CurrentState

Version 178 (ChrisNewman, 08/22/2010 07:10 pm)

1 1 vl
h1. CurrentState
2 1 vl
3 1 vl
This page list the current state of all members of the community.
4 1 vl
5 1 vl
Please edit and update this page to add your profile and your current state.
6 1 vl
7 117 Cyberj
{{>toc}}
8 117 Cyberj
9 3 vl
h2. vl/ace
10 1 vl
11 73 vl
* server compiled & run on ubuntu_x86 & debian_x86 (using build system in static)
12 73 vl
* client compiled & run on windows 7 x86 (vc express 2008 sp1)
13 1 vl
* tools compiled & run on windows 7 x86 (vc express 2008 sp1 + MFC)
14 1 vl
* client compiled on ubuntu 9.10 x86 (using build system in static)
15 1 vl
16 1 vl
h2. bdh
17 1 vl
18 1 vl
* server compiled windows 7 x64
19 175 ChrisNewman
20 175 ChrisNewman
h2. Chris Newman
21 175 ChrisNewman
22 177 ChrisNewman
*     *Windows Vista x32:*
23 177 ChrisNewman
* server compiled & run (VC 2008 pro)
24 177 ChrisNewman
* client compiled & run (VC 2008 pro)
25 177 ChrisNewman
* all 3 tools projects compiled & run (VC 2008 pro)
26 177 ChrisNewman
*     *Linux Ubuntu 10.0.4 i386:* 
27 177 ChrisNewman
* server compiled (MakeFile)
28 177 ChrisNewman
* client compiled & run (cMake)
29 177 ChrisNewman
* NeL compiled and installed (cMake)
30 178 ChrisNewman
* Shard tested and working
31 178 ChrisNewman
* http://localhost:40916/login/r2_login.php working
32 178 ChrisNewman
* http://localhost/admin/index.php working
33 5 kerozcak
34 16 grego
h2. grego
35 16 grego
36 50 grego
* server compiled & running under ubuntu 10.04 i386
37 32 grego
* server paritally compiled under debian lenny i386
38 96 grego
* server compiled & run win 7 x86 (VC++ 2008 SP1)
39 96 grego
* client compiled & run win 7 x86 (VC++ 2008 SP1)
40 96 grego
* tools compiled & run win 7 x86
41 52 grego
* connected to my local shard and created account, logged in and am cruising around!
42 96 grego
* opened firewall to allow remote clients to connect to the world @ ryzom.oberfield.me - feel free
43 16 grego
44 5 kerozcak
h2. kerozcak
45 5 kerozcak
46 25 kerozcak
* server compiled, running and working on gentoo Linux 2.6 x86
47 26 kerozcak
* Windows Ryzom Core Client  connects to the server, creats character and logs in the game testing area
48 1 vl
* Apache/php configured
49 19 kerozcak
* http://localhost:40916/login/r2_login.php working
50 25 kerozcak
* http://localhost/admin/index.php working
51 144 kerozcak
* Client compiled on Windows 7 32bit using Visual C++ 2008 Express Edition
52 6 Kane
53 87 Kane
h2. *Kane Hart*
54 1 vl
55 87 Kane
* Client compiled under & run on Windows 7 Ultimate Edition 64Bit but running under 32Bit Application.
56 87 Kane
* Nel compiled as 32Bit under Windows 7 Ultimate Edition 64Bit.
57 87 Kane
* Server compiled on Windows 7 Ultimate Edition 64Bit.
58 87 Kane
* Server Running under Windows 2008 R2 Enterprise Edition 64Bit. 
59 87 Kane
* Connected Client to Server on separate networks fine.
60 87 Kane
* *Current Status:* Trying to make a patch?
61 7 ratmice
62 7 ratmice
h2. ratmice
63 7 ratmice
64 7 ratmice
* nel with cmake & client with cmake, on x86_64/fedora 12 (patches in tracker, does not run yet)
65 8 kervala
66 8 kervala
h2. kervala
67 8 kervala
68 118 kervala
* client (32 and 64 bits) and server (32 and 64 bits) compiled and run on Windows 7 64 bits
