Pipeline 3D Export Tool Requirements
Version 14 (kaetemi, 02/25/2012 08:34 pm)
| 1 | 1 | kaetemi | h1. Pipeline 3D Export Tool Requirements  | 
|---|---|---|---|
| 2 | 1 | kaetemi | |
| 3 | 1 | kaetemi | This page lists the requirements for creating export tools for 3D data which can be used by the pipeline.  | 
| 4 | 1 | kaetemi | |
| 5 | 11 | kaetemi | An export tool would be either one of the following:  | 
| 6 | 11 | kaetemi | * A console tool that can be executed once per input file  | 
| 7 | 11 | kaetemi | * An interface for inter-process communication that commands a running 3d modeling application process  | 
| 8 | 14 | kaetemi | * A tool that commands a 3d modeling application to process many input files in batch (Not recommended, as it does not provide sufficiently flexible feedback, and is totally annoying when it crashes)  | 
| 9 | 12 | kaetemi | |
| 10 | 11 | kaetemi | And needs to accept the export modes with their respective input parameters, and output all of the requested files.  | 
| 11 | 11 | kaetemi | |
| 12 | 1 | kaetemi | h3. Export modes  | 
| 13 | 1 | kaetemi | |
| 14 | 5 | kaetemi | |shape|1 -> many|shape; anim; tga (lightmap)|  | 
| 15 | 5 | kaetemi | |ig|1 -> many|ig|  | 
| 16 | 5 | kaetemi | |skel|1 -> 1|skel|  | 
| 17 | 4 | kaetemi | |clod|||  | 
| 18 | 4 | kaetemi | |cmb|||  | 
| 19 | 4 | kaetemi | |pacs_prim|||  | 
| 20 | 4 | kaetemi | |swt|||  | 
| 21 | 4 | kaetemi | |veget|||  | 
| 22 | 4 | kaetemi | |zone|||  | 
| 23 | 1 | kaetemi | |
| 24 | 1 | kaetemi | h2. shape  | 
| 25 | 1 | kaetemi | |
| 26 | 1 | kaetemi | Exports:  | 
| 27 | 1 | kaetemi | * All shape nodes with lod (shape_with_coarse_mesh/nodename.shape)  | 
| 28 | 1 | kaetemi | * All shape nodes without lod (shape_not_optimized/nodename.shape)  | 
| 29 | 1 | kaetemi | * Animations per shape if any (shape_anim/nodename.anim)  | 
| 30 | 13 | kaetemi | * Generates lightmaps (LM) if required per shape per lightgroup (shape_lightmap_not_optimized/filename_nodename_lightgroupid.tga & filename_nodename.txt (if OptLightmapLog))  | 
| 31 | 7 | kaetemi | ** We might want to modify this to export the data required for a lightmap generation tool only to a data file, and run a lightmap generation tool outside of the 3d export process, that uses the exported shape and light information from the data file. See calc_lm*.* files under nel_mesh_lib.  | 
| 32 | 1 | kaetemi | |
| 33 | 1 | kaetemi | Does not export:  | 
| 34 | 1 | kaetemi | * Accelerator  | 
| 35 | 1 | kaetemi | * Zone quad patch  | 
| 36 | 1 | kaetemi | * Particle system  | 
| 37 | 1 | kaetemi | * PACS Primitive  | 
| 38 | 2 | kaetemi | * Node properties DONOTEXPORT checked  | 
| 39 | 1 | kaetemi | * Node properties COLLISION checked  | 
| 40 | 1 | kaetemi | * Node properties COLLISION_EXTERIOR checked  | 
| 41 | 7 | kaetemi | |
| 42 | 7 | kaetemi | Shapes may be:  | 
| 43 | 7 | kaetemi | * Particle system (???)  | 
| 44 | 7 | kaetemi | * Wave maker  | 
| 45 | 10 | kaetemi | * Node properties USE_REMANENCE checked (what is this?)  | 
| 46 | 7 | kaetemi | * Flare  | 
| 47 | 7 | kaetemi | * Triangle object  | 
| 48 | 7 | kaetemi | |
| 49 | 7 | kaetemi | Triangle object may be:  | 
| 50 | 7 | kaetemi | * Water shape  | 
| 51 | 7 | kaetemi | * Shape with lod  | 
| 52 | 7 | kaetemi | * Shape without lod  | 
| 53 | 2 | kaetemi | |
| 54 | 9 | kaetemi | Input parameters:  | 
| 55 | 9 | kaetemi | * LogErrorFile  | 
| 56 | 9 | kaetemi | * LogDependFile  | 
| 57 | 9 | kaetemi | * SrcFile  | 
| 58 | 9 | kaetemi | * DstDirectoryWithoutCoarseMesh  | 
| 59 | 9 | kaetemi | * DstDirectoryWithCoarseMesh  | 
| 60 | 9 | kaetemi | * DstDirectoryLightmap  | 
| 61 | 9 | kaetemi | * DstDirectoryAnim  | 
| 62 | 9 | kaetemi | * OptExportLighting  | 
| 63 | 9 | kaetemi | * OptShadow  | 
| 64 | 9 | kaetemi | * OptLightingLimit  | 
| 65 | 9 | kaetemi | * OptLumelSize  | 
| 66 | 9 | kaetemi | * OptOversampling  | 
| 67 | 9 | kaetemi | * OptLightmapLog  | 
| 68 | 9 | kaetemi | |
| 69 | 8 | kaetemi | h2. ig  | 
| 70 | 2 | kaetemi | |
| 71 | 2 | kaetemi | Exports:  | 
| 72 | 3 | kaetemi | * All instance groups for IGNAME used in node properties (igname.ig)  | 
| 73 | 2 | kaetemi | |
| 74 | 2 | kaetemi | Instance groups contain:  | 
| 75 | 2 | kaetemi | * All shapes (by name)  | 
| 76 | 2 | kaetemi | * All lights  | 
| 77 | 1 | kaetemi | * All helpers  | 
| 78 | 3 | kaetemi | |
| 79 | 8 | kaetemi | h2. skel  | 
| 80 | 3 | kaetemi | |
| 81 | 3 | kaetemi | Exports:  | 
| 82 | 3 | kaetemi | * One skeleton containing node tree in reference position starting from node Bip01 (filename.skel)  |