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#1 |
Join Date: Feb 2007
Posts: 146
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Re: Share your ideas for Ryzom
feedback bullshit page.
http://feedback.ryzom.com/pages/2600...3e013fa4a3978f whats the use of having a feed back page when they dont listen to the players. |
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#2 |
Join Date: Jul 2006
Posts: 7
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Re: Share your ideas for Ryzom
so reparing the damage to "fear" is declined
no explanation - nothing so it's not going to happen is there an explanation somewhere on the need for this in the first place? |
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#3 |
Join Date: Sep 2004
Location: Pyr
Posts: 2,898
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Re: Share your ideas for Ryzom
Why no people from aniro or leanon voted for this ?
I checked the votes, there are a lot of people which are rerolls (just to add a vote) so it doesn't reflect to real changes. Edit: Don't forget if this bug fix is rolled back, it will affect also people from Aniro and Leanon. So don't be egoist !
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Xiombarg, Akenak et Fonctionnaire Impérial, Érudit de la Confrérie du Grand Dragon Ryzom Core manager - CeB developper |
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#4 | |
Join Date: Apr 2007
Posts: 54
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Re: Share your ideas for Ryzom
Quote:
Kervala, as I have little interaction with anyone from the other servers I don't know their opinions. How do they like the afflictions as they are now? |
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#5 |
Join Date: Sep 2004
Location: Pyr
Posts: 2,898
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Re: Share your ideas for Ryzom
I remember a lot of PvPers were using it in crystallized spells and because to the bug, they were able to cast a level 50 spell on a level 250 melee warrior :s
It was even called an exploit, because it wouldn't have been possible. That was the main use of these spells ![]()
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Xiombarg, Akenak et Fonctionnaire Impérial, Érudit de la Confrérie du Grand Dragon Ryzom Core manager - CeB developper |
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#6 |
Join Date: Apr 2007
Posts: 54
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Re: Share your ideas for Ryzom
Oh, I wasn't aware of that particular application! I can see why that bit should be fixed, then. As it stood, I considered myself lucky to land a level 80 affliction on a level 80 creature, much less actually get a link.
Shame they couldn't change one part of it and leave another the way it was. |
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#7 | |
Join Date: Oct 2004
Location: Germany
Posts: 6,294
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Re: Share your ideas for Ryzom
Quote:
Strangely enough, most players on Leanon do seem to be rather contend with the changes. A very few openly complained and only a very few probably voted on it, because only just a few even knew about this vote. Not everyone does speak English and of these even less bother to check Arispotle Forums regularly. My bringing up the vote against the new target gauge, was shouted down and ridiculed. Although many complain about it, but don´t bother with the forums. German Boards are extremely in decline as more and more new and old players don´t see any sense in using them or even bothering to use them. I don´t know why this is so, but it seems to be a "German thing", that reading and posting on boards is regarded as: a.)either extremely fanboy-ish or b.)extremely troll-ish and rude both are uncool and there does not seem to be a middle ground for many new players in this. So Forums are to be avoided. In addition most new (mostly young) players I asked, regarded Forum reading as a bother and not worth their time. "Why read a Forum, if I can play and just ask my way around?" was one direct answer I got. And "... if I can learn from everyone else what´s going on?" The logic in this is, you will know whats going on, even if its late, but you won´t have to stop playing for it and you can still raise a ruckus in Universe if what you "hear" does not please you. Regardless of the value of the rumored information, that only a few bother to check. *sigh* Well, so no wonder most of us did not vote, I did, for what its worth. And I deeply regret so few Germans willing to read these boards at all. My guess atm is that only about 10% of the actual amount of players, which aren´t that many anyway, do participate actively in the German boards. Gawd, I´m a fossil of almost forgotten times it seems. ![]() CU Acridiel |
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#8 |
Join Date: Jan 2007
Posts: 509
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Re: Share your ideas for Ryzom
Don't mistake please.
Yes, rollback are declined because devs can't re-add a bug, that make no sens. But, we can read it : "We will work to increase your pleasure to play and use affilys". So, if affy spells need to be corrected, I think, devs will do it, but NOT with a rollback. And now, you can use your points to others things ![]() |
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#9 | |
Join Date: Dec 2004
Location: Virginia Falls, Hidden Source
Posts: 441
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Re: Share your ideas for Ryzom
Quote:
Oh, someone i can quote for. |
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#10 |
Join Date: Sep 2004
Posts: 22
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Re: Share your ideas for Ryzom
How about adding ,'s in numbers so that we can read large amounts easier. Is 17643824 about 1M, 100K, or 10M. 17,643,824 I can tell.
And how about keeping the Sandbox in Ryzom rather than making an Event Mandatory? Personally, I am not enjoying not being able to do what I want cause of the massive Kitin spawns. All that work on an event to just tick me off when a bit of work adding ,'s would make me ![]() |
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