69 91 kervala
* client (64 bits) compiled with CMake and run on Ubuntu 10.4 64 bits
70 169 kervala
* currently working on OpenGL driver, OpenAL driver and Linux client
71 9 vinnie
72 17 Krolock
h2. Krolock
73 14 ulukyn
74 106 Krolock
* Windows XP + Visual Studio 2008 SP1
75 106 Krolock
** client and server compiled successfully
76 106 Krolock
** NeL and Ryzom tools compiled
77 106 Krolock
** connected with client to open.ryzom.com and the local server
78 106 Krolock
** char creation and connection fine
79 109 Krolock
** admin web interface works as supposed to be
80 122 Krolock
** Implementing a new NPC and a test armor went smooth
81 1 vl
* OpenSuse 11.2 32 bit
82 122 Krolock
** successfully compiled the client with cmake.
83 122 Krolock
** server doesn't work with cmake yet. Trying to compile in the classical way
84 106 Krolock
* OpenSuse 11.2 64 bit
85 106 Krolock
** Failed complete because of typecast errors
86 106 Krolock
87 17 Krolock
88 14 ulukyn
h2. Ulukyn
89 14 ulukyn
90 14 ulukyn
* client (32 and 64 bits) and server (32 bits) compiled and run on Windows 7 64 bits
91 14 ulukyn
* client and server (32 bits) compiled on debian 32 bits
92 14 ulukyn
93 101 aquatic
94 101 aquatic
h2. aquatic
95 101 aquatic
96 101 aquatic
* client (32 and 64 bits) compiled and run on Windows 7 64 bits
97 101 aquatic
* client (32 bits) compiled and run on Windows XP 64 bits
98 101 aquatic
* client (64 bits) compiled with CMake and run on Ubuntu 10.4 64 bits
99 101 aquatic
100 27 kaetemi
h2. Kaetemi
101 27 kaetemi
102 45 kaetemi
* _Windows 7 x64 *VS2008* without SP1 without STLport compile for x86 on desktop_
103 27 kaetemi
** *Compile Success*: NeL, NeL Tools, NeL 3ds Max Plugins, NeLNS, Ryzom Client, Ryzom Tools
104 27 kaetemi
** *Compile Failed*: Ryzom Server: A missing hash_map operator gives compile errors
105 45 kaetemi
* _Windows 7 x64 *VS2008* without SP1 with *STLport* compile for x86 on desktop_
106 27 kaetemi
** *Compile Success*: NeL, NeL Tools, NeLNS, Ryzom Client, Ryzom Tools, Ryzom Server
107 1 vl
** *Compile Failed*: NeL 3ds Max Plugins: 3ds Max SDK define kills STLport during compile
108 45 kaetemi
* _Windows 7 x64 *VS2008* with *SP1* without STLport compile for x86 on laptop_
109 1 vl
** *Compile Success*: NeL, NeL Tools, NeL 3ds Max Plugins, NeLNS, Ryzom Tools, Ryzom Client, Ryzom Server
110 45 kaetemi
** *Run OK*: NeL Tools, NeL 3ds Max Plugins, NeLNS, Ryzom Tools, *Ryzom Client, Ryzom Server* :)
111 45 kaetemi
* _WampServer 2.0 with *Apache 2.2.11*, *PHP 5.2.10*, and *MySQL 5.1.33*_
112 45 kaetemi
** *Script OK*: Login
113 45 kaetemi
** *Script Fail*: Admin: Shard does not show up, cannot add anything either.
114 27 kaetemi
115 9 vinnie
h2. Vinnie
116 9 vinnie
117 85 vinnie
* Windows 7 Pro x64, VS2008 SP1, compiled 32b
118 85 vinnie
** server compiled & running
119 85 vinnie
** client compiled & running
120 85 vinnie
** tools compiled
121 72 vinnie
122 85 vinnie
* Windows 7 Pro x64, VS2008 SP1, compiled x64
123 89 vinnie
** server compiled entities_game_service crashes when starting all services
124 85 vinnie
** client compiled
125 85 vinnie
** tools gave errors
126 10 vikarti
127 10 vikarti
h2. vikarti
128 11 vikarti
129 30 vikarti
* Visual Studio 2008 SP1,STLPort,Windows 7 Ultimate 64 bit(but all was build as 32 bit)
130 30 vikarti
* Apache: Apache/2.2.14 (Win32)
131 30 vikarti
* PHP 5.2.13 (built: Feb 24 2010 14:32:32) (used as mod_php)
132 30 vikarti
* MySQL Server:Ver 5.1.46-community for Win32 on ia32 
133 30 vikarti
* Client compiled and runs correctly (with open.ryzom.com)
134 30 vikarti
* NeL & server compiled correctly
135 1 vl
* Apache/php configured
136 30 vikarti
* Server modules appears to be running in sync
137 18 kaetemi
* http://localhost:40916/login/r2_login.php appears correctly
138 30 vikarti
* current state:client does not connect with error code 4(manually asking same url via Firefox - returns expected results,apache 2.2 logs looks fine),admin web interface allows to login(after manual db modifications),sees that there is a shard but don't see running services as on open.ryzom.com
139 30 vikarti
* [Vikarti_Problems_encountered_so_far]
140 18 kaetemi
141 18 kaetemi
h2. sorlok_reaves
142 18 kaetemi
143 18 kaetemi
* Windows Vista Business, 32-bit, VC++ Express 2008:
