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Patch 00633

Tuesday, August 7th 2007 - patch 633

[ S P E C I A L   N O T E ]

This patch covers the stamina consumption tuning for 1hand versus 2hands versus range weapon. There will be other patches in the future which will fine tune the whole melee weapons then the whole range weapons.
Many, many thanks to all your feedback from ATS which tremendously helped us for this patch and also for the melee/range weapon patches to come.

 

[ M E L E E   C O M B A T ]

. Melee player beware of your stamina consumption depending on the weapon you are using.
 

[ A T Y S   P O P U L A T I O N ]

. The way dappers drop from NPC have been fine tuned.
. Yelling creatures are less likely to yell.
. Kitins observers holidays are over, yes they are back.

 

[ I N T E R F A C E ]

. The character you played last is selected by default when you come back to the character selection screen. If you create a new character it will be selected by default.
. Added various ergonomic imrpovement, you can see them listed on ryzom.com at development/development-documents.
. Sap crystal are now stackable, up to 999.
. You can only stack sap crystal of the same family.
. The way compass behaves and saves have been fine tuned.
. When dieing, a pop up will appear explaining what occured. You have a check box would you like this information to never be shown again.
. The queue of the mission journal has been reversed, new steps appear to the top in order to be just below the mission description and to have new steps all the time displayed at the same place.
. Auto-equiping a weapon or a harvesting tool is now set up as an option, interface -> HUD.

 

[ O U T P O S T ]

. Ban from Outpost is now for one side only. Attacker will only ban from the attacker side, defender will only be able from defender side. Of course a player/guild could be ban by the attacker and the defender.
 

[ M I S C E L L A N E O U S ]

. RoS very first steps have been smoothed up, it should be more intuitive.
. Fixed a bug that could enable you to walk whilst dead.
. 16/9 screen ratio should now be properly saved.
. Guilds with a space in their name should not have any more problems in order to reach their guild forum.
. Fixed an issue with guild forum the restrained guild members to access it.
. It should not be possible anymore to die and not have any revival point.
. Titles are now either male or female depending on the sex of your character.
. Added new titles based on your civilization / cult.
. In a team while tagged in PvP Faction, players should no more be expelled from their team what ever they do. Of course, if they are fighting in PvP, they will have a limited impact on non PvP players (won't be able to be healed by them for example, won't benefit from there aura, etc.). You can find more info on that on www.ryzom.com at development/development-documents.
. Fixed a bug on certain items for sale, which had factions points displayed when they should not.
. The caracteristic stanzas 49 and 50 now impact your character caracteristics as they should.

 

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