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November 10th, 2006, 06:40 AM | #1 | |
Join Date: Sep 2004
Location: Underground... Getting DP :)
Posts: 647
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Question on Dialogue as per Grimjim Scenario
There seem to be two different possibility of handling-creating a dialouge.
I am currently using "timer"option: second sentence to start 3, 6... seconds after first sentence. On Jyudas Scenario, at the opening , the speech bulb had an option for the player to control the sentence sequence: arrow allowing to go to next sentence.. I haven't found how to script that yet, any hint?
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To protect and to rez, never to serve. Crafta of da weapa Master of Spellings and Typos "we want to rule the world, to free our kind" (Shinken, Poete-healer) Do not forget the old man words! Too much PvP is bad for your sanity Quote:
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November 10th, 2006, 07:04 AM | #2 |
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Join Date: Mar 2005
Location: Asia
Posts: 196
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Re: Question on Dialogue as per Grimjim Scenario
Hi gillest,
It's already mentioned several times in this forum. Its {break} *^.^*
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Olca - The Homin of Destiny Relino - The Cutest Trykertte ~*~ An adventurer and a melee combatant ~*~ |
November 10th, 2006, 07:21 AM | #3 | |
Join Date: Sep 2004
Location: Underground... Getting DP :)
Posts: 647
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Re: Question on Dialogue as per Grimjim Scenario
Been looking everywhere, can't find where its mentioned
U just add {break} at the end of each dialogue section?
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To protect and to rez, never to serve. Crafta of da weapa Master of Spellings and Typos "we want to rule the world, to free our kind" (Shinken, Poete-healer) Do not forget the old man words! Too much PvP is bad for your sanity Quote:
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November 10th, 2006, 07:40 AM | #4 | |
Join Date: Sep 2004
Posts: 2,786
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Re: Question on Dialogue as per Grimjim Scenario
Quote:
Hello.{break}That was an opening sentence.{break}That wasn't.{break}You can split them up into clickable sections like this.{break}Off you go! |
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November 10th, 2006, 08:02 AM | #5 | |
Join Date: Sep 2004
Location: Underground... Getting DP :)
Posts: 647
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Re: Question on Dialogue as per Grimjim Scenario
hehe ok,
silly me was putting it at the end of the sentence, not at the beginning . Will give it a try later, cos it seems you put everything in same dialogue: i was creating more than one line per dialogue edition.. Thanks
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To protect and to rez, never to serve. Crafta of da weapa Master of Spellings and Typos "we want to rule the world, to free our kind" (Shinken, Poete-healer) Do not forget the old man words! Too much PvP is bad for your sanity Quote:
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November 10th, 2006, 02:04 PM | #6 | |
Join Date: Nov 2005
Posts: 23
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Re: Question on Dialogue as per Grimjim Scenario
Quote:
If you are going to add a {break} command you should remember to add spaces after the break. The reason for this is that in the chat window it will appear as one block of text, so "Hello.{break}That" will appear as "Hello.That". So in the example above: Hello.{break} That was an opening sentence.{break} That wasn't.{break} You can split them up into clickable sections like this.{break} Off you go! |
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April 23rd, 2007, 03:11 AM | #7 |
Join Date: Nov 2006
Posts: 451
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Re: Question on Dialogue as per Grimjim Scenario
For some reason im not able to put the { } signs in when i edit my text, any ideas?
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