144 18 kaetemi
** NeL and server compiled
145 18 kaetemi
** Client compiled
146 18 kaetemi
** Several tools (non-MFC ones) compiled 
147 18 kaetemi
** *Current state:* Trying to find my old MFC (VS) license to compile tools, etc.
148 22 Andrew
149 22 Andrew
h2. Andrew
150 22 Andrew
151 120 Andrew
* Compiled linux server on debian, installed and started server
152 120 Andrew
* Compiled windoes client
153 120 Andrew
* Compiled client with server
154 120 Andrew
* Built 2 small test regions in World Editor
155 120 Andrew
* No idea how to transfer region from World Editor to server and client so it's playable. It seems nobody have info how to do it.
156 29 feendrache
157 29 feendrache
h2. feendrache
158 29 feendrache
159 57 feendrache
* Server Compiled for Linux / Ubuntu
160 57 feendrache
* Client Compiled with Vc++ Express for Vista
161 67 feendrache
* Client connecting to server
162 67 feendrache
163 67 feendrache
* _Currently working on setting up my own world_
164 31 Phaelae
165 31 Phaelae
h2. Phaelae
166 31 Phaelae
167 31 Phaelae
* Using: Windows 7 (x86) with Visual C++ 2008
168 31 Phaelae
169 31 Phaelae
* NeL - Compiled
170 31 Phaelae
* Client - Compiled
171 31 Phaelae
* Server - Compiled
172 31 Phaelae
* Tools - Compiled
173 81 Phaelae
* Apache, MySQL, PHP - Installed and configured with shard administration website working.
174 31 Phaelae
175 31 Phaelae
* _Currently trying to get server running and client to connect_
176 44 SpynalTom
177 44 SpynalTom
h2. SpynalTom
178 44 SpynalTom
179 44 SpynalTom
* Compiled on Ubuntu 9.10 (x86)
180 130 SpynalTom
* Compiled on Debian 5.0 Lenny (x86)
181 48 Mankar
182 48 Mankar
h2. Mankar
183 48 Mankar
184 48 Mankar
* Compiled on Windows 7 using Vc++ Express 2008 (x86 and 64-bit)
185 48 Mankar
* Compiled NeL, NeLNS, and Snowballs on OSX 10.6 using g++ (x86)
186 48 Mankar
* Successfully run and connect to server on Windows 7.
187 51 mitharus
188 51 mitharus
h2. Mitharus
189 51 mitharus
190 51 mitharus
* Compiled/running server on Slackware 13.0 (x86)
191 51 mitharus
** GCC 4.3.3
192 51 mitharus
** Apache 2.2.13 - PHP 5.2.11
193 55 webshinra
194 55 webshinra
h2. webshinra
195 58 sorlok_reaves
196 55 webshinra
* partially compiled on Ubuntu x64
197 68 webshinra
* compiled using a chroot 32 bit
198 162 webshinra
* compiled & run on archlinux i686.
