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Search: Posts Made By: chibiarc
Forum: Adventure designers hints and exchanges September 16th, 2008, 06:28 AM
Replies: 2
Views: 5,005
Posted By chibiarc
Re: Ring Scenario Status Notifier

It is always tricky for adventure type scenarios to manage the players. One idea I like very much was to block the path with a huge jubla or some other stuff + status info, so the players really have...
Forum: The Ryzom Ring September 16th, 2008, 06:22 AM
Replies: 3
Views: 4,752
Posted By chibiarc
Re: need a Ryzom Ring video tutorial

Hey hey, thought my avatar gave me away. But need to add a signature maybe :p
Forum: General September 14th, 2008, 04:47 PM
Replies: 15
Views: 1,790
Posted By chibiarc
Re: need a ryzom ring video tutorial

There is such a place just kaetemi stopped work on it because nobody used it...

http://r2.kaetemi.be/?php=scenarios
Forum: General September 14th, 2008, 08:22 AM
Replies: 14
Views: 1,746
Posted By chibiarc
Re: [VIDEO] Dancing, all over Atys!

Well done, you really make me want to create one aswell xD
Forum: Adventure designers hints and exchanges September 12th, 2008, 03:40 PM
Replies: 13
Views: 7,780
Posted By chibiarc
Re: NPC health and exchanging knowledge?

There is no share of knowledge, not even among the chars from same account. So every character who wants to run / access those maps has to collect the spawns. Sorry :(
Forum: Technical Support September 12th, 2008, 01:16 PM
Replies: 9
Views: 920
Posted By chibiarc
Re: translation project

Looks to me the site shouldn't be public. Or at least it was no problem until someone leaked the link in their guild news...

So now its closed and only open for the translation team members, where...
Forum: Newcomer Welcome Board September 12th, 2008, 01:08 PM
Replies: 36
Views: 6,099
Posted By chibiarc
Re: F2P forever?

The new owners have other things to do then spreading fake news etc. This was never Ryzom's style. Ryzom usually = lack of information. You see and wait.

This was a misunderstanding / mistranslation...
Forum: Newcomer Welcome Board September 12th, 2008, 12:56 PM
Replies: 36
Views: 6,099
Posted By chibiarc
Re: F2P forever?

I read alot about "I would never pay for this." "This game will die once its P2P."

Well, first of all if this is not your game then no need to subscribe of course. Hence the free trials to get a...
Forum: General September 12th, 2008, 11:28 AM
Replies: 32
Views: 4,733
Posted By chibiarc
Re: undocumented changes.

Aggro ranges etc are all server side changes, no need for a patch on the client.
Forum: General September 12th, 2008, 09:30 AM
Replies: 34
Views: 3,983
Posted By chibiarc
Re: Content

I challenge you here! I had just started the same idea! :p

Also there was a real cool invasion from Xtarsia and there still is a nice one from Kaetemi, check http://r2.kaetemi.be/?php=scenarios...
Forum: Adventure designers hints and exchanges September 12th, 2008, 07:05 AM
Replies: 5
Views: 6,415
Posted By chibiarc
Re: Creative ways to limit number of players

Imho the whole scenario moves on to act 2, there are no instances for new players to play act 1 parallel. But correct me here pls.
Forum: Adventure designers hints and exchanges September 12th, 2008, 07:02 AM
Replies: 1
Views: 4,529
Posted By chibiarc
Ideas on the "permanent" scenario hosting problem

Wrote it somewhere else already, but here again:

Another thing I heard about why the ring scenarios aren't permanent were the resources needed. But in fact not that much is needed.

For example one...
Forum: Adventure designers hints and exchanges September 12th, 2008, 06:59 AM
Replies: 6
Views: 5,002
Posted By chibiarc
Re: Area Triggered by NPCs / Mobs?

Yes I did it with the end of activity route blabla thing and made a tiny route. Also I added a timer to retrigger the "start activity" thing, dirty but works.
Forum: General September 12th, 2008, 06:54 AM
Replies: 34
Views: 3,983
Posted By chibiarc
Re: Content

Correct, technically spoken Ryzom is one big grind. You do nothing but add up numbers in a database until you grow tired. But this is not the reason people play it, every other game offers endless...
Forum: General September 12th, 2008, 05:35 AM
Replies: 34
Views: 3,983
Posted By chibiarc
Re: Content

The thing about spoiler is, I could pop all kinds of bosses in there and a level 5 newbie can visit the scenario and see it all. Imho it is the responsibility of the creator not to spoil the game too...
Forum: General September 11th, 2008, 03:10 AM
Replies: 34
Views: 3,983
Posted By chibiarc
Re: Content

Signed. The problem with the ring is mostly, that a basic understanding is needed before you can start and make stuff. Usually a first scenario consist of all random bosses and scenery found in the...
Forum: General September 10th, 2008, 10:41 AM
Replies: 34
Views: 3,983
Posted By chibiarc
Re: Content

Open the Ring and make your own content, lazy folks...
Forum: Adventure designers hints and exchanges September 8th, 2008, 08:29 AM
Replies: 3
Views: 5,534
Posted By chibiarc
Re: How to move backwards in dialogs?

Solved it now by introducing yet another dialog. But I really don't want to add this to my backwards dialog triggerchain aswell. There must be an easier way...

http://i33.tinypic.com/16hkig8.png
Forum: Adventure designers hints and exchanges September 8th, 2008, 08:09 AM
Replies: 3
Views: 5,534
Posted By chibiarc
Re: How to move backwards in dialogs?

Now I tried with dialogs running / not running as status vars, but it's the same - all 3 Plants spawn at once. So how the heck do I solve this :(

http://i35.tinypic.com/24blw5l.jpg
Forum: Adventure designers hints and exchanges September 8th, 2008, 07:41 AM
Replies: 3
Views: 5,534
Posted By chibiarc
How to move backwards in dialogs?

I use a dialog as counter, to do this I made a dialog like this:
announce: 1
stop

announce: 2
stop

announce: 3
stop
Forum: Adventure designers hints and exchanges September 8th, 2008, 06:10 AM
Replies: 6
Views: 5,002
Posted By chibiarc
Re: Area Triggered by NPCs / Mobs?

And another one, a NPC Group does play a sequence, but does not pick it up again once respawned. Also "on respawn do sequence" does not work somehow.

Only the first group member starts the sequence...
Forum: Adventure designers hints and exchanges September 8th, 2008, 05:29 AM
Replies: 6
Views: 5,002
Posted By chibiarc
Area Triggered by NPCs / Mobs?

Hey hey, I need the following problem solved: 2 areas, if a player enters one something happens (easy) and if a mob / npc enters another one something happens (no idea).

The Zone Trigger only allows...
Forum: General September 3rd, 2008, 11:48 AM
Replies: 34
Views: 6,372
Posted By chibiarc
Re: Crafting Magic?

Thank you for all the hints and suggestions!

I would like to use this place and advertise the crafting section on the forums! Last post a year ago, what the heck?! Alot of juicy and crispy threads...
Forum: General September 3rd, 2008, 10:06 AM
Replies: 6
Views: 3,323
Posted By chibiarc
Lore! Lore! Where is the Lore!!!

It is not here. But it was. And this means copies exist :)

Go to www.archive.org and type in the wayback machine "www.ryzom.com". Then chose a mirror like from 2007 and there you go!

Or use this...
Forum: General September 2nd, 2008, 02:39 AM
Replies: 9
Views: 1,753
Posted By chibiarc
Re: What event do you want next?

A ring based event. It is so underrated....
Showing results 176 to 200 of 268

 
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