CurrentState

Version 195 (ragnar-gd, 12/21/2010 10:33 pm)

1 1 vl
h1. CurrentState
2 1 vl
3 1 vl
This page list the current state of all members of the community.
4 1 vl
5 1 vl
Please edit and update this page to add your profile and your current state.
6 1 vl
7 117 Cyberj
{{>toc}}
8 117 Cyberj
9 3 vl
h2. vl/ace
10 1 vl
11 73 vl
* server compiled & run on ubuntu_x86 & debian_x86 (using build system in static)
12 73 vl
* client compiled & run on windows 7 x86 (vc express 2008 sp1)
13 1 vl
* tools compiled & run on windows 7 x86 (vc express 2008 sp1 + MFC)
14 1 vl
* client compiled on ubuntu 9.10 x86 (using build system in static)
15 1 vl
16 1 vl
h2. bdh
17 1 vl
18 1 vl
* server compiled windows 7 x64
19 175 ChrisNewman
20 175 ChrisNewman
h2. Chris Newman
21 175 ChrisNewman
22 177 ChrisNewman
*     *Windows Vista x32:*
23 177 ChrisNewman
* server compiled & run (VC 2008 pro)
24 177 ChrisNewman
* client compiled & run (VC 2008 pro)
25 177 ChrisNewman
* all 3 tools projects compiled & run (VC 2008 pro)
26 179 ChrisNewman
* SnowBalls2 compiled & run (VC 2008 pro)
27 177 ChrisNewman
*     *Linux Ubuntu 10.0.4 i386:* 
28 177 ChrisNewman
* server compiled (MakeFile)
29 177 ChrisNewman
* client compiled & run (cMake)
30 177 ChrisNewman
* NeL compiled and installed (cMake)
31 178 ChrisNewman
* Shard tested and working
32 178 ChrisNewman
* http://localhost:40916/login/r2_login.php working
33 178 ChrisNewman
* http://localhost/admin/index.php working
34 5 kerozcak
35 16 grego
h2. grego
36 16 grego
37 50 grego
* server compiled & running under ubuntu 10.04 i386
38 32 grego
* server paritally compiled under debian lenny i386
39 96 grego
* server compiled & run win 7 x86 (VC++ 2008 SP1)
40 96 grego
* client compiled & run win 7 x86 (VC++ 2008 SP1)
41 96 grego
* tools compiled & run win 7 x86
42 52 grego
* connected to my local shard and created account, logged in and am cruising around!
43 96 grego
* opened firewall to allow remote clients to connect to the world @ ryzom.oberfield.me - feel free
44 16 grego
45 5 kerozcak
h2. kerozcak
46 5 kerozcak
47 25 kerozcak
* server compiled, running and working on gentoo Linux 2.6 x86
48 26 kerozcak
* Windows Ryzom Core Client  connects to the server, creats character and logs in the game testing area
49 1 vl
* Apache/php configured
50 19 kerozcak
* http://localhost:40916/login/r2_login.php working
51 25 kerozcak
* http://localhost/admin/index.php working
52 144 kerozcak
* Client compiled on Windows 7 32bit using Visual C++ 2008 Express Edition
53 6 Kane
54 87 Kane
h2. *Kane Hart*
55 1 vl
56 87 Kane
* Client compiled under & run on Windows 7 Ultimate Edition 64Bit but running under 32Bit Application.
57 87 Kane
* Nel compiled as 32Bit under Windows 7 Ultimate Edition 64Bit.
58 87 Kane
* Server compiled on Windows 7 Ultimate Edition 64Bit.
59 87 Kane
* Server Running under Windows 2008 R2 Enterprise Edition 64Bit. 
60 87 Kane
* Connected Client to Server on separate networks fine.
61 87 Kane
* *Current Status:* Trying to make a patch?
