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rc, 05/12/2010 04:37 am
CurrentState¶
This page list the current state of all members of the community.
Please edit and update this page to add your profile and your current state.
vl/ace¶
- server compiled & run on ubuntu_x86 & debian_x86 (using build system in static)
- client compiled & run on windows 7 x86 (vc express 2008 sp1)
- tools compiled & run on windows 7 x86 (vc express 2008 sp1 + MFC)
- client compiled on ubuntu 9.10 x86 (using build system in static)
bdh¶
- server compiled windows 7 x64
grego¶
- server compiled & running under ubuntu 10.04 i386
- server paritally compiled under debian lenny i386
- got web live admin tools working
- client compiled win 7 with C++ Express
- connected to my local shard and created account, logged in and am cruising around!
- opened firewall to allow remote clients to connect to the world @ ryzom.oberfield.me
kerozcak¶
- server compiled, running and working on gentoo Linux 2.6 x86
- Windows Ryzom Core Client connects to the server, creats character and logs in the game testing area
- Apache/php configured
- http://localhost:40916/login/r2_login.php working
- http://localhost/admin/index.php working
Kane Hart¶
- Client compiled under & run on Windows 7 Ultimate 64Bit but running under 32Bit Application.
- Nel compiled as 32Bit under Windows 7 Ultimate 64Bit.
- Server compiled on Windows 7 Ultimate 64Bit.
- Current Status: Setting up config files for the server.
ratmice¶
- nel with cmake & client with cmake, on x86_64/fedora 12 (patches in tracker, does not run yet)
kervala¶
- client (32 and 64 bits) and server (32 bits) compiled and run on Windows 7 64 bits
- client (64 bits) partially compiled on Ubuntu 10.4 64 bits
Krolock¶
- client and server compiled on Windows XP 32 bit with Visual Studio 2008 SP1
- NeL and Ryzom tools compiled
- successfully connected with client to open.ryzom.com
- next topic: setting up a server on opensuse 11.2
Ulukyn¶
- client (32 and 64 bits) and server (32 bits) compiled and run on Windows 7 64 bits
- client and server (32 bits) compiled on debian 32 bits
Kaetemi¶
- Windows 7 x64 VS2008 without SP1 without STLport compile for x86 on desktop
- Compile Success: NeL, NeL Tools, NeL 3ds Max Plugins, NeLNS, Ryzom Client, Ryzom Tools
- Compile Failed: Ryzom Server: A missing hash_map operator gives compile errors
- Windows 7 x64 VS2008 without SP1 with STLport compile for x86 on desktop
- Compile Success: NeL, NeL Tools, NeLNS, Ryzom Client, Ryzom Tools, Ryzom Server
- Compile Failed: NeL 3ds Max Plugins: 3ds Max SDK define kills STLport during compile
- Windows 7 x64 VS2008 with SP1 without STLport compile for x86 on laptop
- Compile Success: NeL, NeL Tools, NeL 3ds Max Plugins, NeLNS, Ryzom Tools, Ryzom Client, Ryzom Server
- Run OK: NeL Tools, NeL 3ds Max Plugins, NeLNS, Ryzom Tools, Ryzom Client, Ryzom Server :)
- WampServer 2.0 with Apache 2.2.11, PHP 5.2.10, and MySQL 5.1.33
- Script OK: Login
- Script Fail: Admin: Shard does not show up, cannot add anything either.
Vinnie¶
- Windows 7 Pro x64, VS2008 SP1, compiled x64
- server
- client
- tools
- trying to get things running
vikarti¶
- Visual Studio 2008 SP1,STLPort,Windows 7 Ultimate 64 bit(but all was build as 32 bit)
- Apache: Apache/2.2.14 (Win32)
- PHP 5.2.13 (built: Feb 24 2010 14:32:32) (used as mod_php)
- MySQL Server:Ver 5.1.46-community for Win32 on ia32
- Client compiled and runs correctly (with open.ryzom.com)
- NeL & server compiled correctly
- Apache/php configured
- Server modules appears to be running in sync
- http://localhost:40916/login/r2_login.php appears correctly
- current state:client does not connect with error code 4(manually asking same url via Firefox - returns expected results,apache 2.2 logs looks fine),admin web interface allows to login(after manual db modifications),sees that there is a shard but don't see running services as on open.ryzom.com
- [Vikarti_Problems_encountered_so_far]
sorlok_reaves¶
- Windows Vista Business, 32-bit, VC++ Express 2008:
- NeL and server compiled
- Client compiled
- Several tools (non-MFC ones) compiled
- Current state: Trying to find my old MFC (VS) license to compile tools, etc.
Andrew¶
- Successfully compiled linux server on debian but didn't install it yet
- Now working on compiling NeL library for windows
feendrache¶
- Server Compiled for Linux / Ubuntu
- Client Compiled with Vc++ Express for Vista
- Client connecting to server
- Currently working on setting up my own world
Phaelae¶
- Using: Windows 7 (x86) with Visual C++ 2008
- NeL - Compiled
- Client - Compiled
- Server - Compiled
- Tools - Compiled
- Currently trying to get server running and client to connect
SpynalTom¶
- Compiled on Ubuntu 9.10 (x86)
- Currently rebuilding Debian 5.x server and trying to compile
Mankar¶
- Compiled on Windows 7 using Vc++ Express 2008 (x86 and 64-bit)
- Compiled NeL, NeLNS, and Snowballs on OSX 10.6 using g++ (x86)
- Successfully run and connect to server on Windows 7.
Mitharus¶
- Compiled/running server on Slackware 13.0 (x86)
- GCC 4.3.3
- Apache 2.2.13 - PHP 5.2.11
webshinra¶
- partially compiled on Ubuntu x64
- compiled using a chroot 32 bit
vhelsing¶
- Debian sid, x86
- nel with cmake
- client with cmake [lua5.1] (not tested yet)
Kristaba¶
- Ubuntu 10.04 i386
- Compiled NeL, NeLNS, Ryzom Server
- Windows XP (x86) using VC++ Express 2008
- Compiled NeL, NeLNS, Ryzom Server, Ryzom Client
rc¶
- Windows Server 2003 (x86)
- Successfully compiled everything using VS2008 Pro SP1 (Commitment: 82)
- Modified configuration files.
- Set up mysql, imported stucture and data.
- Successfully compiled everything using VS2008 Pro SP1 (Commitment: 102)
- Fixed internal assert error.
- Currently modifying configuration files.
- Successfully compiled everything using VS2008 Pro SP1 (Commitment: 82)
invaders¶
- Server compiled on ubuntu_x86
narfman0¶
- Server compiled on Ubuntu 9.10 x86, Fedora 12 x64_86
rti¶
- nel, nelns, ryzom client built on Mac OS X 10.6 for x86_64 (Dependencies using macports)
- client (kind of) running with some dirty hacks (looking further into it)