199 56 jayme
200 56 jayme
h2. vhelsing
201 58 sorlok_reaves
202 56 jayme
* Debian sid, x86
203 56 jayme
** nel with cmake
204 100 jayme
** client with cmake [lua5.1]
205 60 Kristaba
206 60 Kristaba
h2. Kristaba
207 61 Kristaba
208 60 Kristaba
* Ubuntu 10.04 i386
209 60 Kristaba
** Compiled NeL, NeLNS, Ryzom Server
210 60 Kristaba
* Windows XP (x86) using VC++ Express 2008
211 60 Kristaba
** Compiled NeL, NeLNS, Ryzom Server, Ryzom Client
212 62 rc
213 62 rc
h2. rc
214 62 rc
215 79 rc
* +Windows Server 2003 (x86)+
216 78 rc
** Successfully compiled everything using VS2008 Pro SP1 (Commitment: 82)
217 78 rc
*** Modified configuration files.
218 78 rc
*** Set up mysql, imported stucture and data.
219 1 vl
** Successfully compiled everything using VS2008 Pro SP1 (Commitment: 102)
220 79 rc
*** Fixed internal assert error.
221 86 rc
*** Modified configuration files.
222 86 rc
*** All services running
223 86 rc
*** Web working
224 86 rc
*** Able to join server, tested with three people online, running smooth.
225 64 invaders
226 64 invaders
h2. invaders
227 64 invaders
228 66 invaders
* Server compiled on ubuntu_x86
229 145 invaders
* Client compiled on ubuntu x86
230 69 narfman0
231 69 narfman0
h2. narfman0
232 69 narfman0
233 70 narfman0
* Server compiled on Ubuntu 9.10 x86, Fedora 12 x64_86
234 74 rti
235 74 rti
h2. rti
236 74 rti
237 104 rti
* nel, nelns, ryzom client built on Mac OS X 10.6 for x86_64 using [[BuildForMacCmake]]
238 112 rti
* client running with some minor hacks [[MacClientState]]
239 104 rti
* nel, nelns, ryzom services compiled on ubuntu 10.4 32bit using [[BuildForLinux]]
240 108 rti
* services running with a customized yubo count :)
241 82 Priato
242 82 Priato
h2. Priato
243 82 Priato
244 105 Priato
* compiled and running server/client for windows 7 x86 using Vc++ Express 2008
245 163 Priato
* compiled server for Ubuntu 10.04
246 163 Priato
* client connect to server
247 163 Priato
* Added new NPC with new quest
248 84 Rawfox
249 84 Rawfox
h2. rawfox
250 84 Rawfox
251 119 Rawfox
* +Windows 7 Ultimate 64bit+
252 119 Rawfox
*** compiled client in 32bit and 64bit, both versions tested and running nice
253 119 Rawfox
*** compiled server in 32bit, tested and running
254 119 Rawfox
*** configured the server and logins are possible local. I killed my fist yubo :D
255 88 Dishwasha
256 88 Dishwasha
h2. Dishwasha
257 88 Dishwasha
258 88 Dishwasha
* compiled and running server on Ubuntu 9.10 x86
259 88 Dishwasha
* compiled and running x64 client using Visual Studio 2008 Team Edition on Windows 7 x64
260 88 Dishwasha
* compiled and running NeL WorldEditor with shard monitor plugin
261 93 BlueSteel
262 93 BlueSteel
h2. BlueSteel
263 93 BlueSteel
264 94 BlueSteel
* Successfully compiled R130 on win7 x86 ultimate using VC++ Express 2008 All compiled with no errors 
265 93 BlueSteel
(using instructions found in forum, including getting VC++ 2008 express to use MFC)
266 95 Fishi
267 95 Fishi
h2. Fishi
268 95 Fishi
269 95 Fishi
* Arch Linux x64
270 95 Fishi
** compiled nel with cmake
271 95 Fishi
** compiled client [lua5.1] with cmake
272 95 Fishi
** successfully connected with client to open.ryzom.com
273 97 Sywindt
274 97 Sywindt
h2. Sywindt
275 97 Sywindt
276 97 Sywindt
* tools and client compiled on ubuntu 10.4 x86 using make_all
277 97 Sywindt
* server compiled and run on ubuntu 10.4 x86 using make_all
278 97 Sywindt
* client and tools compiled & run on windows 7 x64 (built x86, VS 2008 SP1)
279 97 Sywindt
* server compiled on Win7 x64 (built x86, VS 2008 SP1)
280 97 Sywindt
* successfully connected to server from built client.