62 7 ratmice
63 7 ratmice
h2. ratmice
64 7 ratmice
65 7 ratmice
* nel with cmake & client with cmake, on x86_64/fedora 12 (patches in tracker, does not run yet)
66 8 kervala
67 8 kervala
h2. kervala
68 8 kervala
69 118 kervala
* client (32 and 64 bits) and server (32 and 64 bits) compiled and run on Windows 7 64 bits
70 181 kervala
* client (64 bits) and server (64 bits) compiled with CMake and run on Ubuntu 10.4 64 bits
71 190 kervala
* client (32 bits) compiled with CMake on Mac OS X 10.5.8 32 bits
72 1 vl
* client, server and tools compiled on PPA in 32 and 64 bits under Karmic Koala, Lucid Lynx and Maverick Mercat
73 190 kervala
* currently working on Ubuntu packaging
74 9 vinnie
75 17 Krolock
h2. Krolock
76 14 ulukyn
77 106 Krolock
* Windows XP + Visual Studio 2008 SP1
78 106 Krolock
** client and server compiled successfully
79 106 Krolock
** NeL and Ryzom tools compiled
80 106 Krolock
** connected with client to open.ryzom.com and the local server
81 106 Krolock
** char creation and connection fine
82 109 Krolock
** admin web interface works as supposed to be
83 122 Krolock
** Implementing a new NPC and a test armor went smooth
84 1 vl
* OpenSuse 11.2 32 bit
85 122 Krolock
** successfully compiled the client with cmake.
86 122 Krolock
** server doesn't work with cmake yet. Trying to compile in the classical way
87 106 Krolock
* OpenSuse 11.2 64 bit
88 106 Krolock
** Failed complete because of typecast errors
89 106 Krolock
90 17 Krolock
91 14 ulukyn
h2. Ulukyn
92 14 ulukyn
93 14 ulukyn
* client (32 and 64 bits) and server (32 bits) compiled and run on Windows 7 64 bits
94 14 ulukyn
* client and server (32 bits) compiled on debian 32 bits
95 14 ulukyn
96 101 aquatic
97 101 aquatic
h2. aquatic
98 101 aquatic
99 101 aquatic
* client (32 and 64 bits) compiled and run on Windows 7 64 bits
100 101 aquatic
* client (32 bits) compiled and run on Windows XP 64 bits
101 101 aquatic
* client (64 bits) compiled with CMake and run on Ubuntu 10.4 64 bits
102 101 aquatic
103 27 kaetemi
h2. Kaetemi
104 27 kaetemi
105 45 kaetemi
* _Windows 7 x64 *VS2008* without SP1 without STLport compile for x86 on desktop_
