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#11 | |||||
Join Date: Aug 2006
Location: Madrid
Posts: 351
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Re: Free Ryzom Campaign
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But, it appears that the aim of ryzom.org is more the GPL than Ryzom. Hey, that's pretty fine, but is a little annoying that it isn't clear enough for a lot of players who don't cares at all for the GPL or the free soft. I know the entusiasm of the Free Soft fanboys, but in this matter, it could be very dangerous. Quote:
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#12 | |||
Join Date: Jan 2006
Location: 147.83.36.0/24
Posts: 107
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Re: Free Ryzom Campaign
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I do think it's possible, and as an IT employee (yet with a lack of perspective since we're talking about something huge), I do think it's possible. Quote:
My donators? ![]() Quote:
Ona side note... my apologies if I've offended you, it was never my intention.. I'm just trying to defend a position that was been attacked with some arguments that imho are not very realistic. |
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#13 | |
Join Date: Sep 2004
Posts: 1,573
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Re: Free Ryzom Campaign
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This is one thought that came to mind too... For the moment, I only saw the social contract and nice hints about the GPL, the LGPL, Creative Commons, etc. but little to no information related to the game and service itself. The cost analysis lacks depth ("we'll see, it can be tens or hundreds of thousands of euros, then we'll deploy a server; with time; hire a developer, etc."). When asked about a roadmap, the answer given was "we don't have one". I guess that's understandable, the time window they had is the order of a couple of weeks. On the other hand, to me, there are two different aspects: one, developing the game, and second operating the game service. Considering the developing the game, I am not bashing them, they have the right to try... but, if Nevrax, with its 20-30 perm staff (guessing, after the layoff from 50-60) has had troubles keeping up with features and half implemented options; with lots of wait and see....it is doable, (e.g. PlaneShift) but it raises a lot of questions, and the pace of development is slow. For operating the service, I think it becomes necessary to have a paid service. That said, it would interesting to see how the Free Software model applies to Ryzom. But there is an important difference between "would you like to see/use/enjoy/have a GPL based MMRPG implementation?" and "would you like to pay for it to be GPL?" and "would you like to pay so Ryzom does not die?". |
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#14 | |
Join Date: Aug 2006
Location: Madrid
Posts: 351
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Re: Free Ryzom Campaign
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Not offence at all ![]() |
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#15 | |
Join Date: Sep 2004
Posts: 2,007
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Re: Free Ryzom Campaign
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I agree with you on this. There needs to be an outside source beyond the players to determine what is good for the game. Without it, there would be no direction since half the community wants Ryzom to be one thing, the other wants it to be another. IF Ryzom ends, then it ends. I wouldn't continue playing. |
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#16 | |
Join Date: Sep 2005
Posts: 340
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Re: Free Ryzom Campaign
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#17 | |
Join Date: Sep 2004
Posts: 2,786
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Re: Free Ryzom Campaign
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A couple of choice quotes for you. "Democracy is two wolves and a sheep voting on what's for dinner." "Demoracy is the only form of government that gives the people what they _deserve_." A straight vote on things would only give one, sizeable, faction of players control, constant control, they would become entrenched, those who wanted something different would leave and you would get an inevitable snowball effect accelerating the changes off into oblivion in a single direction. A properly designed system (of any kind) will have checks and balances to help counteract this but I'm not sure this has been properly considered. |
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#18 | |||
Join Date: Sep 2005
Posts: 340
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Re: Free Ryzom Campaign
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Also working democracys have these.... Quote:
![]() I agree that it will have to be a very well thought out concept, if this project is really going to become reality. but i don't think thee is no way it could work. I think it *could* work, if executed properly. Quote:
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#19 |
Join Date: Sep 2004
Posts: 1,260
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Re: Free Ryzom Campaign
I'm having a sense of deja vu.
Think about the below when thinking about the Free Ryzom project. Just some thoughts for you. How do they pay for the servers? How do they pay for the developers? How do they pay for the support staff? This is not a simple piece of software, the Debian Project idea isn't going to work. Someone has to be in control. 10 Euros a month isn't going to cut it for all the costs alone. I love you guys, but I wouldn't trust any of you, or myself, to make all the right decisions for Ryzom. An MMO is a business, not jsut a simple piece of software to upkeep. |
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#20 | |
Join Date: Sep 2004
Posts: 2,007
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Re: Free Ryzom Campaign
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The problem is that there would never be any agreement as to who would decide what happens and what does not. Take me and Grimjim, we have completly different views on how the game should be. We are both long time players and we both have some weight in the community. |
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