) compiled and run on Windows 7 64 bits
- client (64 bits) partially compiled on Ubuntun 10.4 64 bits
Krolock¶
- current status: compiling client and server on windows XP 32 bit
- next step: compiling on opensuse 11.2
Ulukyn¶
- client (32 and 64 bits) and server (32 bits) compiled and run on Windows 7 64 bits
- client and server (32 bits) compiled on debian 32 bits
Kaetemi¶
- Windows 7 x64 VS2008 without SP1 without STLport compile for x86 on desktop
- Compile Success: NeL, NeL Tools, NeL 3ds Max Plugins, NeLNS, Ryzom Client, Ryzom Tools
- Compile Failed: Ryzom Server: A missing hash_map operator gives compile errors
- Windows 7 x64 VS2008 without SP1 with STLport compile for x86 on desktop
- Compile Success: NeL, NeL Tools, NeLNS, Ryzom Client, Ryzom Tools, Ryzom Server
- Compile Failed: NeL 3ds Max Plugins: 3ds Max SDK define kills STLport during compile
- Windows 7 x64 VS2008 with SP1 without STLport compile for x86 on laptop
- Compile Success: NeL, NeL Tools, NeL 3ds Max Plugins, NeLNS, Ryzom Tools, Ryzom Client, Ryzom Server
Vinnie¶
- server compiled with 32bit on windows 7 Pro x64
- client compiled with 32bit on windows 7 Pro x64
- tools compiled with 32bit on windows 7 Pro x64
- trying to get things running
vikarti¶
- Visual Studio 2008 SP1,STLPort,Windows 7 Ultimate 64 bit(but all was build as 32 bit)
- Apache: Apache/2.2.14 (Win32)
- PHP 5.2.13 (built: Feb 24 2010 14:32:32) (used as mod_php)
- MySQL Server:Ver 5.1.46-community for Win32 on ia32
- Client compiled and runs correctly (with open.ryzom.com)
- NeL & server compiled correctly
- Apache/php configured
- Server modules appears to be running in sync
- http://localhost:40916/login/r2_login.php appears correctly
- current state:client does not connect with error code 4(manually asking same url via Firefox - returns expected results,apache 2.2 logs looks fine),admin web interface allows to login(after manual db modifications),sees that there is a shard but don't see running services as on open.ryzom.com
- [Vikarti_Problems_encountered_so_far]
sorlok_reaves¶
- Windows Vista Business, 32-bit, VC++ Express 2008:
- NeL and server compiled
- Client compiled
- Several tools (non-MFC ones) compiled
- Current state: Trying to find my old MFC (VS) license to compile tools, etc.
Andrew¶
- Successfully compiled linux server on debian but didn't install it yet
- Now working on compiling NeL library for windows
feendrache¶
- trying to compile for ubuntu 10
Phaelae¶
- Using: Windows 7 (x86) with Visual C++ 2008
- NeL - Compiled
- Client - Compiled
- Server - Compiled
- Tools - Compiled
- Currently trying to get server running and client to connect
jfnullsum¶
- Windows 7 Home Premium (x86), Visual Studio 2008 Professional, Uniform Server (Current SVN).
- Compile: NeL, NeLNS, Ryzom Core and Tools - successfully compiled.
- Server: Services - currently working. 'Still testing'
- Client: Untested - still studying server architecture and basic asset creation.
- Tools: Quick test - currently no problems found on tested tools (world_editor_r.exe). 'Still testing'
- Ubuntu 10.04 (x86)
Work in progress