106 27 kaetemi
** *Compile Success*: NeL, NeL Tools, NeL 3ds Max Plugins, NeLNS, Ryzom Client, Ryzom Tools
107 27 kaetemi
** *Compile Failed*: Ryzom Server: A missing hash_map operator gives compile errors
108 45 kaetemi
* _Windows 7 x64 *VS2008* without SP1 with *STLport* compile for x86 on desktop_
109 27 kaetemi
** *Compile Success*: NeL, NeL Tools, NeLNS, Ryzom Client, Ryzom Tools, Ryzom Server
110 1 vl
** *Compile Failed*: NeL 3ds Max Plugins: 3ds Max SDK define kills STLport during compile
111 45 kaetemi
* _Windows 7 x64 *VS2008* with *SP1* without STLport compile for x86 on laptop_
112 1 vl
** *Compile Success*: NeL, NeL Tools, NeL 3ds Max Plugins, NeLNS, Ryzom Tools, Ryzom Client, Ryzom Server
113 45 kaetemi
** *Run OK*: NeL Tools, NeL 3ds Max Plugins, NeLNS, Ryzom Tools, *Ryzom Client, Ryzom Server* :)
114 45 kaetemi
* _WampServer 2.0 with *Apache 2.2.11*, *PHP 5.2.10*, and *MySQL 5.1.33*_
115 45 kaetemi
** *Script OK*: Login
116 45 kaetemi
** *Script Fail*: Admin: Shard does not show up, cannot add anything either.
117 27 kaetemi
118 9 vinnie
h2. Vinnie
119 9 vinnie
120 85 vinnie
* Windows 7 Pro x64, VS2008 SP1, compiled 32b
121 85 vinnie
** server compiled & running
122 85 vinnie
** client compiled & running
123 85 vinnie
** tools compiled
124 72 vinnie
125 85 vinnie
* Windows 7 Pro x64, VS2008 SP1, compiled x64
126 89 vinnie
** server compiled entities_game_service crashes when starting all services
127 85 vinnie
** client compiled
128 85 vinnie
** tools gave errors
129 10 vikarti
130 10 vikarti
h2. vikarti
131 11 vikarti
132 30 vikarti
* Visual Studio 2008 SP1,STLPort,Windows 7 Ultimate 64 bit(but all was build as 32 bit)
133 30 vikarti
* Apache: Apache/2.2.14 (Win32)
134 30 vikarti
* PHP 5.2.13 (built: Feb 24 2010 14:32:32) (used as mod_php)
135 30 vikarti
* MySQL Server:Ver 5.1.46-community for Win32 on ia32 
136 30 vikarti
* Client compiled and runs correctly (with open.ryzom.com)
137 30 vikarti
* NeL & server compiled correctly
138 1 vl
* Apache/php configured
139 30 vikarti
* Server modules appears to be running in sync
140 18 kaetemi
* http://localhost:40916/login/r2_login.php appears correctly
141 30 vikarti
* current state:client does not connect with error code 4(manually asking same url via Firefox - returns expected results,apache 2.2 logs looks fine),admin web interface allows to login(after manual db modifications),sees that there is a shard but don't see running services as on open.ryzom.com
142 30 vikarti
* [Vikarti_Problems_encountered_so_far]
143 18 kaetemi
144 18 kaetemi
h2. sorlok_reaves
145 18 kaetemi
146 18 kaetemi
* Windows Vista Business, 32-bit, VC++ Express 2008:
147 18 kaetemi
** NeL and server compiled
148 18 kaetemi
** Client compiled
149 18 kaetemi
** Several tools (non-MFC ones) compiled 
150 18 kaetemi
** *Current state:* Trying to find my old MFC (VS) license to compile tools, etc.
151 22 Andrew
152 22 Andrew
h2. Andrew
153 22 Andrew
154 120 Andrew
* Compiled linux server on debian, installed and started server
155 120 Andrew
* Compiled windoes client
156 120 Andrew
* Compiled client with server
157 120 Andrew
* Built 2 small test regions in World Editor
158 120 Andrew
* No idea how to transfer region from World Editor to server and client so it's playable. It seems nobody have info how to do it.
159 29 feendrache
160 29 feendrache
h2. feendrache
161 29 feendrache
162 57 feendrache
* Server Compiled for Linux / Ubuntu
163 57 feendrache
* Client Compiled with Vc++ Express for Vista
164 67 feendrache
* Client connecting to server
165 67 feendrache
166 67 feendrache
* _Currently working on setting up my own world_
167 31 Phaelae
168 31 Phaelae
h2. Phaelae
169 31 Phaelae
170 31 Phaelae
* Using: Windows 7 (x86) with Visual C++ 2008
171 31 Phaelae
172 31 Phaelae
* NeL - Compiled
173 31 Phaelae
* Client - Compiled
174 31 Phaelae
* Server - Compiled
175 31 Phaelae
* Tools - Compiled
176 81 Phaelae
* Apache, MySQL, PHP - Installed and configured with shard administration website working.
177 31 Phaelae
178 31 Phaelae
* _Currently trying to get server running and client to connect_
179 44 SpynalTom
180 44 SpynalTom
h2. SpynalTom
181 44 SpynalTom
182 44 SpynalTom
* Compiled on Ubuntu 9.10 (x86)
183 130 SpynalTom
* Compiled on Debian 5.0 Lenny (x86)
184 48 Mankar
185 48 Mankar
h2. Mankar
186 48 Mankar
187 48 Mankar
* Compiled on Windows 7 using Vc++ Express 2008 (x86 and 64-bit)
188 191 Mankar
* Compiled on OSX 10.6 using g++ (x86)
189 191 Mankar
* Compiled on OSX 10.6.4 using g++ (64-bit)
190 48 Mankar
* Successfully run and connect to server on Windows 7.