281 107 Sywindt
* admin site working (except LAS)
282 99 droidix
283 99 droidix
h2. droidix
284 99 droidix
285 99 droidix
* compiled client (Win32 Debug) with Visual C++ *2010* on Windows 7 x64
286 99 droidix
** created my own build of stlport since the one in externals uses the VC++2008 runtime
287 99 droidix
** had to comment out a line in ctrl_text_button.cpp due to an internal compiler error
288 99 droidix
** 2010 has per project directories so you have to set the include/lib locations on each project (tip: you can select multiple projects at once)
289 99 droidix
* successfully connected to and explored the open shard
290 102 brocifer
291 102 brocifer
h2. brocifer
292 103 brocifer
293 103 brocifer
* Server compiled in CentOS 5.4 x86 working on config
294 110 Korath
295 110 Korath
h2. Korath
296 110 Korath
297 110 Korath
* Windows 7 64 Home Premium 
298 110 Korath
* compiled server and client 32 bit and 64 bit (64 bit with thousands of warnings)
299 110 Korath
* 32 bit versions running fine
300 110 Korath
* 64 bit services crashing (most of them)
301 124 Enoril
* successfully connected on localhost
302 124 Enoril
* installed server on another machine (XP SP2)successfully connected from win7 machine
303 110 Korath
* did some changes to world to get a hang on it
304 110 Korath
* admin tool not proper working till now
305 111 Enoril
306 111 Enoril
307 111 Enoril
h2. Enoril
308 1 vl
309 128 Enoril
** *Windows 7 x64 Home Premium*
310 128 Enoril
311 124 Enoril
* Using Microsoft Visual C++ 2008 
312 124 Enoril
* Using revision 236
313 124 Enoril
> x86
314 1 vl
> * Server & Client compiled without problem
315 124 Enoril
> * Client & Server run perfectly
316 128 Enoril
> * Connected on localhost server, web admin tool
317 124 Enoril
318 124 Enoril
> x64
319 124 Enoril
> * Server & Client compiled without problem
320 124 Enoril
> * Client run perfectly
321 1 vl
> * Some server services crashing on loading without log 
322 1 vl
323 129 Enoril
** *Ubuntu 10.04 x86*
324 128 Enoril
325 128 Enoril
* Using CMake
326 128 Enoril
* Using revision 283
327 128 Enoril
> * Nel, Nels, Server & Client compiled without problem
328 128 Enoril
> * Client run perfectly under Ubuntu
329 124 Enoril
330 113 MMOInteractive
331 113 MMOInteractive
h2. MMO Interactive
332 113 MMOInteractive
333 113 MMOInteractive
* Windows Vista 32bit 
334 113 MMOInteractive
* Using Microsoft Visual C++ 2008
335 113 MMOInteractive
* Not sure which rev # but it was code from Saturday May 15th 2010
336 113 MMOInteractive
* Got everything compiled just fine
337 113 MMOInteractive
* Servers work with some errors but prob. just an issue with my config. The errors don't prevent the servers from working.
338 113 MMOInteractive
* Client is able to connect no problems. I do get a lua error every once in a while but nothing that prevents the client from working.
339 113 MMOInteractive
* After recreating the pack sheets all the player characters have lost their heads. I am guessing the files for the character heads are missing so those will have to be recreated or put back into the server source files.
340 116 Cyberj
341 116 Cyberj
h2. Cyberj
342 116 Cyberj
343 116 Cyberj
* Debian sid 64
344 116 Cyberj
* Compiled nel with cmake
345 116 Cyberj
* Compiled client [lua5.1] with cmake
346 116 Cyberj
* Successfully connected with client to open.ryzom.com
347 116 Cyberj
* Fail to compile server with cmake
348 123 khelkun
349 123 khelkun
h2. Khelkun
350 123 khelkun
351 131 khelkun
* Compiled Ryzom server & client.
352 132 khelkun
* Ran client & a local game shard.
353 133 khelkun
* Ran a local ring (R2) shard and use it from client.
354 132 khelkun
* Platform concerned by previous achievements:
355 1 vl
** Windows XP Professional SP3 32 bits / VC++ 2008 SP1 
356 131 khelkun
** Windows Vista 64 bits Ultimate / VC++ 2008 SP1 (x86 compilation - Failed to compile a x64 version)
357 133 khelkun
n.b: in client scenario editor choose land type and season then press enter key. Thanks to _vl_ for submitting DSS config files.
358 1 vl
359 125 vbmithr
h2. vbmithr
360 126 vbmithr
361 126 vbmithr
* Failed to compile the server on archlinux 64 — linking problems with NeLLIGO
362 127 khelkun
* Successfully compiled client with cmake
363 134 Nerocon
364 134 Nerocon
h2. Nerocon
365 134 Nerocon
366 143 Nerocon
* Win7 64bit, compiled 32bit everything with VS 08 following the [[EverythingWindows]] guide.
367 134 Nerocon
* Was able to run the client and connect to the local DB and server. The web portion for admining is however broken for me passing syntax errors.
368 1 vl
* I think it was a directory structure error on my part that is not allowing the web based portion to function.
369 1 vl
* Worldedit appears to function well, had no issues or crashes after compile, but did not dig deep.
370 143 Nerocon
* Compiled with zero errors ubuntu 10.04 32bit [[Buildforlinux]], server fired up and runs great. Again issues with the admin web portal but turns out I had some permission set funny.
