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Autolauncher Titles [1%] by Marjo, Monday,08 January , 2007
We propose these titles for the Autolauncher branch: Machinegunner (gained at level 201) / Master Machinegunner (gained at level 250).
Server Side Patch [1%] by Marjo, Wednesday,03 January , 2007
Around 11 am GMT we will apply a small patch server side that will correct the inventory issue. The servers as well as the Ring should reopen around noon ...
03 [1%] by Marjo, Wednesday,03 January , 2007
January [1%] by Marjo, Wednesday,03 January , 2007
2007 [1%] by Marjo, Wednesday,03 January , 2007
First Words From Gameforge [1%] by Marjo, Friday,29 December , 2006
Maybe you wonder why did Gameforge acquire Ryzom and what are their thoughts on the future of the game? Find here the first articles about the take over.
28 [1%] by Marjo, Thursday,28 December , 2006
Reopening of the Billing System [1%] by Marjo, Friday,22 December , 2006
Another good news today! We've just reopened the billing system, which remains the same as before (you can pay your subscription with a credit card, PayByCash, ...
22 [1%] by Marjo, Friday,22 December , 2006
Ring Shard Closed [1%] by Marjo, Wednesday,27 December , 2006
We have temporarily closed the Ring as we've found some issue related to the Ring and the character inventory since yesterday's patch. We will reopen it as ...
Good News! [1%] by Marjo, Thursday,21 December , 2006
The news you were all waiting for is finally here. The new owner of Ryzom was revealed: we are happy to welcome Gameforge who will take on the saga that is ...
Tomorrow Is Patch Day [1%] by Marjo, Thursday,21 December , 2006
Tomorrow Thursday the 21st we will apply a patch on the live shards. As a result, they will be closed from 9 am to 4 pm GMT.
Decision Delayed [1%] by Marjo, Tuesday,19 December , 2006
A brief news to keep you all in the loop with today's happenings.
Consumables timers [1%] by Marjo, Thursday,14 December , 2006
Consumables (like Outposts' flowers) can be consumed again right after a death. You don't need to wait until the end of the timer of 1 hour before reactivating ...
06 [1%] by Marjo, Wednesday,06 December , 2006
News On The Current Situation [1%] by Marjo, Tuesday,05 December , 2006
As you may already know, there was a hearing at the commerce tribunal today about the future of Nevrax. The discussion was short and went as expected.
05 [1%] by Marjo, Tuesday,05 December , 2006
New things to play with and test! [1%] by Marjo, Friday,01 December , 2006
We've added on the ATS (Advanced Test Servers) several gameplay, interface and Ring elements we've been working on lately. Today the ATS has been opened to all ...
01 [1%] by Marjo, Friday,01 December , 2006
December [1%] by Marjo, Friday,01 December , 2006
Ring: small improvement [1%] by Marjo, Tuesday,28 November , 2006
The objects and NPCs' number limitation are increased. In your Ring Scenario, you should be able to place 300 objects (components and bot objects) and 200 ...
28 [1%] by Marjo, Monday,27 November , 2006
27 [1%] by Marjo, Monday,27 November , 2006
sirens_book_csr [1%] by Marjo, Monday,27 November , 2006
About ryzom.de [1%] by Marjo, Friday,24 November , 2006
As Ryzom.de is temporarily not working and in order to keep our fellow German players up to date with the ongoing situation, we're posting here a news to ...
24 [1%] by Marjo, Friday,24 November , 2006
Small improvement of the AFK state [1%] by Marjo, Wednesday,20 December , 2006
We will allow you to receive tells when you are AFK ("away from keyboard"; command: /afk). You will also be able to be AFK in water and while sitting.
3D Engine - Bloom Effect [1%] by Marjo, Wednesday,14 February , 2007
We want to add a bloom effect to the game. The bloom brings a slight blur effect to the game display and as a result the shades are smoother. The effect will ...
The latest update on the ongoing situation [1%] by Marjo, Tuesday,21 November , 2006
To keep you in the loop with what is happening in Paris here is the latest.
Players Movies [1%] by Marjo, Tuesday,21 November , 2006
Find here movies made by our skilled players.
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