191 51 mitharus
192 51 mitharus
h2. Mitharus
193 51 mitharus
194 51 mitharus
* Compiled/running server on Slackware 13.0 (x86)
195 51 mitharus
** GCC 4.3.3
196 51 mitharus
** Apache 2.2.13 - PHP 5.2.11
197 55 webshinra
198 55 webshinra
h2. webshinra
199 58 sorlok_reaves
200 55 webshinra
* partially compiled on Ubuntu x64
201 68 webshinra
* compiled using a chroot 32 bit
202 162 webshinra
* compiled & run on archlinux i686.
203 56 jayme
204 56 jayme
h2. vhelsing
205 58 sorlok_reaves
206 56 jayme
* Debian sid, x86
207 56 jayme
** nel with cmake
208 100 jayme
** client with cmake [lua5.1]
209 60 Kristaba
210 60 Kristaba
h2. Kristaba
211 61 Kristaba
212 60 Kristaba
* Ubuntu 10.04 i386
213 60 Kristaba
** Compiled NeL, NeLNS, Ryzom Server
214 60 Kristaba
* Windows XP (x86) using VC++ Express 2008
215 60 Kristaba
** Compiled NeL, NeLNS, Ryzom Server, Ryzom Client
216 62 rc
217 62 rc
h2. rc
218 62 rc
219 79 rc
* +Windows Server 2003 (x86)+
220 78 rc
** Successfully compiled everything using VS2008 Pro SP1 (Commitment: 82)
221 78 rc
*** Modified configuration files.
222 78 rc
*** Set up mysql, imported stucture and data.
223 1 vl
** Successfully compiled everything using VS2008 Pro SP1 (Commitment: 102)
224 79 rc
*** Fixed internal assert error.
225 86 rc
*** Modified configuration files.
226 86 rc
*** All services running
227 86 rc
*** Web working
228 86 rc
*** Able to join server, tested with three people online, running smooth.
229 64 invaders
230 64 invaders
h2. invaders
231 64 invaders
232 66 invaders
* Server compiled on ubuntu_x86
233 145 invaders
* Client compiled on ubuntu x86
234 69 narfman0
235 69 narfman0
h2. narfman0
236 69 narfman0
237 70 narfman0
* Server compiled on Ubuntu 9.10 x86, Fedora 12 x64_86
238 74 rti
239 74 rti
h2. rti
240 74 rti
241 104 rti
* nel, nelns, ryzom client built on Mac OS X 10.6 for x86_64 using [[BuildForMacCmake]]
242 112 rti
* client running with some minor hacks [[MacClientState]]
243 104 rti
* nel, nelns, ryzom services compiled on ubuntu 10.4 32bit using [[BuildForLinux]]
244 108 rti
* services running with a customized yubo count :)
245 82 Priato
246 82 Priato
h2. Priato
247 82 Priato
248 105 Priato
* compiled and running server/client for windows 7 x86 using Vc++ Express 2008
249 163 Priato
* compiled server for Ubuntu 10.04
250 163 Priato
* client connect to server
251 163 Priato
* Added new NPC with new quest
252 84 Rawfox
253 84 Rawfox
h2. rawfox
254 84 Rawfox
255 119 Rawfox
* +Windows 7 Ultimate 64bit+
256 119 Rawfox
*** compiled client in 32bit and 64bit, both versions tested and running nice
257 119 Rawfox
*** compiled server in 32bit, tested and running
258 119 Rawfox
*** configured the server and logins are possible local. I killed my fist yubo :D
259 88 Dishwasha
260 88 Dishwasha
h2. Dishwasha
261 88 Dishwasha
262 88 Dishwasha
* compiled and running server on Ubuntu 9.10 x86
263 88 Dishwasha
* compiled and running x64 client using Visual Studio 2008 Team Edition on Windows 7 x64
264 88 Dishwasha
* compiled and running NeL WorldEditor with shard monitor plugin
265 93 BlueSteel
266 93 BlueSteel
h2. BlueSteel
267 93 BlueSteel
268 94 BlueSteel
* Successfully compiled R130 on win7 x86 ultimate using VC++ Express 2008 All compiled with no errors 
269 93 BlueSteel
(using instructions found in forum, including getting VC++ 2008 express to use MFC)
270 95 Fishi
271 95 Fishi
h2. Fishi
272 95 Fishi
273 95 Fishi
* Arch Linux x64
274 95 Fishi
** compiled nel with cmake
275 95 Fishi
** compiled client [lua5.1] with cmake
276 95 Fishi
** successfully connected with client to open.ryzom.com
277 97 Sywindt
278 97 Sywindt
h2. Sywindt
279 97 Sywindt
280 97 Sywindt
* tools and client compiled on ubuntu 10.4 x86 using make_all
281 97 Sywindt
* server compiled and run on ubuntu 10.4 x86 using make_all
282 97 Sywindt
* client and tools compiled & run on windows 7 x64 (built x86, VS 2008 SP1)
283 97 Sywindt
* server compiled on Win7 x64 (built x86, VS 2008 SP1)
284 97 Sywindt
* successfully connected to server from built client.