371 143 Nerocon
* On to world editing! 
372 135 icepick
373 135 icepick
h2. icepick
374 135 icepick
375 139 icepick
* Server compiled and running on Fedora 11, 12, 13 x86 (BuildForLinux)
376 139 icepick
* Server compiled and running on Ubuntu 10.04 (BuildForLinux)
377 140 icepick
* Client and Tools compiled and working on Windows 7 Ultimate x64 (32bit) and Windows XP 32bit with VS 2008 SP1
378 138 icepick
* Everything connects and runs as advertised with some minor file locating and shuffling :)
379 135 icepick
380 141 Phormagos
h2. Phormagos
381 1 vl
382 141 Phormagos
* Client and server compiled on Windows Vista 64
383 142 Phormagos
(Kudos to the creator of Building, Configuring and Running the Ryzom Core for Windows(x86), great job!)
384 141 Phormagos
* Getting a few errors building some of the tools, haven't had a chance to research why yet
385 141 Phormagos
* Vista client connects and runs just great with Vista server on the same system
386 141 Phormagos
* Two remote clients on Windows XP connect and run great with the Vista server
387 141 Phormagos
* Next stop, world editing
388 146 molator
389 146 molator
h2. Molator
390 146 molator
391 176 molator
* Server built and running on Windows XP SP2 x86 (Visual C++ Express 2008 SP1)
392 176 molator
* Client built and running on Windows XP SP2 x86 (Visual C++ Express 2008 SP1)
393 176 molator
* Tools built on Windows XP SP2 x86 (Visual C++ Express 2008 SP1 + MFC from DDK)
394 176 molator
* Windows XP SP2 x86 client connects to Windows XP SP2 x86 server (different PCs, same network), characters creation in the testing area
395 176 molator
* Shard Administration Website working with Xampplite and EasyPHP on Windows XP SP2 x86
396 176 molator
* Server built and running on Ubuntu 10.04 x86 (g++) (cmake for NeL and make_all for server)
397 176 molator
* Server built and running on Debian 5.0.5 x86 (g++) (make_all for NeL and server)
398 176 molator
* Windows XP SP2 x86 client connects to Debian 5.0.5 x86 server (different PCs, same network), characters creation in the testing area
399 176 molator
* Windows XP SP2 x86 client connects to Debian 5.0.5 x86 server (different PCs, through Internet), characters creation in the testing area
400 176 molator
* Shard Administration Website working with Apache2 on Debian 5.0.5 x86
401 176 molator
* Adding armor parts to Debian 5.0.5 x86 server
402 151 demarii
403 151 demarii
h2. Demarii
404 151 demarii
405 151 demarii
* Win7 32bit, compiled with VS2008 (SP1) following the [[EverythingWindows]] guide.
406 151 demarii
* Test run of server and client worked fairly well, minimal issues.
407 152 demarii
* Ubuntu 9.10 32bit compiled and running following the Linux guides.
408 152 demarii
* Web Admin site is working with only a few minor issues.
409 151 demarii
* Worldedit working, small graphic glitch on selection box. Needs more documentation.
410 151 demarii
* Time to learn the art of world editing and developing a work flow for content creation.
411 161 Minthos
412 161 Minthos
h2. Minthos
413 161 Minthos
414 161 Minthos
* server compiled & run on ubuntu x86 (combination of make_all and manually calling make)
415 164 Minthos
* server compiled on gentoo x64, 8 out of 14 services don't immediately crash or abort when launched..
416 165 nikska
417 165 nikska
h2. Nikska
418 165 nikska
419 165 nikska
* server compiled & running under ubuntu 10.04 i386
420 165 nikska
* client compiled & running under ubuntu 10.04 i386
421 170 VinnyQ
422 170 VinnyQ
h2. VinnyQ
423 170 VinnyQ
424 170 VinnyQ
* Windows XP SP3, VS2008 SP1, compiled x86
425 170 VinnyQ
* server compiled & running
426 170 VinnyQ
* client compiled & running, tested on open shard (open.ryzom.com)
427 171 VinnyQ
* tools compiled, 4 projects failed;  Loaded world editor for open shard starter area
428 170 VinnyQ
* next step:  figure out how client/server handle key & mouse inputs and running actions
429 172 flocke
430 172 flocke
h2. flocke
431 172 flocke
432 172 flocke
* Client compiled & running (tested on the "official" shared) on Archlinux 64bit