December 1st, 2005, 07:38 PM | #1 |
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Outposts - General Discussion Thread
Since we've just opened the test server (ATS) to all active subscribers, please feel free to participate in our on-going tests, by creating an ATS client and testing the upcoming outposts feature, if you like. For further information, please refer to the following announcement and guidelines: http://www.ryzom.com/?page=news&id=1661.
This thread is dedicated to discussing the outposts feature with other fellow players, feel free to share your experiences and thoughts! To report bugs, or to provide the developers with feedback and suggestions, please use the following forum thread instead: http://www.ryzom.com/forum/showthread.php?t=20023 |
December 1st, 2005, 08:54 PM | #2 | |
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Re: Outposts - General Discussion Thread
Quote:
Ready ... set ... TEST! |
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December 1st, 2005, 09:27 PM | #3 | |
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Re: Outposts - General Discussion Thread
Quote:
Boy does it take awhile!! I've been at it about an hour(since starting to patch) and not even finished with the Fighter trainer! I have go to work ... I'll try to finish... some time soon. See ya'll there! Lin Zhao ATS Gilmar Aristoptle |
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December 2nd, 2005, 07:29 AM | #4 |
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Re: Outposts - General Discussion Thread
sooo ive been playing for a bit and HOW THE HECK do you take over one if we are only level 150 and the guys are from 200 to 250 hehe.... if had our mains then it might be a lttle easier
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December 2nd, 2005, 11:24 AM | #5 |
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Re: Outposts - General Discussion Thread
never mind we came up with a way do do it we are the best with only 6 people yea
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December 2nd, 2005, 03:24 PM | #6 |
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Re: Outposts - General Discussion Thread
they r lowering the strenght of the outpost guards so it will become easier soon enough
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December 2nd, 2005, 06:12 PM | #7 |
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Re: Outposts - General Discussion Thread
It would probably be a good idea at some point to test the setting your attack and defense time. As we in Arispotle are Very Very Very multi-timezone. This would seem like an important part to get right and test.
Noin. |
December 3rd, 2005, 07:26 PM | #8 |
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Re: Outposts - General Discussion Thread
The newest travelers to ATS aren't able to see the ATS forum so it would be a good idea to repost useful information.
A copy of a post I made on the ATS forum: In the Lake Lands (US Central): Liberty Lake 7:40a - Greenvale Trade Post - German ATS Team - Tree-Bore in operation 7:44a - Sandy Workshop - ruins 7:49a - Windermeer Farm - ruins 7:55a - Darkmoor Border Post - ruins 7:59a - Farely Farm - ruins 8:05a - Dainty Isle Workshop - ruins Winds of Muse 8:08a - Windyway Workshop - French Team ATS - Big Trepan in operation 8:13a - Muse Laake Watch Farm - ruins 8:17a - Musemere Workshop - ruins 8:22a - Threepillars Farm - ruins 8:24a - Loriagate Border Post - ruins Fount 8:28a - Fount Porch Trade Post - "Marauding Tribe" (Waupee - German game master - German ATS Team - was standing by the Banner) 8:32a - Bountygate Border Post - ruins 8:38a - Fount Lake Workshop - ruins 8:46a - Ponders End Workshop - ruins Enchanted Isle 8:53a - Eastshore Magic Pole - ruins 8:58a - Graveyard Gate Research Centre - "Marauding Tribe" Loria 9:11a - Watergate Border Post - ruins 9:21a - Loria Stronghold - "Marauding Tribe" Bounty Beaches 9:33a - Liberty Gateway Border Post - ruins 9:37a - Twintops Workshop - before I died I could tell it was active. I'm not aware atm of a route to it that is survivable. Last edited by danadita : December 3rd, 2005 at 07:59 PM. |
December 3rd, 2005, 08:16 PM | #9 |
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Re: Outposts - General Discussion Thread
these should be active outposts, 7 per land
sry if some data is incorrect ;-) fyros: Blackburn Trade Post - q50 West Blackburn Border Post - q100 Hightowers Farm - q150 Southend Dune Farm - q200 Malmont Farm - q200 Woodburn Magic Pole - q250 Woodburn Stronghold - q250 tryker: Greenvale Trade Post - q50 Windway Workshop - q100 Fount Porch Trade Post - q150 Graveyard Gate Research Centre - q200 (in sinking sands workshop) Twintops Workshop - q200 Loria Stronghold - q250 Whirling Strongold - q250 zorai: Qai-Du Workshop - q50 Sai-Shun Stronghold - q100 Demon’s Crossroads Diplomatic Outpost - q150 Great Outback Workshop - q200 Gu-Qin Workshop - q200 Zo-Kian Ruins Workshop - q250 Lost Valley Stronghold - q250 matis: Psykopla Knoll Trading Post - q50 Finder’s Farm - q100 (corrected, was q200) Wooky Workshop - q150 Berello Gorge Border Post - q200 Fearing Fen Farm - q200 Westgrove Stronghold - q250 Ginti Workshop - q250
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Arispotle's Calendar | XP Graph | Atys Date and other useless stuff Displayer (in java, all servers) Last edited by blaah : December 5th, 2005 at 11:35 PM. Reason: some info corrected |
December 3rd, 2005, 08:25 PM | #10 |
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Re: Outposts - General Discussion Thread
im already a long time on ats and can provide ZUNamps if needed
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