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Search: Posts Made By: ashling
Forum: General April 25th, 2007, 10:08 AM
Replies: 41
Views: 4,644
Posted By ashling
Re: Death of Cho

Which would be fair enough but then I'm not leaving because or with any dislike of GameForge. I'm leaving because I don't want to play on Aripostle and while there are a few people that might stay...
Forum: General April 25th, 2007, 08:09 AM
Replies: 41
Views: 4,644
Posted By ashling
Re: Death of Cho

Nice timing on it, I'd taken a little break from the game anyway and now it's just longer then a break. Good luck and bye to anyone from Cho, wether they make the switch to Ari or not.
Forum: General April 5th, 2007, 09:50 AM
Replies: 52
Views: 4,375
Posted By ashling
Re: Permadeath in an event

Personaly no I wouldn't
Forum: General April 4th, 2007, 09:16 AM
Replies: 48
Views: 3,679
Posted By ashling
Re: Roleplaying in Cities and Villages

There was a discussion (http://forums.ryzom.com/forum//showthread.php?t=28269) on the off topic forums a while back about how much the abbrivation RPG when applied to computer games really means...
Forum: General March 16th, 2007, 09:33 PM
Replies: 64
Views: 4,842
Posted By ashling
Re: Calling all in Cho

well first I'm a she not a he :)

second I don't think my view on how outposts should be devided in this worst case scenario shows that I think cho players are less deserving then ari players but if...
Forum: General March 16th, 2007, 09:04 PM
Replies: 64
Views: 4,842
Posted By ashling
Re: Calling all in Cho

Actually I didn't. I feel it's impossible to know how much that is happening though. You could say the same for the amount that would quit if the server merged as well but you brought that up so I...
Forum: General March 16th, 2007, 08:59 PM
Replies: 64
Views: 4,842
Posted By ashling
Re: Calling all in Cho

I don't know, Ari has been there longer, had more battles and has more players so you could say they are suddenly being punished for Cho needing to be merged. I think if it had to happen (and I hope...
Forum: General March 16th, 2007, 07:25 PM
Replies: 64
Views: 4,842
Posted By ashling
Re: Calling all in Cho

IF there had to be a server merge then yes I'd agree Aripostle outposts should take priority. I hope there is never the need for it though.





Only a good thing if the number of Cho players that...
Forum: General March 13th, 2007, 08:38 PM
Replies: 86
Views: 5,620
Posted By ashling
Re: Community, what community?

I disagree but lets leave it Jayce, your opinion won't change, my opinion won't change, it's all been argued before and it's all off topic for this thread.
Forum: General March 13th, 2007, 08:16 PM
Replies: 86
Views: 5,620
Posted By ashling
Re: Community, what community?

I don't think that was meant as a mechanism for outpost battles this time and was just a challenge to a fight.
Forum: General March 13th, 2007, 08:11 PM
Replies: 86
Views: 5,620
Posted By ashling
Re: Community, what community?

Edited to remove the question to Jayce. It wasn't anything bad but it's getting into a discussion of outpost implementation which is a bit off topic for this thread.
Forum: General March 13th, 2007, 08:03 PM
Replies: 69
Views: 4,299
Posted By ashling
Re: Community Caring on Arispotle.

No I haven't been involved in outpost battles, although I've been past outposts that were declared againts so I do know how the declare for it works but I didn't say it was designed to be FvF, I took...
Forum: General March 13th, 2007, 07:52 PM
Replies: 69
Views: 4,299
Posted By ashling
Re: Community Caring on Arispotle.

I'm not telling you how to play or what to do, would be a waste of my time and yours. All I'm saying is your not actual playing the game as designed, you've already partly adapted to how the...
Forum: General March 13th, 2007, 07:40 PM
Replies: 86
Views: 5,620
Posted By ashling
Re: Community, what community?

That part I'd agree with. Actual hate seems to have set in on both sides.
Forum: General March 13th, 2007, 07:38 PM
Replies: 69
Views: 4,299
Posted By ashling
Re: Community Caring on Arispotle.

Maybe he just doesn't like the defence for behaviour of "we are playing the game as it was designed" when even Jayce has come out saying "They are designed FvF which I'm pretty sure the now KA would...
Forum: General March 13th, 2007, 07:27 PM
Replies: 86
Views: 5,620
Posted By ashling
Re: Community, what community?

Kinda ironic that a post asking are we all really happy about how the community is going turns into the same old same old arguements between the PvPer factions.
Forum: General March 13th, 2007, 04:21 PM
Replies: 64
Views: 4,842
Posted By ashling
Re: Calling all in Cho

This isn't directed just at you Sprite but partly at you at least. As a Cho player that has not played on Aripostle for one second since Cho was opened I would really appricate it if we can leave all...
Forum: General March 12th, 2007, 05:33 PM
Replies: 122
Views: 7,828
Posted By ashling
Re: Outposts

1. Swinging it the other way so a master of anything only has to fear another person near the same level even if horrbiley outnumbered doesn't require any actualy player skill either and is a...
Forum: General March 11th, 2007, 10:54 PM
Replies: 36
Views: 2,355
Posted By ashling
Re: Just one question?

Nah, I think I'll just leave you waiting for an answer your never likely to get from GF. Have fun with it.
Forum: General March 11th, 2007, 10:46 PM
Replies: 36
Views: 2,355
Posted By ashling
Re: Just one question?

Well seeming I don't work for GF it's also an impossible answer for me. I was wondered why your intrested in knowing the answer though.
Forum: General March 11th, 2007, 10:40 PM
Replies: 36
Views: 2,355
Posted By ashling
Re: Just one question?

Well asuming GF would tell us, why do you ask? If it is for Faction PvPer balance how much does the pure numbers in each faction help without knowing how into PvPer players on both sides are?
Forum: General March 11th, 2007, 10:36 PM
Replies: 64
Views: 4,842
Posted By ashling
Re: Calling all in Cho

I hope it goes well Iceclad. I'd consider turning universe channel back on for it but 7-9pm my time on St Patrick's day is not good timing for me, but then I'm mostly a soloer at heart, not intrested...
Forum: General March 10th, 2007, 04:25 PM
Replies: 30
Views: 2,283
Posted By ashling
Re: What do you love about this game?

I love that it is a skill system instead of a cookie cutter class system. I love the depth of the harvesting and crafting systems. Those were the main things that attracted me to Ryzom but as well as...
Forum: Newcomer Welcome Board March 10th, 2007, 04:05 PM
Replies: 3
Views: 602
Posted By ashling
Re: New and looking for Roleplayers!

Hi Roles, welcome to Ryzom. The guild lists for Aripostle (http://forums.ryzom.com/forum/showthread.php?t=28611) and Cho (http://forums.ryzom.com/forum/showthread.php?t=28810) mention if a guild is...
Forum: Technical Support March 9th, 2007, 07:17 PM
Replies: 5
Views: 972
Posted By ashling
Re: hi can someone help me out?

The thread (link) (http://forums.ryzom.com/forum/showthread.php?t=29144) below this one. To sum it up here, the most likely fix for the problem is in this thread (link)...
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