285 107 Sywindt
* admin site working (except LAS)
286 99 droidix
287 99 droidix
h2. droidix
288 99 droidix
289 99 droidix
* compiled client (Win32 Debug) with Visual C++ *2010* on Windows 7 x64
290 99 droidix
** created my own build of stlport since the one in externals uses the VC++2008 runtime
291 99 droidix
** had to comment out a line in ctrl_text_button.cpp due to an internal compiler error
292 99 droidix
** 2010 has per project directories so you have to set the include/lib locations on each project (tip: you can select multiple projects at once)
293 99 droidix
* successfully connected to and explored the open shard
294 102 brocifer
295 102 brocifer
h2. brocifer
296 103 brocifer
297 103 brocifer
* Server compiled in CentOS 5.4 x86 working on config
298 110 Korath
299 110 Korath
h2. Korath
300 110 Korath
301 110 Korath
* Windows 7 64 Home Premium 
302 110 Korath
* compiled server and client 32 bit and 64 bit (64 bit with thousands of warnings)
303 110 Korath
* 32 bit versions running fine
304 110 Korath
* 64 bit services crashing (most of them)
305 124 Enoril
* successfully connected on localhost
306 124 Enoril
* installed server on another machine (XP SP2)successfully connected from win7 machine
307 110 Korath
* did some changes to world to get a hang on it
308 110 Korath
* admin tool not proper working till now
309 111 Enoril
310 111 Enoril
311 111 Enoril
h2. Enoril
312 1 vl
313 128 Enoril
** *Windows 7 x64 Home Premium*
314 128 Enoril
315 124 Enoril
* Using Microsoft Visual C++ 2008 
316 124 Enoril
* Using revision 236
317 124 Enoril
> x86
318 1 vl
> * Server & Client compiled without problem
319 124 Enoril
> * Client & Server run perfectly
320 128 Enoril
> * Connected on localhost server, web admin tool
321 124 Enoril
322 124 Enoril
> x64
323 124 Enoril
> * Server & Client compiled without problem
324 124 Enoril
> * Client run perfectly
325 1 vl
> * Some server services crashing on loading without log 
326 1 vl
327 129 Enoril
** *Ubuntu 10.04 x86*
328 128 Enoril
329 128 Enoril
* Using CMake
330 128 Enoril
* Using revision 283
331 128 Enoril
> * Nel, Nels, Server & Client compiled without problem
332 128 Enoril
> * Client run perfectly under Ubuntu
333 124 Enoril
334 113 MMOInteractive
335 113 MMOInteractive
h2. MMO Interactive
336 113 MMOInteractive
337 113 MMOInteractive
* Windows Vista 32bit 
338 113 MMOInteractive
* Using Microsoft Visual C++ 2008
339 113 MMOInteractive
* Not sure which rev # but it was code from Saturday May 15th 2010
340 113 MMOInteractive
* Got everything compiled just fine
341 113 MMOInteractive
* Servers work with some errors but prob. just an issue with my config. The errors don't prevent the servers from working.
