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Old June 14th, 2009, 09:16 AM   #1
katriell
 
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Re: Share your ideas for Ryzom

It's...unpleasant...that I've had to reallocate nine out of my ten votes to ideas advocating rollbacks of v1.5.0 components.
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Old June 14th, 2009, 07:26 PM   #2
richky
 
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Re: Share your ideas for Ryzom

Quote:
Originally Posted by katriell
It's...unpleasant...that I've had to reallocate nine out of my ten votes to ideas advocating rollbacks of v1.5.0 components.
I had the same feeling
I would much rather be able to assign them to some of the great ideas there for moving forward!
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Old June 14th, 2009, 09:41 PM   #3
stheno2
 
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Re: Share your ideas for Ryzom

Quote:
Originally Posted by katriell
It's...unpleasant...that I've had to reallocate nine out of my ten votes to ideas advocating rollbacks of v1.5.0 components.

I move a vote to agree with this statement :-P
They should have voting separated actually, a section for game bugs, another for perceived patch blunders, and another for game feature additions.
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Old June 15th, 2009, 01:01 AM   #4
seawe
 
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Re: Share your ideas for Ryzom

Quote:
They should have voting separated actually, a section for game bugs, another for perceived patch blunders, and another for game feature additions.

o/ agree since there is no test server currently (that i know of) giving feedback on patches specifically is needed. Though it would obviously be better to be able to give feedback before the patch so rollbacks weren't needed to be requested but a test server is a big thing to set up in its self...
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Old June 18th, 2009, 02:19 PM   #5
hemera
 
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Re: Share your ideas for Ryzom

feedback bullshit page.

http://feedback.ryzom.com/pages/2600...3e013fa4a3978f

whats the use of having a feed back page when they dont listen to the players.
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Old June 18th, 2009, 03:42 PM   #6
truman
 
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Re: Share your ideas for Ryzom

so reparing the damage to "fear" is declined
no explanation - nothing
so it's not going to happen
is there an explanation somewhere on the need for this in the first place?
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Old June 18th, 2009, 03:58 PM   #7
kervala
 
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Re: Share your ideas for Ryzom

Why no people from aniro or leanon voted for this ?

I checked the votes, there are a lot of people which are rerolls (just to add a vote) so it doesn't reflect to real changes.

Edit: Don't forget if this bug fix is rolled back, it will affect also people from Aniro and Leanon. So don't be egoist !
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Old June 18th, 2009, 04:22 PM   #8
orbdragon
 
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Re: Share your ideas for Ryzom

Quote:
Originally Posted by kervala
Why no people from aniro or leanon voted for this ?

I checked the votes, there are a lot of people which are rerolls (just to add a vote) so it doesn't reflect to real changes.

Edit: Don't forget if this bug fix is rolled back, it will affect also people from Aniro and Leanon. So don't be egoist !


Kervala, as I have little interaction with anyone from the other servers I don't know their opinions. How do they like the afflictions as they are now?
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Old July 5th, 2009, 11:44 AM   #9
bruare
 
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Re: Share your ideas for Ryzom

How about adding ,'s in numbers so that we can read large amounts easier. Is 17643824 about 1M, 100K, or 10M. 17,643,824 I can tell.

And how about keeping the Sandbox in Ryzom rather than making an Event Mandatory? Personally, I am not enjoying not being able to do what I want cause of the massive Kitin spawns.

All that work on an event to just tick me off when a bit of work adding ,'s would make me .
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Old June 18th, 2009, 05:33 PM   #10
blaah
 
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Re: Share your ideas for Ryzom

Quote:
Originally Posted by hemera
whats the use of having a feed back page when they dont listen to the players.
stop using word ROLLBACK if you want anything change.

sore losers creating spam there does not help the cause either.
-
me personally think that fear is completely useless now because of low success, mob not running away from me but does circles in one place most of the time, always running 'east' (or whatever direction is default) and range is only 50m.
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