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#11 |
Join Date: Nov 2004
Location: U.K. / Min-Cho
Posts: 903
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Re: Some of the ideas generated/discussed at the RL meeting on 11th June.
Some nice ideas there guys, although I guess most of them come under "don't hold your breath"
![]() And yes Noin, it is a shame the non-euro players can't get together easily. However, even if you were to arrange some kind of video conferencing you would still have issues with timezones... Not sure if there's a workable solution there... Oh, and isn't Area more relevant than Mass? ![]() ![]() |
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#12 |
Join Date: Sep 2004
Location: Making use of the ignore list
Posts: 3,165
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Re: Some of the ideas generated/discussed at the RL meeting on 11th June.
Well tbh, if you had one in america and I wasn't at uni at the time... I'd go. We just had one in the UK and Rayne and Starflow came over from the states
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#13 |
Join Date: Apr 2005
Posts: 246
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Re: Some of the ideas generated/discussed at the RL meeting on 11th June.
One thing I would really love to see, and I only bring it up because you touched on it with your list, is a basic /emote command. Hardcoded emotes are fine, but absolutely nothing beats an open /emote command.
/emote looks around the audience, waiting for cheer and applause. /emote , hearing nothing but crickets in response to his suggestion, hangs his head and walks silently out the back door. ![]() |
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#14 |
Join Date: Jan 2005
Posts: 92
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Re: Some of the ideas generated/discussed at the RL meeting on 11th June.
At some point in the evening....and it's just possible i imagined this, we discussed the possibility of having yubo (or other) hordes to do our bidding. THIS WOULD BE EXCELLENT!
A point on the US player item: Aren't there a few 'hotspots' of player density in the US. I know it's a big place, but I'm just guessing...but maybe you could try and pick 3 or 4 places and capture maybe 80% of the US players within a few circles of a few hundred miles each. I travelled about 250 miles to get there on saturday, but i suppose it's all relative isn't it? |
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#15 | |
Join Date: Sep 2004
Posts: 327
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Re: Some of the ideas generated/discussed at the RL meeting on 11th June.
Quote:
It would be really cool if we could set up such emotes to include the character animations from preset emotes. I'd also like a "poke" emote. *misses neofuzz who used to always ask for that* |
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#16 | |
Join Date: Sep 2004
Location: Surrey, UK
Posts: 72
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Re: Some of the ideas generated/discussed at the RL meeting on 11th June.
Quote:
I will try and attend the next one as I don't consider myself a true roleplayer. That said, I too would like to see more clothing and weapon texture/designs. I would also like too see more random things happen, like a Karavan/Kami teleporting around to warn of invasions and request help against them (yes have Kavs/Kams fight side-by-side Players against Kitin). |
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