342 113 MMOInteractive
* Client is able to connect no problems. I do get a lua error every once in a while but nothing that prevents the client from working.
343 113 MMOInteractive
* After recreating the pack sheets all the player characters have lost their heads. I am guessing the files for the character heads are missing so those will have to be recreated or put back into the server source files.
344 116 Cyberj
345 116 Cyberj
h2. Cyberj
346 116 Cyberj
347 116 Cyberj
* Debian sid 64
348 116 Cyberj
* Compiled nel with cmake
349 116 Cyberj
* Compiled client [lua5.1] with cmake
350 116 Cyberj
* Successfully connected with client to open.ryzom.com
351 116 Cyberj
* Fail to compile server with cmake
352 123 khelkun
353 123 khelkun
h2. Khelkun
354 123 khelkun
355 131 khelkun
* Compiled Ryzom server & client.
356 132 khelkun
* Ran client & a local game shard.
357 133 khelkun
* Ran a local ring (R2) shard and use it from client.
358 132 khelkun
* Platform concerned by previous achievements:
359 1 vl
** Windows XP Professional SP3 32 bits / VC++ 2008 SP1 
360 131 khelkun
** Windows Vista 64 bits Ultimate / VC++ 2008 SP1 (x86 compilation - Failed to compile a x64 version)
361 133 khelkun
n.b: in client scenario editor choose land type and season then press enter key. Thanks to _vl_ for submitting DSS config files.
362 1 vl
363 125 vbmithr
h2. vbmithr
364 126 vbmithr
365 126 vbmithr
* Failed to compile the server on archlinux 64 — linking problems with NeLLIGO
366 127 khelkun
* Successfully compiled client with cmake
367 134 Nerocon
368 134 Nerocon
h2. Nerocon
369 134 Nerocon
370 143 Nerocon
* Win7 64bit, compiled 32bit everything with VS 08 following the [[EverythingWindows]] guide.
371 134 Nerocon
* Was able to run the client and connect to the local DB and server. The web portion for admining is however broken for me passing syntax errors.
372 1 vl
* I think it was a directory structure error on my part that is not allowing the web based portion to function.
373 1 vl
* Worldedit appears to function well, had no issues or crashes after compile, but did not dig deep.
374 143 Nerocon
* Compiled with zero errors ubuntu 10.04 32bit [[Buildforlinux]], server fired up and runs great. Again issues with the admin web portal but turns out I had some permission set funny.
375 143 Nerocon
* On to world editing! 
376 135 icepick
377 135 icepick
h2. icepick
378 135 icepick
379 139 icepick
* Server compiled and running on Fedora 11, 12, 13 x86 (BuildForLinux)
380 139 icepick
* Server compiled and running on Ubuntu 10.04 (BuildForLinux)
381 140 icepick
* Client and Tools compiled and working on Windows 7 Ultimate x64 (32bit) and Windows XP 32bit with VS 2008 SP1
382 138 icepick
* Everything connects and runs as advertised with some minor file locating and shuffling :)
383 135 icepick
384 141 Phormagos
h2. Phormagos
385 1 vl
386 141 Phormagos
* Client and server compiled on Windows Vista 64
387 142 Phormagos
(Kudos to the creator of Building, Configuring and Running the Ryzom Core for Windows(x86), great job!)
