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Old March 23rd, 2009, 04:53 PM   #161
cielchan
 
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Re: Yay KP is back \o/

Yes, you are right.
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Old April 19th, 2009, 10:01 PM   #162
0balgus0
 
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Re: Yay KP is back \o/

Haven't seen any PR dig spank expeditions lately. Does this mean Homins are all good w/ KPs now?
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Old April 20th, 2009, 08:04 PM   #163
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Re: Yay KP is back \o/

Quote:
Originally Posted by 0balgus0
Haven't seen any PR dig spank expeditions lately. Does this mean Homins are all good w/ KPs now?


Hate KP fix aggro range its stupid!!
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Old April 20th, 2009, 08:21 PM   #164
fiach
 
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Re: Yay KP is back \o/

tsk, tsk, call yourself a "harvester"!?!

But yes it is stupid considering the server pop
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Old April 20th, 2009, 08:38 PM   #165
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Re: Yay KP is back \o/

Yes, they're still stupid. Fix them please
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Old April 20th, 2009, 09:10 PM   #166
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Re: Yay KP is back \o/

Quote:
Yes, they're still stupid. Fix them please
*a whisper from the winds* "Be careful what you wish for..."
*poof* the magic happens.

Fixed: The KP are now fixed. New AI algorithms have made the KP much more intelligent in their hunting for homins.

Now what was that you said about range? *scratches head*

Peace,
- Sui

Edit: almost forgot the obligatory
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Old April 20th, 2009, 09:13 PM   #167
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Re: Yay KP is back \o/

So whats their current range now then Sui?
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Old April 20th, 2009, 09:14 PM   #168
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Re: Yay KP is back \o/

No one goes down there any more, how can they make it any worse?
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Old April 20th, 2009, 10:11 PM   #169
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Re: Yay KP is back \o/

I thought they had taken them out for a while.

spent a full morning running about checking bosses and only saw one patrol near the end of my trek.
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Old April 21st, 2009, 07:54 PM   #170
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Re: Yay KP is back \o/

Think of it this way....

You have a team of guild mates, you think "oh, I wonder if XYZ boss is up down in the PR lands", so you all take a little jaunt down there, murdering and slaughtering Kipestas and Kinchers and Tyranchas and Zerxs all the way down to XYZ Boss, see it in the far distance, tear off in a violent rampage, and thus beset horrible amounts of damage and magicks upon said creature.

Now, reverse....

A Team of Kirostas get together, and wonder if the Prime Roots lands are well tended as they should be, and they go wandering about their lands. Upon seeing a Homin in the far distance, invading their territory, they tear off in violent rampage, and thus beset horrible amounts of damage and magicks upon said creature.


Its all about perspective.... I think the Kitin's got things right at the moment.

Besides, as Jackoo stated, and other guild mates have done as well, you can still wander around much of the Prime Roots and not get slaughtered repeatedly.
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