« Previous - Version 5/18 (diff) - Next » - Current version
kaetemi, 02/25/2012 07:49 pm


Pipeline 3D Export Tool Requirements

This page lists the requirements for creating export tools for 3D data which can be used by the pipeline.

Export modes

shape 1 -> many shape; anim; tga (lightmap)
ig 1 -> many ig
skel 1 -> 1 skel
clod
cmb
pacs_prim
swt
veget
zone

shape

Exports:
  • All shape nodes with lod (shape_with_coarse_mesh/nodename.shape)
  • All shape nodes without lod (shape_not_optimized/nodename.shape)
  • Animations per shape if any (shape_anim/nodename.anim)
  • Generates lightmaps if required per shape per lightgroup (shape_lightmap_not_optimized/filename_nodename_lightgroupid.tga & filename_nodename.txt (log))
Does not export:
  • Accelerator
  • Zone quad patch
  • Particle system
  • PACS Primitive
  • Node properties DONOTEXPORT checked
  • Node properties COLLISION checked
  • Node properties COLLISION_EXTERIOR checked

ig (1 -> many)

Exports:
  • All instance groups for IGNAME used in node properties (igname.ig)
Instance groups contain:
  • All shapes (by name)
  • All lights
  • All helpers

skel (1 -> 1)

Exports:
  • One skeleton containing node tree in reference position starting from node Bip01 (filename.skel)