388 141 Phormagos
* Getting a few errors building some of the tools, haven't had a chance to research why yet
389 141 Phormagos
* Vista client connects and runs just great with Vista server on the same system
390 141 Phormagos
* Two remote clients on Windows XP connect and run great with the Vista server
391 141 Phormagos
* Next stop, world editing
392 146 molator
393 146 molator
h2. Molator
394 146 molator
395 184 molator
* Client, Server and Tools built and running on Windows XP SP2 x86 (Visual C++ Express 2008 SP1 + MFC from DDK)
396 184 molator
* Windows XP SP2 x86 client connects to Windows XP SP2 x86 server (different PCs, same network)
397 1 vl
* Shard Administration Website working with Xampplite and EasyPHP on Windows XP SP2 x86
398 176 molator
* Server built and running on Debian 5.0.5 x86 (g++) (make_all for NeL and server)
399 184 molator
* Windows XP SP2 x86 client connects to Debian 5.0.5 x86 server (different PCs, same network)
400 184 molator
* Windows XP SP2 x86 client connects to Debian 5.0.5 x86 server (different PCs, through Internet)
401 176 molator
* Shard Administration Website working with Apache2 on Debian 5.0.5 x86
402 184 molator
* Server built and running on Ubuntu 8.04 x86_64 (g++ 4.2 and g++ 4.5) (make_all for NeL and server)
403 184 molator
* Shard Administration Website working with Apache2 on Ubuntu 8.04 x86_64
404 184 molator
* Server built and running on Ubuntu 10.04 x86 (g++) (cmake for NeL and make_all for server)
405 184 molator
* Adding armor parts, spells, credits, effects, powers, auras
406 151 demarii
407 151 demarii
h2. Demarii
408 151 demarii
409 151 demarii
* Win7 32bit, compiled with VS2008 (SP1) following the [[EverythingWindows]] guide.
410 151 demarii
* Test run of server and client worked fairly well, minimal issues.
411 152 demarii
* Ubuntu 9.10 32bit compiled and running following the Linux guides.
412 152 demarii
* Web Admin site is working with only a few minor issues.
413 151 demarii
* Worldedit working, small graphic glitch on selection box. Needs more documentation.
414 151 demarii
* Time to learn the art of world editing and developing a work flow for content creation.
415 161 Minthos
416 161 Minthos
h2. Minthos
417 161 Minthos
418 161 Minthos
* server compiled & run on ubuntu x86 (combination of make_all and manually calling make)
419 164 Minthos
* server compiled on gentoo x64, 8 out of 14 services don't immediately crash or abort when launched..
420 165 nikska
421 165 nikska
h2. Nikska
422 165 nikska
423 165 nikska
* server compiled & running under ubuntu 10.04 i386
424 165 nikska
* client compiled & running under ubuntu 10.04 i386
425 170 VinnyQ
426 170 VinnyQ
h2. VinnyQ
427 170 VinnyQ
428 170 VinnyQ
* Windows XP SP3, VS2008 SP1, compiled x86
429 170 VinnyQ
* server compiled & running
430 170 VinnyQ
* client compiled & running, tested on open shard (open.ryzom.com)
431 171 VinnyQ
* tools compiled, 4 projects failed;  Loaded world editor for open shard starter area
432 170 VinnyQ
* next step:  figure out how client/server handle key & mouse inputs and running actions
433 172 flocke
434 172 flocke
h2. flocke
435 172 flocke
436 172 flocke
* Client compiled & running (tested on the "official" shared) on Archlinux 64bit
437 185 Gulivert
438 187 Gulivert
h2. Gulivert
439 186 Gulivert
440 189 Gulivert
* Mac OSX Snow Leopard x86_64 Version 10.6.4
441 189 Gulivert
** Client compiled & running
442 192 Lukan
443 192 Lukan
h2. Lukan
444 192 Lukan
445 195 ragnar-gd
* Cloned ryzom on 11-Nov-2010
446 195 ragnar-gd
* Currently working on Compiling for Windows 7 Pro and Ubuntu 10.34
447 195 ragnar-gd
* Following guide http://dev.ryzom.com/wiki/7/EverythingWindows
448 195 ragnar-gd
* nel := fail cannot find libxml/parser.h
449 194 ragnar-gd
450 194 ragnar-gd
h2. Ragnar G.D.
451 194 ragnar-gd
452 195 ragnar-gd
* Server compiled with CMake/VC++ 2008 and running own shard on XP Pro SP3 32bit 
453 195 ragnar-gd
* Client compiled with CMake/VC++ 2008 on XP Pro SP3 32bit, connected successfully to own shard.
454 195 ragnar-gd
* Client compiled with CMake/VC++ 2008 on Vista SP2 64bit, connected successfully to own shard.
455 195 ragnar-gd
* working on server for Debian 64 bit or Ubunto 10.04 LTS, whatever works first